mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-12-01 08:47:59 +01:00
86 lines
3.4 KiB
Java
86 lines
3.4 KiB
Java
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package com.minelittlepony.unicopia.block;
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import org.joml.Vector3f;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SideShapeType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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public class SpikesBlock extends OrientedBlock {
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public SpikesBlock(Settings settings) {
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super(settings);
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}
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@Deprecated
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@Override
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public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) {
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if (!(entity instanceof LivingEntity) || entity.getType() == EntityType.FOX || entity.getType() == EntityType.BEE) {
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return;
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}
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if (!world.isClient) {
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Vec3d vel = entity.getVelocity().add(entity.getX() - entity.lastRenderX, entity.getY() - entity.lastRenderY, entity.getZ() - entity.lastRenderZ);
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Vector3f normVel = state.get(FACING).getUnitVector().mul(vel.toVector3f());
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if ((normVel.x + normVel.y + normVel.z) < -0.08F) {
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float damage = (float)vel.lengthSquared() * 26;
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entity.damage(world.getDamageSources().cactus(), damage);
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}
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}
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}
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@Deprecated
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@Override
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public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) {
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if (!world.isClient && !oldState.isOf(this)) {
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for (Entity e : world.getOtherEntities(null, new Box(pos))) {
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if (!(e instanceof LivingEntity) || e.getType() == EntityType.FOX || e.getType() == EntityType.BEE) {
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continue;
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}
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e.damage(world.getDamageSources().cactus(), 6);
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}
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}
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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Direction facing = state.get(FACING);
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pos = pos.offset(facing.getOpposite());
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state = world.getBlockState(pos);
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return state.isReplaceable() || state.isSideSolid(world, pos, facing, SideShapeType.FULL);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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Direction side = ctx.getWorld().getBlockState(ctx.getBlockPos().offset(ctx.getSide().getOpposite())).isReplaceable() ? Direction.UP : ctx.getSide();
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return getDefaultState().with(FACING, side);
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}
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@Deprecated
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (direction == state.get(FACING).getOpposite() && !neighborState.isSideSolid(world, neighborPos, direction, SideShapeType.FULL)) {
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if (!(neighborState.isOf(Blocks.STICKY_PISTON)
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|| neighborState.isOf(Blocks.PISTON)
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|| neighborState.isOf(Blocks.PISTON_HEAD)
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|| neighborState.isOf(Blocks.MOVING_PISTON))) {
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return Blocks.AIR.getDefaultState();
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}
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}
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return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
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}
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}
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