From fd65f1b9e18ce3a5917f2094cef73e8492d634f3 Mon Sep 17 00:00:00 2001 From: Sollace Date: Sun, 28 Feb 2021 16:37:38 +0200 Subject: [PATCH] A few minor tweaks to how feathers fall and attempt to fix falling in inverted gravity --- .../java/com/minelittlepony/unicopia/entity/ItemImpl.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/minelittlepony/unicopia/entity/ItemImpl.java b/src/main/java/com/minelittlepony/unicopia/entity/ItemImpl.java index 63726ac3..ce5b68c8 100644 --- a/src/main/java/com/minelittlepony/unicopia/entity/ItemImpl.java +++ b/src/main/java/com/minelittlepony/unicopia/entity/ItemImpl.java @@ -86,10 +86,10 @@ public class ItemImpl implements Equine, Owned { } if (stack.getItem().isIn(UTags.FALLS_SLOWLY)) { - if (!owner.isOnGround()) { + if (!owner.isOnGround() && Math.signum(owner.getVelocity().y) != getPhysics().getGravitySignum()) { double ticks = ((Entity)owner).age; double shift = Math.sin(ticks / 9D) / 9D; - double rise = Math.cos(ticks / 9D) * getPhysics().getGravitySignum(); + double rise = -Math.cos(ticks / 9D) * getPhysics().getGravitySignum(); owner.prevYaw = owner.prevYaw; owner.yaw += 0.3F;