mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-30 08:18:00 +01:00
Rain no longer appears above clouds (mostly)
This commit is contained in:
parent
c0d9200101
commit
68820924bf
6 changed files with 168 additions and 50 deletions
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@ -21,7 +21,6 @@ import com.minelittlepony.unicopia.container.*;
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import com.minelittlepony.unicopia.entity.player.PlayerCamera;
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import com.minelittlepony.unicopia.entity.player.PlayerCamera;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.network.handler.ClientNetworkHandlerImpl;
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import com.minelittlepony.unicopia.network.handler.ClientNetworkHandlerImpl;
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import com.minelittlepony.unicopia.server.world.WeatherConditions;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import com.minelittlepony.unicopia.util.Lerp;
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import com.minelittlepony.unicopia.util.Lerp;
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@ -38,7 +37,6 @@ import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.resource.ResourceType;
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import net.minecraft.resource.ResourceType;
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import net.minecraft.text.Text;
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import net.minecraft.text.Text;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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@ -55,9 +53,8 @@ public class UnicopiaClient implements ClientModInitializer {
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return Pony.of(MinecraftClient.getInstance().player);
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return Pony.of(MinecraftClient.getInstance().player);
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}
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}
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@Nullable
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private Float originalRainGradient;
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private final Lerp rainGradient = new Lerp(0);
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private final Lerp rainGradient = new Lerp(0);
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private final Lerp thunderGradient = new Lerp(0);
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public final Lerp tangentalSkyAngle = new Lerp(0, true);
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public final Lerp tangentalSkyAngle = new Lerp(0, true);
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public final Lerp skyAngle = new Lerp(0, true);
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public final Lerp skyAngle = new Lerp(0, true);
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@ -157,38 +154,22 @@ public class UnicopiaClient implements ClientModInitializer {
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}
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}
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private void onWorldTick(ClientWorld world) {
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private void onWorldTick(ClientWorld world) {
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BlockPos pos = MinecraftClient.getInstance().getCameraEntity().getBlockPos();
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/*BlockPos pos = MinecraftClient.getInstance().getCameraEntity().getBlockPos();
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float tickDelta = MinecraftClient.getInstance().getTickDelta();
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float tickDelta = MinecraftClient.getInstance().getTickDelta();
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Float targetRainGradient = getTargetRainGradient(world, pos, tickDelta);
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Float targetRainGradient = ((WeatherAccess)world).isInRangeOfStorm(pos) ? (Float)1F : ((WeatherAccess)world).isBelowCloudLayer(pos) ? null : (Float)0F;
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Float targetThunderGradient = ((WeatherAccess)world).isInRangeOfStorm(pos) ? (Float)1F : null;
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if (targetRainGradient != null) {
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((WeatherAccess)world).setWeatherOverride(null, null);
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rainGradient.update(targetRainGradient, 2000);
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rainGradient.update(targetRainGradient == null ? world.getRainGradient(tickDelta) : targetRainGradient, 2000);
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}
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float gradient = rainGradient.getValue();
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((WeatherAccess)world).setWeatherOverride(1F, null);
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if (!rainGradient.isFinished()) {
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thunderGradient.update(targetThunderGradient == null ? world.getThunderGradient(tickDelta) : targetThunderGradient, 2000);
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world.setRainGradient(gradient);
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world.setThunderGradient(gradient);
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}
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}
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private Float getTargetRainGradient(ClientWorld world, BlockPos pos, float tickDelta) {
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((WeatherAccess)world).setWeatherOverride(
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if (WeatherConditions.get(world).isInRangeOfStorm(pos)) {
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rainGradient.isFinished() ? targetRainGradient : (Float)rainGradient.getValue(),
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if (originalRainGradient == null) {
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thunderGradient.isFinished() ? targetThunderGradient : (Float)thunderGradient.getValue()
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originalRainGradient = world.getRainGradient(tickDelta);
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);*/
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}
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return 1F;
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}
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if (originalRainGradient != null) {
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Float f = originalRainGradient;
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originalRainGradient = null;
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return f;
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}
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return null;
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}
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}
