Fixed missing translation for the self variant of the tribe_swap death message

This commit is contained in:
Sollace 2023-10-09 11:23:21 +01:00
parent 716281853c
commit 3aebdee8c2
No known key found for this signature in database
GPG key ID: E52FACE7B5C773DB

View file

@ -708,48 +708,65 @@
"death.attack.unicopia.generic.and_also": "%1$s and %2$s", "death.attack.unicopia.generic.and_also": "%1$s and %2$s",
"death.attack.unicopia.generic.whilst_flying": "%1$s whilst flying", "death.attack.unicopia.generic.whilst_flying": "%1$s whilst flying",
"death.attack.unicopia.tribe_swap": "%1$s was reborn into a different tribe", "death.attack.unicopia.tribe_swap": "%1$s was reborn into a different tribe",
"death.attack.unicopia.tribe_swap.self": "%1$s was doomed themselved to be reborn into a different tribe",
"death.attack.unicopia.tribe_swap.player": "%1$s was doomed to be reborn into a different tribe by %2$s", "death.attack.unicopia.tribe_swap.player": "%1$s was doomed to be reborn into a different tribe by %2$s",
"death.attack.unicopia.sun": "%1$s stared into the sun", "death.attack.unicopia.sun": "%1$s stared into the sun",
"death.attack.unicopia.sun.self": "%1$s stared into the sun",
"death.attack.unicopia.sun.player": "%1$s stared into the sun whilst fighting %2$s", "death.attack.unicopia.sun.player": "%1$s stared into the sun whilst fighting %2$s",
"death.attack.unicopia.sunlight": "%1$s was burned by the sun", "death.attack.unicopia.sunlight": "%1$s was burned by the sun",
"death.attack.unicopia.sunlight.self": "%1$s was burned by the sun",
"death.attack.unicopia.sunlight.player": "%1$s was burned by the sun whilst fighting %2$s", "death.attack.unicopia.sunlight.player": "%1$s was burned by the sun whilst fighting %2$s",
"death.attack.unicopia.petrified": "%1$s turned to stone", "death.attack.unicopia.petrified": "%1$s turned to stone",
"death.attack.unicopia.petrified.self": "%1$s turned to stone",
"death.attack.unicopia.petrified.player": "%1$s turned to stone whilst fighting %2$s", "death.attack.unicopia.petrified.player": "%1$s turned to stone whilst fighting %2$s",
"death.attack.unicopia.magical_exhaustion": "%1$s exhausted themselves", "death.attack.unicopia.magical_exhaustion": "%1$s exhausted themselves",
"death.attack.unicopia.magical_exhaustion.self": "%1$s exhausted themselves",
"death.attack.unicopia.magical_exhaustion.player": "%1$s exhausted themselves whilst fighting %2$s", "death.attack.unicopia.magical_exhaustion.player": "%1$s exhausted themselves whilst fighting %2$s",
"death.attack.unicopia.alicorn_amulet": "%1$s was driven insane", "death.attack.unicopia.alicorn_amulet": "%1$s was driven insane",
"death.attack.unicopia.alicorn_amulet.self": "%1$s drove themselves insane",
"death.attack.unicopia.alicorn_amulet.player": "%1$s went insane whilst fighting %2$s", "death.attack.unicopia.alicorn_amulet.player": "%1$s went insane whilst fighting %2$s",
"death.attack.unicopia.darkness": "%1$s went missing", "death.attack.unicopia.darkness": "%1$s went missing",
"death.attack.unicopia.darkness.self": "%1$s went missing",
"death.attack.unicopia.darkness.player": "%1$s went missing whilst fighting %2$s",
"death.attack.unicopia.love_draining": "%1$s was drained of all love", "death.attack.unicopia.love_draining": "%1$s was drained of all love",
"death.attack.unicopia.love_draining.self": "%1$s expelled all of their own love",
"death.attack.unicopia.love_draining.player": "%2$s drained %1$s of all their love", "death.attack.unicopia.love_draining.player": "%2$s drained %1$s of all their love",
"death.attack.unicopia.life_draining": "%1$s was sucked dry", "death.attack.unicopia.life_draining": "%1$s was sucked dry",
"death.attack.unicopia.life_draining.self": "%1$s was killed by their own spell", "death.attack.unicopia.life_draining.self": "%1$s was killed by their own spell",
"death.attack.unicopia.life_draining.player": "%1$s was killed by a spell cast by %2$s", "death.attack.unicopia.life_draining.player": "%1$s was killed by a spell cast by %2$s",
"death.attack.unicopia.bat_screech": "%1$s was spooked", "death.attack.unicopia.bat_screech": "%1$s was spooked",
"death.attack.unicopia.bat_screech.self": "%1$s spooked themselves",
"death.attack.unicopia.bat_screech.player": "%2$s spooked %1$s", "death.attack.unicopia.bat_screech.player": "%2$s spooked %1$s",
