diff --git a/src/main/java/com/minelittlepony/unicopia/item/UItems.java b/src/main/java/com/minelittlepony/unicopia/item/UItems.java index 469b3942..d23cbd25 100644 --- a/src/main/java/com/minelittlepony/unicopia/item/UItems.java +++ b/src/main/java/com/minelittlepony/unicopia/item/UItems.java @@ -28,88 +28,88 @@ import net.minecraft.util.Rarity; import net.minecraft.util.UseAction; import net.minecraft.util.registry.Registry; -public class UItems { +public interface UItems { - public static final AppleItem green_apple = register(new AppleItem(FoodComponents.APPLE), "apple_green"); - public static final AppleItem sweet_apple = register(new AppleItem(FoodComponents.APPLE), "apple_sweet"); - public static final AppleItem sour_apple = register(new AppleItem(FoodComponents.APPLE), "apple_sour"); + AppleItem green_apple = register(new AppleItem(FoodComponents.APPLE), "apple_green"); + AppleItem sweet_apple = register(new AppleItem(FoodComponents.APPLE), "apple_sweet"); + AppleItem sour_apple = register(new AppleItem(FoodComponents.APPLE), "apple_sour"); - public static final ZapAppleItem zap_apple = register(new ZapAppleItem(), "zap_apple"); + ZapAppleItem zap_apple = register(new ZapAppleItem(), "zap_apple"); - public static final AppleItem rotten_apple = register(new RottenAppleItem(FoodComponents.APPLE), "rotten_apple"); - public static final AppleItem cooked_zap_apple = register(new AppleItem(FoodComponents.APPLE), "cooked_zap_apple"); + AppleItem rotten_apple = register(new RottenAppleItem(FoodComponents.APPLE), "rotten_apple"); + AppleItem cooked_zap_apple = register(new AppleItem(FoodComponents.APPLE), "cooked_zap_apple"); - public static final Item cloud_matter = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "cloud_matter"); - public static final Item dew_drop = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "dew_drop"); + Item cloud_matter = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "cloud_matter"); + Item dew_drop = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "dew_drop"); - public static final CloudPlacerItem racing_cloud_spawner = register(new CloudPlacerItem(UEntities.RACING_CLOUD), "racing_cloud_spawner"); - public static final CloudPlacerItem construction_cloud_spawner = register(new CloudPlacerItem(UEntities.CONSTRUCTION_CLOUD), "construction_cloud_spawner"); - public static final CloudPlacerItem wild_cloud_spawner = register(new CloudPlacerItem(UEntities.WILD_CLOUD), "wild_cloud_spawner"); + CloudPlacerItem racing_cloud_spawner = register(new CloudPlacerItem(UEntities.RACING_CLOUD), "racing_cloud_spawner"); + CloudPlacerItem construction_cloud_spawner = register(new CloudPlacerItem(UEntities.CONSTRUCTION_CLOUD), "construction_cloud_spawner"); + CloudPlacerItem wild_cloud_spawner = register(new CloudPlacerItem(UEntities.WILD_CLOUD), "wild_cloud_spawner"); - public static final Item cloud_block = register(new PredicatedBlockItem(UBlocks.normal_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "cloud_block"); - public static final Item enchanted_cloud = register(new PredicatedBlockItem(UBlocks.enchanted_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "enchanted_cloud_block"); - public static final Item packed_cloud = register(new PredicatedBlockItem(UBlocks.packed_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "packed_cloud_block"); + Item cloud_block = register(new PredicatedBlockItem(UBlocks.normal_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "cloud_block"); + Item enchanted_cloud = register(new PredicatedBlockItem(UBlocks.enchanted_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "enchanted_cloud_block"); + Item packed_cloud = register(new PredicatedBlockItem(UBlocks.packed_cloud, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "packed_cloud_block"); - public static final Item cloud_stairs = register(new PredicatedBlockItem(UBlocks.cloud_stairs, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_stairs"); + Item cloud_stairs = register(new PredicatedBlockItem(UBlocks.cloud_stairs, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_stairs"); - public static final Item cloud_fence = register(new PredicatedBlockItem(UBlocks.cloud_fence, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_fence"); + Item cloud_fence = register(new PredicatedBlockItem(UBlocks.cloud_fence, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_fence"); - public static final Item anvil = register(new PredicatedBlockItem(UBlocks.anvil, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_anvil"); + Item anvil = register(new PredicatedBlockItem(UBlocks.anvil, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_anvil"); - public static final Item record_crusade = register(createRecord(USounds.RECORD_CRUSADE), "crusade"); - public static final Item record_pet = register(createRecord(USounds.RECORD_PET), "pet"); - public static final Item record_popular = register(createRecord(USounds.RECORD_POPULAR), "popular"); - public static final Item record_funk = register(createRecord(USounds.RECORD_FUNK), "funk"); + Item record_crusade = register(createRecord(USounds.RECORD_CRUSADE), "crusade"); + Item record_pet = register(createRecord(USounds.RECORD_PET), "pet"); + Item record_popular = register(createRecord(USounds.RECORD_POPULAR), "popular"); + Item