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Always spawn particles for the darkness gem
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1 changed files with 1 additions and 1 deletions
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@ -231,7 +231,7 @@ public class SpellDarkness extends AbstractAttachableSpell {
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double vX = (source.getWorld().rand.nextFloat() - 0.5) * particleSpeed;
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double vX = (source.getWorld().rand.nextFloat() - 0.5) * particleSpeed;
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double vZ = (source.getWorld().rand.nextFloat() - 0.5) * particleSpeed;
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double vZ = (source.getWorld().rand.nextFloat() - 0.5) * particleSpeed;
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Particles.instance().spawnParticle(UParticles.SPHERE, false, pos, vX, 0, vZ, (int)(size * 1000), tint, 30);
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Particles.instance().spawnParticle(UParticles.SPHERE, true, pos, vX, 0, vZ, (int)(size * 1000), tint, 30);
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}
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}
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}
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}
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