Matthew Messinger
a92a121a5b
Revert "Fix spelling mistake and apply custom panoramas to the title screen"
...
This reverts commit a5b0e187a0
.
2018-07-05 22:49:28 -04:00
Sollace
a5b0e187a0
Fix spelling mistake and apply custom panoramas to the title screen
2018-07-03 19:07:36 +02:00
Sollace
00d4009a76
Fix rebase conflict
2018-06-20 23:28:29 +02:00
Sollace
2c121d2960
Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off
2018-06-20 23:27:17 +02:00
Sollace
31ce31a109
Hey, they work! :D (v1)
2018-06-20 23:27:15 +02:00
Sollace
caee032cb2
Reimplement the in-game options menu (oops)
2018-06-20 23:24:14 +02:00
Sollace
7b9eaffdbf
Fixed the double gui bug
2018-06-10 18:54:50 +02:00
Sollace
eba8589963
Add protocol to the minelp server urls
2018-06-06 20:53:24 +02:00
Sollace
28274b76fd
Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client
2018-06-03 11:57:22 +02:00
Sollace
dabd9ecad0
Rewrite the settings gui and add it to the liteloader panel
2018-06-02 17:50:33 +02:00
Sollace
9f429415b5
Eclipse pls, I told you to use spaces
2018-05-01 19:37:45 +02:00
Sollace
df5d18d350
One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
2018-05-01 12:38:13 +02:00
Sollace
0e0ee17f46
Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
2018-04-27 13:49:33 +02:00
Sollace
9391c1d8c0
Code stylee, documentation, fixed leg alignment
2018-04-25 21:29:49 +02:00
Sollace
f151b31597
Clean up armor/armour, clean up villager models, more package changes
2018-04-25 16:40:47 +02:00
Sollace
403c195007
Time to tackle packages (phase 1: separate the data from all the other carp)
2018-04-25 13:02:10 +02:00
Sollace
0657a03703
Models now work again
2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2
* Move player rendering to make use of the build in skinMap
...
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb
Giants are now ponies
2018-04-12 16:21:19 +02:00
Sollace
e93c4784ee
Build/silence warnings
2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323
Fix freezes for good. This also properly fixes network race issues.
2018-01-03 00:29:32 -05:00
Matthew Messinger
18980c2ca2
First touches on multiple skin server support.
2018-01-02 00:18:50 -05:00
Matthew Messinger
486f787db3
Try not changing the skin server. Might improve skin loading.
2017-08-08 16:49:05 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
...
Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
ba5642b310
Fix modded armors.
...
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00
Matthew Messinger
e87c550f2b
Use an etag for caching instead of md5.
...
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
e411f6680d
Make changing mob ponifications not need a restart.
2016-12-01 02:24:21 -05:00
Matthew Messinger
ef0f069e34
Code cleanup.
2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af
Remove remote player skin metadata XP
...
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11
Add the vindicator and evoker ponies
2016-11-24 02:03:40 -05:00
Matthew Messinger
9fd9a1b7ec
Add breezies as the vex.
2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d
Change package
2016-11-17 00:03:35 -05:00