package com.minelittlepony.client; import com.minelittlepony.common.event.SkinFilterCallback; import net.minecraft.client.texture.NativeImage; import static com.minelittlepony.common.event.SkinFilterCallback.copy; /** * Called to convert the legacy 64x32 skins to the new 64x64 format. * * Vanilla components are handle upstream, so all this really has to * do is copy the wing across. * */ class LegacySkinConverter implements SkinFilterCallback { @Override public void processImage(NativeImage image, boolean legacy) { if (legacy) { // ( from ) ( offset ) (size) flipX flipY copy(image, 58, 16, 0, 16, 2, 2, true, false); // top copy(image, 60, 16, 0, 16, 2, 2, true, false); // bottom copy(image, 60, 18, -4, 16, 2, 14, true, false); // inside copy(image, 58, 18, 0, 16, 2, 14, true, false); // back copy(image, 56, 18, 4, 16, 2, 14, true, false); // outside copy(image, 62, 18, 0, 16, 2, 14, true, false); // front } } }