package com.minelittlepony.transformation; import com.minelittlepony.model.AbstractPonyModel; import net.minecraft.entity.EntityLivingBase; public class PostureFalling implements PonyPosture { @Override public void transform(AbstractPonyModel model, EntityLivingBase entity, double motionX, double motionY, double motionZ, float pitch, float yaw, float ticks) { model.motionPitch = 0; } }