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private void onScreenInit(Screen screen, ButtonList buttons) {
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private void onScreenInit(Screen screen, ButtonList buttons) {
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@ -690,7 +690,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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if (entity.getWorld().hasRain(entity.getBlockPos())) {
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if (entity.getWorld().hasRain(entity.getBlockPos())) {
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applyTurbulance(velocity);
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applyTurbulance(velocity);
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} else {
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} else {
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float targetUpdraft = (float)WeatherConditions.getUpdraft(new BlockPos.Mutable().set(entity.getBlockPos()), entity.getWorld()) / 3F;
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float targetUpdraft = WeatherConditions.THERMAL_FIELD.getValue(entity.getWorld(), new BlockPos.Mutable().set(entity.getBlockPos())) / 3F;
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targetUpdraft *= 1 + motion;
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targetUpdraft *= 1 + motion;
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if (isGravityNegative()) {
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if (isGravityNegative()) {
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targetUpdraft *= -1;
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targetUpdraft *= -1;
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@ -1,21 +1,32 @@
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package com.minelittlepony.unicopia.mixin;
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package com.minelittlepony.unicopia.mixin;
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import java.util.function.Supplier;
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import java.util.function.Supplier;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import com.minelittlepony.unicopia.entity.duck.RotatedView;
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import com.minelittlepony.unicopia.entity.duck.RotatedView;
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import com.minelittlepony.unicopia.server.world.BlockDestructionManager;
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import com.minelittlepony.unicopia.server.world.BlockDestructionManager;
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import com.minelittlepony.unicopia.server.world.WeatherAccess;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldAccess;
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@Mixin(World.class)
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@Mixin(World.class)
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abstract class MixinWorld implements WorldAccess, BlockDestructionManager.Source, RotatedView {
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abstract class MixinWorld implements WorldAccess, BlockDestructionManager.Source, RotatedView, WeatherAccess {
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private final Supplier<BlockDestructionManager> destructions = BlockDestructionManager.create((World)(Object)this);
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private final Supplier<BlockDestructionManager> destructions = BlockDestructionManager.create((World)(Object)this);
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@Nullable
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private Float rainGradientOverride;
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@Nullable
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private Float thunderGradientOverride;
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private boolean mirrorEntityStatuses;
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private boolean mirrorEntityStatuses;
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@Override
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@Override
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@ -28,11 +39,36 @@ abstract class MixinWorld implements WorldAccess, BlockDestructionManager.Source
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return destructions.get();
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return destructions.get();
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}
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}
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@Override
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public void setWeatherOverride(Float rain, Float thunder) {
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rainGradientOverride = rain;
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thunderGradientOverride = thunder;
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}
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@Inject(method = "sendEntityStatus(Lnet/minecraft/entity/Entity;B)V", at = @At("HEAD"))
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@Inject(method = "sendEntityStatus(Lnet/minecraft/entity/Entity;B)V", at = @At("HEAD"))
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private void onSendEntityStatus(Entity entity, byte status, CallbackInfo info) {
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private void onSendEntityStatus(Entity entity, byte status, CallbackInfo info) {
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if (mirrorEntityStatuses) {
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if (mirrorEntityStatuses) {
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entity.handleStatus(status);
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entity.handleStatus(status);
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}
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}
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}
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}
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@Inject(method = "getThunderGradient", at = @At("HEAD"), cancellable = true)
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private void onGetThunderGradient(float delta, CallbackInfoReturnable<Float> info) {
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if (thunderGradientOverride != null) {
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info.setReturnValue(thunderGradientOverride * ((World)(Object)this).getRainGradient(delta));
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}
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}
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@Inject(method = "getRainGradient", at = @At("HEAD"), cancellable = true)
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private void onGetRainGradient(float delta, CallbackInfoReturnable<Float> info) {
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if (rainGradientOverride != null) {
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info.setReturnValue(rainGradientOverride);
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}
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}
