From c7c8e0971b45bf621cceff1763e76026815b87f3 Mon Sep 17 00:00:00 2001 From: Sollace Date: Tue, 24 Sep 2024 18:34:58 +0100 Subject: [PATCH] Adjust polearm strengths --- .../com/minelittlepony/unicopia/item/UItems.java | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/main/java/com/minelittlepony/unicopia/item/UItems.java b/src/main/java/com/minelittlepony/unicopia/item/UItems.java index c1f8081e..083e4ef8 100644 --- a/src/main/java/com/minelittlepony/unicopia/item/UItems.java +++ b/src/main/java/com/minelittlepony/unicopia/item/UItems.java @@ -146,12 +146,12 @@ public interface UItems { Item COPPER_HORSE_SHOE = register("copper_horse_shoe", new HorseShoeItem(new Item.Settings().maxDamage(250), 6, 0.5F, 0.8F), ItemGroups.COMBAT); Item NETHERITE_HORSE_SHOE = register("netherite_horse_shoe", new HorseShoeItem(new Item.Settings().maxDamage(800), 3, 0.7F, 1.2F), ItemGroups.COMBAT); - Item WOODEN_POLEARM = register("wooden_polearm", new PolearmItem(ToolMaterials.WOOD, 2, -3.6F, 2, new Item.Settings()), ItemGroups.COMBAT); - Item STONE_POLEARM = register("stone_polearm", new PolearmItem(ToolMaterials.STONE, 2, -3.6F, 2, new Item.Settings()), ItemGroups.COMBAT); - Item IRON_POLEARM = register("iron_polearm", new PolearmItem(ToolMaterials.IRON, 2, -3.6F, 3, new Item.Settings()), ItemGroups.COMBAT); - Item GOLDEN_POLEARM = register("golden_polearm", new PolearmItem(ToolMaterials.GOLD, 2, -3.6F, 4, new Item.Settings()), ItemGroups.COMBAT); - Item DIAMOND_POLEARM = register("diamond_polearm", new PolearmItem(ToolMaterials.DIAMOND, 2, -3.6F, 5, new Item.Settings()), ItemGroups.COMBAT); - Item NETHERITE_POLEARM = register("netherite_polearm", new PolearmItem(ToolMaterials.NETHERITE, 2, -3.6F, 5, new Item.Settings().fireproof()), ItemGroups.COMBAT); + Item WOODEN_POLEARM = register("wooden_polearm", new PolearmItem(ToolMaterials.WOOD, 2, -3.2F, 2, new Item.Settings()), ItemGroups.COMBAT); + Item STONE_POLEARM = register("stone_polearm", new PolearmItem(ToolMaterials.STONE, 2, -3.2F, 2, new Item.Settings()), ItemGroups.COMBAT); + Item IRON_POLEARM = register("iron_polearm", new PolearmItem(ToolMaterials.IRON, 2, -3.1F, 3, new Item.Settings()), ItemGroups.COMBAT); + Item GOLDEN_POLEARM = register("golden_polearm", new PolearmItem(ToolMaterials.GOLD, 3, -3F, 4, new Item.Settings()), ItemGroups.COMBAT); + Item DIAMOND_POLEARM = register("diamond_polearm", new PolearmItem(ToolMaterials.DIAMOND, 3, -3F, 5, new Item.Settings()), ItemGroups.COMBAT); + Item NETHERITE_POLEARM = register("netherite_polearm", new PolearmItem(ToolMaterials.NETHERITE, 3, -3F, 6, new Item.Settings().fireproof()), ItemGroups.COMBAT); Item LOOT_BUG_SPAWN_EGG = register("loot_bug_spawn_egg", new SpawnEggItem(UEntities.LOOT_BUG, 0x3C9D14, 0xE66F16, new Item.Settings()), ItemGroups.SPAWN_EGGS); Item BUTTERFLY_SPAWN_EGG = register("butterfly_spawn_egg", new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xAAEEFF, new Item.Settings()), ItemGroups.SPAWN_EGGS);