Sollace
0f7605edc3
Can't always rely on Minecraft.getConnection. Mojang pls
2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2
Ponies no longer float above beds when they're sleeping
2018-04-29 20:18:57 +02:00
Sollace
06c608acba
Fixed Vex overlays not being aligned to its body
2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88
Fixed various leg alignment issues (may break resourcepacks)
...
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58
Shhh you saw nothing (items glow again)
2018-04-29 16:41:40 +02:00
Sollace
fd68e60923
Refactoring for refactoring's sake. I wasn't happy with how things were split up
2018-04-29 14:22:26 +02:00
Sollace
07f1dfb60b
Fixed smith pony displaying the wrong snout
2018-04-29 14:20:30 +02:00
Sollace
dfb338e39d
Fixed snouts
2018-04-29 14:20:13 +02:00
Sollace
44ab173613
No longer used
2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9
Move some things for consistency
2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01
Added a model for witches (current texture is a placeholder until we can get Zebras)
2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a
Zombie villagers will render with saddlebags and all the other stuff normal villagers do
2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5
Fixed horn glow rendering looking derped
2018-04-28 21:23:26 +02:00
Sollace
7237480d04
When you're sick and tired of staring at this unreadable code
2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe
Unused import
2018-04-28 20:39:21 +02:00
Sollace
45ad30503c
Okay, things are clear now. CRYSTAL CLEAR
2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f
Snippity snippity. That should fix horn glows
2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302
Break ModelPlayerPony into each different race
2018-04-28 16:39:32 +02:00
Sollace
6335e206d9
Sneaky buggers
2018-04-28 12:48:51 +02:00
Sollace
e5a453abd0
Reformatting missed some tabs
2018-04-28 12:44:10 +02:00
Sollace
25a42908e9
Apparantly this is correct?
2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8
Copy the texture width/height with children
2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b
Killjoy reminded me you can use interfaces for this
2018-04-28 12:28:45 +02:00
Sollace
2dfe647165
All four legs are now thin, update the ALEX skin to have thin legs
2018-04-27 23:23:47 +02:00
Sollace
52ed49defd
Mobs now flap their wings when falling/flying
2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a
Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
2018-04-27 21:49:27 +02:00
Sollace
2e090498db
Rewrite breezies (and ensure it has a head)
2018-04-27 21:48:55 +02:00
Sollace
2b154d2441
Some more tidying up
2018-04-27 20:37:54 +02:00
Sollace
b410b988a2
Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6
Now that I know where this delegates, let's be consistent.
2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f
Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
2018-04-27 19:08:23 +02:00
Sollace
235494cd6c
Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1
Rename 'translateToHand' to better reflect what it does
2018-04-27 17:55:30 +02:00
Sollace
13ba3379c9
Use generics
2018-04-27 17:50:13 +02:00
Sollace
0e0ee17f46
Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79
No changes, just whitespace
2018-04-27 09:48:55 +02:00
Sollace
7d8e971f03
Rename BasePonyRenderer -> AbstractPonyRenderer
2018-04-27 09:47:23 +02:00
Sollace
17624c484a
Clean up elytra code
2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7
Tidy up snuzzles
2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3
More formatting
2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42
Tidy up ponytails
2018-04-26 23:53:22 +02:00
Sollace
2ad7119723
Yet more codestyle!
2018-04-26 23:53:03 +02:00
Sollace
785784b694
Move HornGlow to the correct package
2018-04-26 23:46:53 +02:00
Sollace
441fc61508
Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
...
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
16eed1e568
More codestyle
2018-04-26 22:30:17 +02:00
Sollace
ca2e5ddf46
Fixed some armour issues
2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b
Added some more swing to tails
2018-04-26 18:19:25 +02:00
Sollace
d233399b68
Fixed skeleton legs not swinging
2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87
Fix errors when rendering armour
2018-04-26 17:20:40 +02:00
Sollace
2ef344d9d3
Debug
2018-04-26 17:20:22 +02:00
Sollace
618a9b78bb
Rewrite wings - fix walking/interacting wing animation
2018-04-26 17:20:02 +02:00
Sollace
280013c8a4
Rewrite model code (part 1)
2018-04-26 16:01:31 +02:00
Sollace
75cb0eb6fc
Rewrite the plane renderer/horn glow renderer to be more sensible
2018-04-26 16:00:01 +02:00
Sollace
d6c5e2bd0b
Reimplement Daring Doo (STEVE) / Night Guard (ALEX)
2018-04-26 15:56:36 +02:00
Sollace
3dbedc3a5b
This is why you test things, folks
2018-04-26 15:54:27 +02:00
Sollace
0c6e2a74ff
Infinite loops are bad, mmmkay?