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@Inject(method = "hasRain", at = @At("RETURN"), cancellable = true)
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private void onHasRain(BlockPos pos, CallbackInfoReturnable<Boolean> info) {
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info.setReturnValue((info.getReturnValue() && isBelowCloudLayer(pos)) || isInRangeOfStorm(pos));
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}
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}
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}
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@ -15,6 +15,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.minelittlepony.unicopia.client.ClientBlockDestructionManager;
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import com.minelittlepony.unicopia.client.ClientBlockDestructionManager;
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import com.minelittlepony.unicopia.client.UnicopiaClient;
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import com.minelittlepony.unicopia.client.UnicopiaClient;
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import com.minelittlepony.unicopia.server.world.WeatherAccess;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import net.minecraft.client.render.BlockBreakingInfo;
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import net.minecraft.client.render.BlockBreakingInfo;
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import net.minecraft.client.render.Camera;
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import net.minecraft.client.render.Camera;
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@ -22,7 +24,10 @@ import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.resource.SynchronousResourceReloader;
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import net.minecraft.resource.SynchronousResourceReloader;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RotationAxis;
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import net.minecraft.util.math.RotationAxis;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biome.Precipitation;
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@Mixin(value = WorldRenderer.class, priority = 1001)
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@Mixin(value = WorldRenderer.class, priority = 1001)
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abstract class MixinWorldRenderer implements SynchronousResourceReloader, AutoCloseable, ClientBlockDestructionManager.Source {
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abstract class MixinWorldRenderer implements SynchronousResourceReloader, AutoCloseable, ClientBlockDestructionManager.Source {
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@ -80,4 +85,13 @@ abstract class MixinWorldRenderer implements SynchronousResourceReloader, AutoCl
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(UnicopiaClient.getInstance().getSkyAngleDelta(tickDelta)));
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(UnicopiaClient.getInstance().getSkyAngleDelta(tickDelta)));
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matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(UnicopiaClient.getInstance().tangentalSkyAngle.getValue()));
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matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(UnicopiaClient.getInstance().tangentalSkyAngle.getValue()));
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}
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}
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@Redirect(method = "renderWeather", at = @At(value = "INVOKE", target = "net/minecraft/world/biome/Biome.getPrecipitation(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/world/biome/Biome$Precipitation;"))
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private Biome.Precipitation modifyPrecipitation(Biome biome, BlockPos pos) {
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Biome.Precipitation precipitation = biome.getPrecipitation(pos);
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if (!((WeatherAccess)world).isBelowClientCloudLayer(pos)) {
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return Precipitation.NONE;
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}
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return precipitation;
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}
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}
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}
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@ -0,0 +1,89 @@
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package com.minelittlepony.unicopia.server.world;
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import com.minelittlepony.unicopia.block.cloud.CloudLike;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.ChunkSectionPos;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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public interface WeatherAccess {
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void setWeatherOverride(Float rain, Float thunder);
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default boolean isInRangeOfStorm(BlockPos pos) {
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return WeatherConditions.get((World)this).isInRangeOfStorm(pos);
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}
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@Environment(EnvType.CLIENT)
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default boolean isBelowClientCloudLayer(BlockPos pos) {
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int range = MinecraftClient.isFancyGraphicsOrBetter() ? 10 : 5;
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if (pos.getY() < 230 - range) {
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return true;
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}
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Chunk chunk = ((World)this).getChunk(pos);
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int topSection = chunk.getHighestNonEmptySection();
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if (topSection > -1) {
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int sectionBottomY = ChunkSectionPos.getBlockCoord(topSection);
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if (sectionBottomY >= pos.getY() - 16) {
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BlockPos.Mutable mutable = pos.mutableCopy();
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BlockPos.Mutable probeMutable = pos.mutableCopy();
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int maxDistance = 16;
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while (((World)this).isInBuildLimit(mutable)) {
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if (--maxDistance <= 0) break;
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if (!((World)this).isAir(probeMutable.setY(mutable.getY() + range))) {
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mutable.set(pos);
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maxDistance = 16;
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while (((World)this).isInBuildLimit(mutable)) {