"death.attack.unicopia.bat_screech.item": "%1$s was spooked by %2$s using %3$s", "death.attack.unicopia.bat_screech.item": "%1$s was spooked by %2$s using %3$s",
"death.attack.unicopia.bat_screech.self": "%1$s spooked themselves",
"death.attack.unicopia.gravity_well_recoil": "%1$s turned into spaghetti", "death.attack.unicopia.gravity_well_recoil": "%1$s turned into spaghetti",
"death.attack.unicopia.gravity_well_recoil.player": "%1$s turned into spaghetti by a spell cast by %2$s", "death.attack.unicopia.gravity_well_recoil.player": "%1$s turned into spaghetti by a spell cast by %2$s",
"death.attack.unicopia.gravity_well_recoil.item": "%1$s turned into spaghetti by a spell cast by %2$s using %3$s", "death.attack.unicopia.gravity_well_recoil.item": "%1$s turned into spaghetti by a spell cast by %2$s using %3$s",
"death.attack.unicopia.gravity_well_recoil.self": "%1$s cast a spell that turned them into spaghetti", "death.attack.unicopia.gravity_well_recoil.self": "%1$s cast a spell that turned them into spaghetti",
"death.attack.unicopia.smash": "%1$s was crushed under hoof", "death.attack.unicopia.smash": "%1$s was crushed under hoof",
"death.attack.unicopia.smash.self": "%1$s got themselves crushed under a hoof",
"death.attack.unicopia.smash.player": "%1$s was crushed by %2$s", "death.attack.unicopia.smash.player": "%1$s was crushed by %2$s",
"death.attack.unicopia.zap": "%1$s bit into a Zap Apple", "death.attack.unicopia.zap": "%1$s bit into a Zap Apple",
"death.attack.unicopia.zap.self": "%1$s bit into a Zap Apple",
"death.attack.unicopia.zap.player": "%1$s bit into a Zap Apple whilst fighting %2$s", "death.attack.unicopia.zap.player": "%1$s bit into a Zap Apple whilst fighting %2$s",
"death.attack.unicopia.paradox": "%1$s imploded", "death.attack.unicopia.paradox": "%1$s imploded",
"death.attack.unicopia.paradox.self": "%1$s imploded themselves",
"death.attack.unicopia.paradox.player": "%1$s imploded with some help from %2$s", "death.attack.unicopia.paradox.player": "%1$s imploded with some help from %2$s",
"death.attack.unicopia.food_poisoning": "%1$s died of food poisoning", "death.attack.unicopia.food_poisoning": "%1$s died of food poisoning",
"death.attack.unicopia.food_poisoning.self": "%1$s died of food poisoning",
"death.attack.unicopia.food_poisoning.player": "%2$s poisoned %1$s to death", "death.attack.unicopia.food_poisoning.player": "%2$s poisoned %1$s to death",
"death.attack.unicopia.black_hole": "%1$s was sucked into a black hole", "death.attack.unicopia.black_hole": "%1$s was sucked into a black hole",
"death.attack.unicopia.black_hole.self": "%1$s was sucked into a black hole",
"death.attack.unicopia.black_hole.player": "%1$s got sucked into %2$s's black hole", "death.attack.unicopia.black_hole.player": "%1$s got sucked into %2$s's black hole",
"death.attack.unicopia.kick": "%1$s was kicked really hard", "death.attack.unicopia.kick": "%1$s was kicked really hard",
"death.attack.unicopia.kick.self": "%1$s kicked themselves really hard",
"death.attack.unicopia.kick.player": "%2$s kicked %1$s really hard", "death.attack.unicopia.kick.player": "%2$s kicked %1$s really hard",
"death.attack.unicopia.steamroller": "%1$s was flattened", "death.attack.unicopia.steamroller": "%1$s was flattened",
"death.attack.unicopia.steamroller.self": "%1$s was flattened",
"death.attack.unicopia.steamroller.player": "%2$s steamrolled %1$s", "death.attack.unicopia.steamroller.player": "%2$s steamrolled %1$s",
"death.attack.unicopia.stalagmite.pegasus": "%1$s tried to perch on a stalagmite", "death.attack.unicopia.stalagmite.pegasus": "%1$s tried to perch on a stalagmite",
"death.attack.unicopia.stalagmite.pegasus.player": "%1$s flew into a stalagmite whilst fighting %2$s", "death.attack.unicopia.stalagmite.pegasus.player": "%1$s flew into a stalagmite whilst fighting %2$s",
"death.attack.unicopia.rock": "%1$s was pummeled", "death.attack.unicopia.rock": "%1$s was pummeled",
"death.attack.unicopia.rock.self": "%1$s was pummeled",
"death.attack.unicopia.rock.item": "%1$s was pummelled by %2$s using %3$s", "death.attack.unicopia.rock.item": "%1$s was pummelled by %2$s using %3$s",
"death.attack.unicopia.rock.player": "%1$s was pummelled by %2$s", "death.attack.unicopia.rock.player": "%1$s was pummelled by %2$s",