2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4
What time is it? Amputation time!
2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0
Code stylee, documentation, fixed leg alignment
2018-04-25 21:29:49 +02:00
Sollace
f151b31597
Clean up armor/armour, clean up villager models, more package changes
2018-04-25 16:40:47 +02:00
Sollace
403c195007
Time to tackle packages (phase 1: separate the data from all the other carp)
2018-04-25 13:02:10 +02:00
Sollace
5da88c8551
Wave 3, simplify trigger pixel handling
2018-04-25 13:00:18 +02:00
Sollace
52e2c84b67
Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models
2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43
Model rewrites wave 1, moved pony tails to their own class
2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5
Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies
2018-04-25 09:45:41 +02:00
Sollace
1718868ca4
Format PonyModelConstants
2018-04-24 21:35:42 +02:00
Sollace
8895d52fe1
Fixed various bugs with the new renderer / added a flying-strafing animation
2018-04-24 21:25:30 +02:00
Sollace
e25326eed4
Fixed position/angle of the wings
2018-04-24 21:24:29 +02:00
Sollace
0657a03703
Models now work again
2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6
Refactor PegasusWings
2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2
* Move player rendering to make use of the build in skinMap
...
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb
Giants are now ponies
2018-04-12 16:21:19 +02:00
Sollace
e93c4784ee
Build/silence warnings
2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323
Fix freezes for good. This also properly fixes network race issues.
2018-01-03 00:29:32 -05:00
Matthew Messinger
2c592768d3
Fix race condition where one server will respond first if it happens to be faster.
2018-01-02 03:02:08 -05:00
Matthew Messinger
b0e30dbcdc
Fix freeze when skull texture payload has no id.
2018-01-02 03:01:24 -05:00
Matthew Messinger
ca9743e377
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-01-02 00:19:28 -05:00
Matthew Messinger
18980c2ca2
First touches on multiple skin server support.
2018-01-02 00:18:50 -05:00
The_WeatherPony
fa7e4e6b60
Added Additional Races ( #39 )
...
Added Reformed Changeling, Griffin, and Hippogriff pony races for addon mods.
2017-11-27 23:28:48 -05:00
Matthew Messinger
056c0d8baa
Update to 1.12.2
2017-10-06 13:22:16 -04:00
Matthew Messinger
486f787db3
Try not changing the skin server. Might improve skin loading.
2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66
Update to 1.12.1
2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83
Add @reason tag to getEntityTexture overwrite javadoc
2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81
Update for mixins 0.7. Fixes #35
2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609
Version bump
2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809
Fix skin menu not showing ponies
2017-06-16 04:07:07 -04:00
Matthew Messinger
4950ba2161
Add toString method to Pony classes.
2017-06-16 03:58:44 -04:00
Matthew Messinger
29f2f5ee58
Fix class cast exceptions
...
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
62e77acc38
Make Ponies and metadata immutable
2017-06-16 02:13:24 -04:00
Matthew Messinger
825fc22f55
Fix mappings for hdskins
2017-06-16 02:11:38 -04:00
Matthew Messinger
05483e1961
Make LayerEntityOnPonyShoulder include more entities
...
Includes a method for getting a possible forge layer later.
2017-06-16 02:09:49 -04:00
Matthew Messinger
8b99a03e28
Remove randomness from mobs and fix some super issues
...
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
a165477108
Fix entities not rendering after reloading resources
2017-06-13 05:10:34 -04:00
Matthew Messinger
52da7f800b
Fix vindicator's metadata not updating, causing its held item to be misplaced
2017-06-13 05:09:55 -04:00
Matthew Messinger
022a118450
Add mcp annotation for non-decomp builds (travis)
2017-06-13 04:21:43 -04:00
Matthew Messinger
df7c04ad30
Fix build error
2017-06-13 04:01:32 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
...
Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3
fix nullables and formatting
2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98
Add package-info files for annotations
2017-06-12 23:44:34 -04:00
Matthew Messinger
3d818cd9d2
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2017-03-28 02:08:01 -04:00
Matthew Messinger
ba5642b310
Fix modded armors.
...
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00