Unicopia/src/main/java/com/minelittlepony/unicopia/ability/PegasusRainboomAbility.java

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package com.minelittlepony.unicopia.ability;
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import java.util.Optional;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.magic.spell.CastingMethod;
import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
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import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.particle.MagicParticleEffect;
import com.minelittlepony.unicopia.particle.OrientedBillboardParticleEffect;
import com.minelittlepony.unicopia.particle.UParticles;
import net.minecraft.util.math.Vec3d;
/**
* Pegasus ability to perform rainbooms
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*/
public class PegasusRainboomAbility implements Ability<Hit> {
@Override
public int getWarmupTime(Pony player) {
return 59;
}
@Override
public int getCooldownTime(Pony player) {
return 60;
}
@Override
public boolean canUse(Race race) {
return race.canInteractWithClouds();
}
@Nullable
@Override
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public Optional<Hit> prepare(Pony player) {
return Hit.of(player.canUseSuperMove() && player.getPhysics().isFlying() && !SpellType.RAINBOOM.isOn(player));
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}
@Override
public Hit.Serializer<Hit> getSerializer() {
return Hit.SERIALIZER;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
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}
@Override
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public boolean onQuickAction(Pony player, ActivationType type, Optional<Hit> data) {
if (type == ActivationType.TAP && player.getPhysics().isFlying() && player.getMagicalReserves().getMana().get() > 40) {
player.getPhysics().dashForward((float)player.asWorld().random.nextTriangular(2.5F, 0.3F));
player.subtractEnergyCost(4);
player.getMagicalReserves().getCharge().add(2);
return true;
}
return false;
}
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@Override
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public boolean apply(Pony player, Hit data) {
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if (prepare(player).isEmpty()) {
return false;
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}
if (player.consumeSuperMove()) {
player.addParticle(new OrientedBillboardParticleEffect(UParticles.RAINBOOM_RING, player.getPhysics().getMotionAngle()), player.getOriginVector(), Vec3d.ZERO);
SpellType.RAINBOOM.withTraits().apply(player, CastingMethod.INNATE);
}
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return true;
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}
@Override
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public void warmUp(Pony player, AbilitySlot slot) {
player.getMagicalReserves().getExertion().addPercent(6);
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}
@Override
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public void coolDown(Pony player, AbilitySlot slot) {
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player.spawnParticles(MagicParticleEffect.UNICORN, 5);
}
}