record_funk = register(createRecord(USounds.RECORD_FUNK), "funk"); - public static final Item hive = register(new BlockItem(UBlocks.hive, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive"); - public static final Item chitin_shell = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "chitin_shell"); - public static final Item chitin = register(new BlockItem(UBlocks.chitin, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_block"); - public static final Item chissled_chitin = register(new BlockItem(UBlocks.chissled_chitin, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chissled_chitin"); - public static final Item cuccoon = register(new BlockItem(UBlocks.cuccoon, new Item.Settings().group(ItemGroup.MATERIALS)), "cuccoon"); - public static final Item slime_layer = register(new BlockItem(UBlocks.slime_layer, new Item.Settings().group(ItemGroup.DECORATIONS)), "slime_layer"); + Item hive = register(new BlockItem(UBlocks.hive, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive"); + Item chitin_shell = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "chitin_shell"); + Item chitin = register(new BlockItem(UBlocks.chitin, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_block"); + Item chissled_chitin = register(new BlockItem(UBlocks.chissled_chitin, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chissled_chitin"); + Item cuccoon = register(new BlockItem(UBlocks.cuccoon, new Item.Settings().group(ItemGroup.MATERIALS)), "cuccoon"); + Item slime_layer = register(new BlockItem(UBlocks.slime_layer, new Item.Settings().group(ItemGroup.DECORATIONS)), "slime_layer"); - public static final Item mist_door = register(new TallBlockItem(UBlocks.mist_door, new Item.Settings().group(ItemGroup.REDSTONE)), "mist_door"); - public static final Item library_door = register(new TallBlockItem(UBlocks.library_door, new Item.Settings().group(ItemGroup.REDSTONE)), "library_door"); - public static final Item bakery_door = register(new TallBlockItem(UBlocks.bakery_door, new Item.Settings().group(ItemGroup.REDSTONE)), "bakery_door"); - public static final Item diamond_door = register(new TallBlockItem(UBlocks.diamond_door, new Item.Settings().group(ItemGroup.REDSTONE)), "diamond_door"); + Item mist_door = register(new TallBlockItem(UBlocks.mist_door, new Item.Settings().group(ItemGroup.REDSTONE)), "mist_door"); + Item library_door = register(new TallBlockItem(UBlocks.library_door, new Item.Settings().group(ItemGroup.REDSTONE)), "library_door"); + Item bakery_door = register(new TallBlockItem(UBlocks.bakery_door, new Item.Settings().group(ItemGroup.REDSTONE)), "bakery_door"); + Item diamond_door = register(new TallBlockItem(UBlocks.diamond_door, new Item.Settings().group(ItemGroup.REDSTONE)), "diamond_door"); - public static final Item sugar_block = register(new BlockItem(UBlocks.sugar_block, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block"); + Item sugar_block = register(new BlockItem(UBlocks.sugar_block, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block"); - public static final Item cloud_slab = new PredicatedBlockItem(UBlocks.cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); - public static final Item enchanted_cloud_slab = new PredicatedBlockItem(UBlocks.enchanted_cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); - public static final Item packed_cloud_slab = new PredicatedBlockItem(UBlocks.packed_cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); + Item cloud_slab = new PredicatedBlockItem(UBlocks.cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); + Item enchanted_cloud_slab = new PredicatedBlockItem(UBlocks.enchanted_cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); + Item packed_cloud_slab = new PredicatedBlockItem(UBlocks.packed_cloud_slab, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS); - public static final MagicGemItem spell = register(new MagicGemItem(), "gem"); - public static final MagicGemItem curse = register(new CursedMagicGemItem(), "corrupted_gem"); + MagicGemItem spell = register(new MagicGemItem(), "gem"); + MagicGemItem curse = register(new CursedMagicGemItem(), "corrupted_gem"); - public static final BagOfHoldingItem bag_of_holding = register(new BagOfHoldingItem(), "bag_of_holding"); - public static final AlicornAmuletItem alicorn_amulet = register(new AlicornAmuletItem(), "alicorn_amulet"); + BagOfHoldingItem bag_of_holding = register(new BagOfHoldingItem(), "bag_of_holding"); + AlicornAmuletItem alicorn_amulet = register(new AlicornAmuletItem(), "alicorn_amulet"); - public static final SpellbookItem spellbook = register(new SpellbookItem(), "spellbook"); - public static final Item staff_meadow_brook = register(new StaffItem(new Item.Settings().maxCount(1).maxDamage(2)), "staff_meadow_brook"); - public static final Item staff_remembrance = register(new EnchantedStaffItem(new Item.Settings(), new ScorchSpell()), "staff_remembrance"); + SpellbookItem spellbook = register(new SpellbookItem(), "spellbook"); + Item staff_meadow_brook = register(new StaffItem(new Item.Settings().maxCount(1).maxDamage(2)), "staff_meadow_brook"); + Item staff_remembrance = register(new EnchantedStaffItem(new Item.Settings(), new ScorchSpell()), "staff_remembrance"); - public static final Item spear = register(new SpearItem(new Item.Settings().maxCount(1).maxDamage(500)), "spear"); + Item spear = register(new SpearItem(new Item.Settings().maxCount(1).maxDamage(500)), "spear"); - public static final MossItem moss = register(new MossItem(new Item.Settings()), "moss"); + MossItem moss = register(new MossItem(new Item.Settings()), "moss"); - public static final Item alfalfa_seeds = register(new AliasedBlockItem(UBlocks.alfalfa, new Item.Settings() + Item alfalfa_seeds = register(new AliasedBlockItem(UBlocks.alfalfa, new Item.Settings() .group(ItemGroup.MATERIALS) .food(new FoodComponent.Builder() .hunger(1) .saturationModifier(4) .build())), "alfalfa_seeds"); - public static final Item enchanted_torch = register(new BlockItem(UBlocks.enchanted_torch, new Item.Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch"); + Item enchanted_torch = register(new BlockItem(UBlocks.enchanted_torch, new Item.Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch"); - public static final Item alfalfa_leaves = register(new Item(new Item.Settings() + Item alfalfa_leaves = register(new Item(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(1) .saturationModifier(3) .build())), "alfalfa_leaves"); - public static final Item cereal = register(new SugaryItem(new Item.Settings() + Item cereal = register(new SugaryItem(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(9) @@ -117,7 +117,7 @@ public class UItems { .build()) .maxCount(1) .recipeRemainder(Items.BOWL), 1), "cereal"); - public static final Item sugar_cereal = register(new SugaryItem(new Item.Settings() + Item sugar_cereal = register(new SugaryItem(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(20) @@ -126,33 +126,33 @@ public class UItems { .maxCount(1) .recipeRemainder(Items.BOWL), 110), "sugar_cereal"); - public static final TomatoItem tomato = register(new TomatoItem(4, 34), "tomato"); - public static final RottenTomatoItem rotten_tomato = register(new RottenTomatoItem(4, 34), "rotten_tomato"); + TomatoItem tomato = register(new TomatoItem(4, 34), "tomato"); + RottenTomatoItem rotten_tomato = register(new RottenTomatoItem(4, 34), "rotten_tomato"); - public static final TomatoItem cloudsdale_tomato = register(new TomatoItem(16, 4), "cloudsdale_tomato"); - public static final RottenTomatoItem rotten_cloudsdale_tomato = register(new RottenTomatoItem(5, 34), "rotten_cloudsdale_tomato"); + TomatoItem cloudsdale_tomato = register(new TomatoItem(16, 4), "cloudsdale_tomato"); + RottenTomatoItem rotten_cloudsdale_tomato = register(new RottenTomatoItem(5, 34), "rotten_cloudsdale_tomato"); - public static final TomatoSeedsItem tomato_seeds = register(new TomatoSeedsItem(), "tomato_seeds"); + TomatoSeedsItem tomato_seeds = register(new TomatoSeedsItem(), "tomato_seeds"); - public static final Item apple_seeds = register(new BlockItem(UBlocks.apple_tree, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_seeds"); - public static final Item apple_leaves = register(new BlockItem(UBlocks.apple_leaves, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_leaves"); + Item apple_seeds = register(new BlockItem(UBlocks.apple_tree, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_seeds"); + Item apple_leaves = register(new BlockItem(UBlocks.apple_leaves, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_leaves"); - public static final Item daffodil_daisy_sandwich = register(new DynamicToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack), "daffodil_daisy_sandwich"); - public static final Item hay_burger = register(new DynamicToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack), "hay_burger"); - public static final Item hay_fries = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE), "hay_fries"); - public static final Item salad = register(new DynamicToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack), "salad"); + Item daffodil_daisy_sandwich = register(new DynamicToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack), "daffodil_daisy_sandwich"); + Item hay_burger = register(new DynamicToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack), "hay_burger"); + Item hay_fries = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE), "hay_fries"); + Item salad = register(new DynamicToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack), "salad"); - public static final Item wheat_worms = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE), "wheat_worms"); - public static final Item mug = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "mug"); - public static final Item apple_cider = register(new ToxicItem(new Item.Settings().recipeRemainder(mug), 4, 2, UseAction.DRINK, Toxicity.MILD), "apple_cider"); - public static final Item juice = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE), "juice"); - public static final Item burned_juice = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR), "burned_juice"); + Item wheat_worms = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE), "wheat_worms"); + Item mug = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "mug"); + Item apple_cider = register(new ToxicItem(new Item.Settings().recipeRemainder(mug), 4, 2, UseAction.DRINK, Toxicity.MILD), "apple_cider"); + Item juice = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE), "juice"); + Item burned_juice = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR), "burned_juice"); - private static T register(T newItem, Item oldItem) { + static T register(T newItem, Item oldItem) { return Registry.ITEM.add(Registry.ITEM.getId(oldItem), newItem); } - private static T register(T item, String name) { + static T register(T item, String name) { return register(item, name); } @@ -164,37 +164,37 @@ public class UItems { ) {}; } - public static void bootstrap() { + static void bootstrap() { // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(zap_apple), new ItemStack(cooked_zap_apple), 0.1F); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(juice), new ItemStack(burned_juice), 0); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(cuccoon), new ItemStack(chitin_shell), 0.3F); } - static class VanillaOverrides { - public static final StickItem stick = register(new StickItem(), Items.STICK); - public static final ExtendedShearsItem shears = register(new ExtendedShearsItem(), Items.SHEARS); + interface VanillaOverrides { + StickItem stick = register(new StickItem(), Items.STICK); + ExtendedShearsItem shears = register(new ExtendedShearsItem(), Items.SHEARS); - public static final AppleItem red_apple = register(new AppleItem(FoodComponents.APPLE), Items.APPLE); + AppleItem red_apple = register(new AppleItem(FoodComponents.APPLE), Items.APPLE); - public static final Item grass = register(new DynamicToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.NAUSEA), Items.GRASS); - public static final Item fern = register(new DynamicToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.STRENGTH), Items.FERN); - public static final Item dead_bush = register(new DynamicToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.NAUSEA), Items.DEAD_BUSH); + Item grass = register(new DynamicToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.NAUSEA), Items.GRASS); + Item fern = register(new DynamicToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.STRENGTH), Items.FERN); + Item dead_bush = register(new DynamicToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.NAUSEA), Items.DEAD_BUSH); - public static final Item dandelion = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.DANDELION); - public static final Item poppy = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE), Items.POPPY); - public static final Item blue_orchid = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.BLUE_ORCHID); - public static final Item allium = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.ALLIUM); - public static final Item azure_bluet = register(new DynamicToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.RADIOACTIVITY), Items.AZURE_BLUET); - public static final Item red_tulip = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.RED_TULIP); - public static final Item orange_tulip = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.ORANGE_TULIP); - public static final Item white_tulip = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.WHITE_TULIP); - public static final Item pink_tulip = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PINK_TULIP); - public static final Item oxeye_daisy = register(new DynamicToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.BLINDNESS), Items.OXEYE_DAISY); - public static final Item cornflower = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.CORNFLOWER); + Item dandelion = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.DANDELION); + Item poppy = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE), Items.POPPY); + Item blue_orchid = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.BLUE_ORCHID); + Item allium = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.ALLIUM); + Item azure_bluet = register(new DynamicToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.RADIOACTIVITY), Items.AZURE_BLUET); + Item red_tulip = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.RED_TULIP); + Item orange_tulip = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.ORANGE_TULIP); + Item white_tulip = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.WHITE_TULIP); + Item pink_tulip = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PINK_TULIP); + Item oxeye_daisy = register(new DynamicToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.BLINDNESS), Items.OXEYE_DAISY); + Item cornflower = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.CORNFLOWER); - public static final Item rose_bush = register(new DynamicToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.DAMAGE), Items.ROSE_BUSH); - public static final Item peony = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PEONY); - public static final Item tall_grass = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.TALL_GRASS); - public static final Item large_fern = register(new DynamicToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.DAMAGE), Items.LARGE_FERN); + Item rose_bush = register(new DynamicToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.DAMAGE), Items.ROSE_BUSH); + Item peony = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PEONY); + Item tall_grass = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.TALL_GRASS); + Item large_fern = register(new DynamicToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.DAMAGE), Items.LARGE_FERN); } }