Make nuts and seeds less nutricious to other races. Fixes #363

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Sollace 2024-06-23 15:42:13 +01:00
parent 302a033710
commit 86b0530f45
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GPG key ID: E52FACE7B5C773DB
2 changed files with 2 additions and 1 deletions

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@ -39,7 +39,7 @@ public class FoodGroupsGenerator {
)))); ))));
exporter.accept(Unicopia.id("nuts_and_seeds"), new FoodGroupEffects.Builder() exporter.accept(Unicopia.id("nuts_and_seeds"), new FoodGroupEffects.Builder()
.tag(UConventionalTags.Items.GRAIN).tag(UConventionalTags.Items.NUTS).tag(UConventionalTags.Items.SEEDS) .tag(UConventionalTags.Items.GRAIN).tag(UConventionalTags.Items.NUTS).tag(UConventionalTags.Items.SEEDS)
.food(UFoodComponents.BANANA) .food(UFoodComponents.SEEDS)
); );
exporter.accept(Unicopia.id("pinecone"), new FoodGroupEffects.Builder().tag(UConventionalTags.Items.PINECONES).food(UFoodComponents.PINECONE).ailment(new HealingAffliction(1))); exporter.accept(Unicopia.id("pinecone"), new FoodGroupEffects.Builder().tag(UConventionalTags.Items.PINECONES).food(UFoodComponents.PINECONE).ailment(new HealingAffliction(1)));

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@ -67,6 +67,7 @@ public interface UFoodComponents {
FoodComponent ACORN = builder(1, 0.01F).snack().alwaysEdible().build(); FoodComponent ACORN = builder(1, 0.01F).snack().alwaysEdible().build();
FoodComponent MANGO = builder(8, 0.8F).alwaysEdible().build(); FoodComponent MANGO = builder(8, 0.8F).alwaysEdible().build();
FoodComponent BANANA = builder(6, 0.9F).build(); FoodComponent BANANA = builder(6, 0.9F).build();
FoodComponent SEEDS = builder(1, 0.2F).build();
FoodComponent CANDY = builder(7, 0.9F).alwaysEdible().build(); FoodComponent CANDY = builder(7, 0.9F).alwaysEdible().build();
FoodComponent SALT_CUBE = builder(0, 2.9F).alwaysEdible().build(); FoodComponent SALT_CUBE = builder(0, 2.9F).alwaysEdible().build();