Unicopia/src/main/java/com/minelittlepony/unicopia/spell/SpellNecromancy.java

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package com.minelittlepony.unicopia.spell;
import java.util.List;
import com.google.common.collect.Lists;
import com.minelittlepony.util.WorldEvent;
import com.minelittlepony.util.shape.IShape;
import com.minelittlepony.util.shape.Sphere;
import com.minelittlepony.util.vector.VecHelper;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityHusk;
import net.minecraft.entity.monster.EntityPigZombie;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
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public class SpellNecromancy extends AbstractSpell.RangedAreaSpell {
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private final List<IMonsterSpawn<?>> spawns = Lists.newArrayList(
EntityZombie::new,
EntityHusk::new,
EntityPigZombie::new
);
@Override
public String getName() {
return "necromancy";
}
@Override
public SpellAffinity getAffinity() {
return SpellAffinity.BAD;
}
@Override
public int getTint() {
return 0;
}
@Override
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public boolean update(ICaster<?> source) {
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if (source.getWorld().isRemote || source.getWorld().getDifficulty() == EnumDifficulty.PEACEFUL) {
return true;
}
float additional = source.getWorld().getDifficultyForLocation(source.getOrigin()).getAdditionalDifficulty();
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int radius = source.getCurrentLevel() + 1;
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IShape affectRegion = new Sphere(false, radius * 4);
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if (source.getWorld().rand.nextInt(100) != 0) {
return true;
}
Vec3d origin = source.getOriginVector();
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if (VecHelper.findAllEntitiesInRange(source.getEntity(), source.getWorld(), source.getOrigin(), radius * 4)
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.filter(e -> e instanceof EntityZombie)
.count() >= 10 * (1 + additional)) {
return true;
}
for (int i = 0; i < 10; i++) {
Vec3d pos = affectRegion.computePoint(source.getWorld().rand).add(origin);
BlockPos loc = new BlockPos(pos);
if (source.getWorld().isAirBlock(loc.up()) && !source.getWorld().isAirBlock(loc)) {
spawnMonster(source, pos);
return true;
}
}
return true;
}
protected void spawnMonster(ICaster<?> source, Vec3d pos) {
int index = (int)MathHelper.nextDouble(source.getWorld().rand, 0, spawns.size());
EntityLivingBase zombie = spawns.get(index).create(source.getWorld());
zombie.setPosition(pos.x, pos.y, pos.z);
if (zombie instanceof EntityCreature) {
((EntityCreature)zombie).setHomePosAndDistance(source.getOrigin(), 10);
}
zombie.motionY += 0.3F;
source.getWorld().playEvent(WorldEvent.DOOR_BROKEN.getId(), zombie.getPosition(), 0);
source.getWorld().spawnEntity(zombie);
}
@Override
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public void render(ICaster<?> source) {
IShape affectRegion = new Sphere(false, (1 + source.getCurrentLevel()) * 4);
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source.spawnParticles(affectRegion, 5, pos -> {
if (!source.getWorld().isAirBlock(new BlockPos(pos).down())) {
source.getWorld().spawnParticle(EnumParticleTypes.FLAME, pos.x, pos.y, pos.z, 0, 0, 0);
}
});
}
interface IMonsterSpawn<T extends EntityLivingBase> {
T create(World w);
}
}