From f8b42388228a6abed4edbdded370d4444d64af21 Mon Sep 17 00:00:00 2001 From: Sollace Date: Sat, 10 Feb 2024 21:09:36 +0000 Subject: [PATCH] Revert the player range check when dropping fruit from trees --- .../com/minelittlepony/unicopia/block/FruitBearingBlock.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/minelittlepony/unicopia/block/FruitBearingBlock.java b/src/main/java/com/minelittlepony/unicopia/block/FruitBearingBlock.java index 54e64851..2009d87a 100644 --- a/src/main/java/com/minelittlepony/unicopia/block/FruitBearingBlock.java +++ b/src/main/java/com/minelittlepony/unicopia/block/FruitBearingBlock.java @@ -107,7 +107,7 @@ public class FruitBearingBlock extends LeavesBlock implements TintedBlock, Bucka BlockState fruitState = world.getBlockState(fruitPosition); - if (stage == Stage.WITHERING && fruitState.isOf(fruit.get()) && world.isPlayerInRange(pos.getX(), pos.getY(), pos.getZ(), 25)) { + if (stage == Stage.WITHERING && fruitState.isOf(fruit.get())) { if (world.random.nextInt(2) == 0) { Block.dropStack(world, fruitPosition, rottenFruitSupplier.get()); } else {