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if (--maxDistance <= 0) break;
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if (((World)this).getBlockState(probeMutable.setY(mutable.getY())).getBlock() instanceof CloudLike) {
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return false;
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}
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mutable.move(Direction.DOWN);
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}
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return true;
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}
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mutable.move(Direction.UP);
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}
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}
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}
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return false;
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}
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default boolean isBelowCloudLayer(BlockPos pos) {
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if (pos.getY() < 230) {
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return true;
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}
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Chunk chunk = ((World)this).getChunk(pos);
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int topSection = chunk.getHighestNonEmptySection();
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if (topSection > -1) {
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int sectionBottomY = ChunkSectionPos.getBlockCoord(topSection);
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if (sectionBottomY >= pos.getY() - 16) {
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BlockPos.Mutable mutable = pos.mutableCopy();
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int maxDistance = 32;
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while (((World)this).isInBuildLimit(mutable)) {
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if (--maxDistance <= 0) break;
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if (!((World)this).isAir(mutable)) {
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return true;
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}
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mutable.move(Direction.UP);
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}
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}
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}
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return false;
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}
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}
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@ -23,8 +23,21 @@ import net.minecraft.world.PersistentState;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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public class WeatherConditions extends PersistentState implements Tickable {
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public class WeatherConditions extends PersistentState implements Tickable {
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public static final double FIRE_UPDRAFT = 0.13;
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public static final double SAND_UPDRAFT = 0.03;
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public static final double SOUL_SAND_UPDRAFT = -0.03;
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public static final double ICE_UPDRAFT = 0;
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public static final double VOID_UPDRAFT = -0.23;
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public static final float MAX_UPDRAFT_HEIGHT = 20;
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public static final float MAX_TERRAIN_HEIGHT = 50;
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public static final float MAX_WIND_HEIGHT = 70;
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public static final Plane HEIGHT_MAP_FIELD = (world, pos) -> world.getTopY(Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
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public static final Plane HEIGHT_MAP_FIELD = (world, pos) -> world.getTopY(Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
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public static final Plane THERMAL_FIELD = (world, pos) -> (float)getUpdraft(pos, world);
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public static final Plane THERMAL_FIELD = (world, pos) -> {
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double factor = 1 - getScaledDistanceFromTerrain(pos, world, MAX_UPDRAFT_HEIGHT);
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return (float)(factor * getMaterialSurfaceTemperature(pos, world));
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};
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public static final Plane LOCAL_ALTITUDE_FIELD = (world, pos) -> {
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public static final Plane LOCAL_ALTITUDE_FIELD = (world, pos) -> {
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if (!world.isAir(pos)) {
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if (!world.isAir(pos)) {
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -36,16 +49,6 @@ public class WeatherConditions extends PersistentState implements Tickable {
|
||||||
return y - pos.getY();
|
return y - pos.getY();
|
||||||
};
|
};
|
||||||
|
|
||||||
public static final double FIRE_UPDRAFT = 0.13;
|
|
||||||
public static final double SAND_UPDRAFT = 0.03;
|
|
||||||
public static final double SOUL_SAND_UPDRAFT = -0.03;
|
|
||||||
public static final double ICE_UPDRAFT = 0;
|
|
||||||
public static final double VOID_UPDRAFT = -0.23;
|
|
||||||
|
|
||||||
public static final float MAX_UPDRAFT_HEIGHT = 20;
|
|
||||||
public static final float MAX_TERRAIN_HEIGHT = 50;
|
|
||||||
public static final float MAX_WIND_HEIGHT = 70;
|
|
||||||
|
|
||||||
private static final Identifier ID = Unicopia.id("weather_conditions");
|
private static final Identifier ID = Unicopia.id("weather_conditions");
|
||||||
|
|
||||||
public static WeatherConditions get(World world) {
|
public static WeatherConditions get(World world) {
|
||||||
|
@ -176,11 +179,6 @@ public class WeatherConditions extends PersistentState implements Tickable {
|
||||||
.multiply(windFactor);
|
.multiply(windFactor);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double getUpdraft(BlockPos.Mutable pos, World world) {
|
|
||||||
double factor = 1 - getScaledDistanceFromTerrain(pos, world, MAX_UPDRAFT_HEIGHT);
|
|
||||||
return factor * getMaterialSurfaceTemperature(pos, world);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float getScaledDistanceFromTerrain(BlockPos.Mutable pos, World world, float maxDistance) {
|
private static float getScaledDistanceFromTerrain(BlockPos.Mutable pos, World world, float maxDistance) {
|
||||||
return Math.min(maxDistance, LOCAL_ALTITUDE_FIELD.getValue(world, pos)) / maxDistance;
|
return Math.min(maxDistance, LOCAL_ALTITUDE_FIELD.getValue(world, pos)) / maxDistance;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue