package com.minelittlepony.model.player; import com.minelittlepony.model.PMAPI; import com.minelittlepony.model.ModelWrapper; public enum PlayerModels { HUMAN("default", "slim", () -> PMAPI.human, () -> PMAPI.humanSmall), PONY("pony", "slimpony", () -> PMAPI.pony, () -> PMAPI.ponySmall); private final ModelResolver normal, slim; private final String normalKey, slimKey; PlayerModels(String normalKey, String slimKey, ModelResolver normal, ModelResolver slim) { this.normalKey = normalKey; this.slimKey = slimKey; this.normal = normal; this.slim = slim; } public ModelWrapper getModel(boolean slim) { return slim ? this.slim.resolve() : normal.resolve(); } public String getId(boolean useSlimArms) { return useSlimArms ? slimKey : normalKey; } /** * FIXME: PMAPI fields are null when the game starts. */ static interface ModelResolver { ModelWrapper resolve(); } }