From 61756050690920db4431c502eb72be62fb67df00 Mon Sep 17 00:00:00 2001 From: Sollace Date: Thu, 23 May 2024 20:00:17 +0100 Subject: [PATCH] Don't tick disguises if the game is paused --- .../unicopia/client/render/EntityDisguiseRenderer.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main/java/com/minelittlepony/unicopia/client/render/EntityDisguiseRenderer.java b/src/main/java/com/minelittlepony/unicopia/client/render/EntityDisguiseRenderer.java index 142edfc9..94941723 100644 --- a/src/main/java/com/minelittlepony/unicopia/client/render/EntityDisguiseRenderer.java +++ b/src/main/java/com/minelittlepony/unicopia/client/render/EntityDisguiseRenderer.java @@ -36,7 +36,9 @@ class EntityDisguiseRenderer { double x, double y, double z, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertices, int light) { int fireTicks = pony.asEntity().doesRenderOnFire() ? 1 : 0; - disguise.update(pony, false); + if (!delegate.client.isPaused()) { + disguise.update(pony, false); + } EntityAppearance ve = disguise.getDisguise(); Entity e = ve.getAppearance();