package com.minelittlepony.util.math; import net.minecraft.util.math.MathHelper; public class MathUtil { public static double clampLimit(double num, double limit) { return MathHelper.clamp(num, -limit, limit); } public static float sensibleAngle(float angle) { angle %= 360; if (angle > 180) angle -= 360; if (angle < -180) angle += 360; return angle; } }