From 6f725bb64cb4a292980aff518cd5e64219f3d9c6 Mon Sep 17 00:00:00 2001 From: Sollace Date: Tue, 19 Feb 2019 10:41:36 +0200 Subject: [PATCH] Move various update events to before player tick. Should help with vanishing drops on death. --- .../minelittlepony/unicopia/player/PlayerCapabilities.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/minelittlepony/unicopia/player/PlayerCapabilities.java b/src/main/java/com/minelittlepony/unicopia/player/PlayerCapabilities.java index df87fe3d..30ec66d3 100644 --- a/src/main/java/com/minelittlepony/unicopia/player/PlayerCapabilities.java +++ b/src/main/java/com/minelittlepony/unicopia/player/PlayerCapabilities.java @@ -200,13 +200,14 @@ class PlayerCapabilities implements IPlayer { } } } + + powers.onUpdate(); + inventory.onUpdate(); } @Override public void onUpdate() { - powers.onUpdate(); gravity.onUpdate(); - inventory.onUpdate(); if (hasEffect()) { if (entity.getEntityWorld().isRemote) {