# Pony.fm - A community for pony fan music. # Copyright (C) 2015 Peter Deltchev # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . $('.timeago').timeago() loaderDef = new $.Deferred() soundManager.setup url: '/flash/soundmanager/' flashVersion: 9 onready: () -> loaderDef.resolve() loaderDef.done -> $player = $('.player') $play = $('.player .play') $progressBar = $player.find '.progressbar' $loadingBar = $progressBar.find '.loader' $seekBar = $progressBar.find '.seeker' currentSound = null isPlaying = false trackId = $player.data('track-id') duration = $player.data('duration') $player.removeClass 'loading' setPlaying = (playing) -> isPlaying = playing if playing $player.addClass 'playing' $player.removeClass 'paused' else $player.addClass 'paused' $player.removeClass 'playing' $progressBar.click (e) -> return if !currentSound percent = ((e.pageX - $progressBar.offset().left) / $progressBar.width()) duration = parseFloat(duration) progress = percent * duration currentSound.setPosition(progress) $play.click -> if currentSound if isPlaying currentSound.pause() else currentSound.play() else currentSound = soundManager.createSound url: ['/t' + trackId + '/stream.mp3', '/t' + trackId + '/stream.ogg', '/t' + trackId + '/stream.m4a'], volume: 50 whileloading: -> loadingProgress = (currentSound.bytesLoaded / currentSound.bytesTotal) * 100 $loadingBar.css width: loadingProgress + '%' whileplaying: -> progress = (currentSound.position / (duration)) * 100 $seekBar.css width: progress + '%' onfinish: -> setPlaying false currentSound = null $loadingBar.css {width: '0'} $seekBar.css {width: '0'} $player.removeClass 'playing' $player.removeClass 'paused' onstop: -> setPlaying false onplay: -> onresume: -> setPlaying true onpause: -> setPlaying false setPlaying true currentSound.play()