Sollace
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48d4a24fbd
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Fixed encorrect mirroring of bat wings @Keupoz#9578
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2019-06-24 17:07:16 +02:00 |
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Sollace
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77addd8805
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Fixed zombie villager textures
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2019-06-24 16:08:07 +02:00 |
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Sollace
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e39009f0ad
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Added zombie villager textures
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2019-06-24 15:58:47 +02:00 |
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Sollace
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3fd2aeddea
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Update mason textures
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2019-06-24 15:58:27 +02:00 |
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Sollace
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e63f563d56
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Added proper villager profession level textures
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2019-06-24 14:43:42 +02:00 |
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Sollace
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67f1e1edbd
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Fixed broken fire texture on villagers/zombie villagers
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2019-06-24 14:05:07 +02:00 |
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Sollace
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229e0c3c30
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Also update the javadoc
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2019-06-24 13:12:13 +02:00 |
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Sollace
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1c8126215e
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Fixed model attributes being copied in the wrong direction. O.O
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2019-06-24 13:11:51 +02:00 |
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Sollace
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9f9b3e5a2a
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Fixed right arm overlay being rendered instead of the right leg overlay
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2019-06-24 12:09:31 +02:00 |
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Sollace
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594b23f67b
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Fixed torso overlay positioning when sneaking
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2019-06-24 12:08:36 +02:00 |
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Sollace
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893751587d
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This is a feature now
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2019-06-24 11:34:00 +02:00 |
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Sollace
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a26e26030e
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Simplify model classes/interfaces by moving all these properties to a separate class
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2019-06-24 11:33:53 +02:00 |
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Matthew Messinger
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e6ace54fb4
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Body overlay should be rendered before the tail.
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2019-06-19 22:19:08 -04:00 |
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Matthew Messinger
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b4cc5b161d
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Properly render the body overlay with the correct scaling
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2019-06-19 22:12:44 -04:00 |
|
Matthew Messinger
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b56c75d646
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Fix rear leg overlay not rendering
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2019-06-19 21:23:15 -04:00 |
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Sollace
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01292f4fca
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Fix the logo and added a link for issues
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2019-06-11 20:34:12 +02:00 |
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Sollace
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2abc56cb54
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Fixed arm position to match vanilla (removed the rotation too)
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2019-06-11 15:16:15 +02:00 |
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Sollace
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00fec6900a
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Fixed resource reloading
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2019-06-11 15:15:44 +02:00 |
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Sollace
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11391b6ed3
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Fixed bugs with the debug bounding box
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2019-06-11 14:10:36 +02:00 |
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Sollace
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f2a7189897
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Fix positioning of the crossbow when held by unicorns
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2019-06-11 12:22:58 +02:00 |
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Sollace
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276c86ebe0
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Fixed HDSkins not using the actual skin servers we tell it to use
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2019-06-11 01:06:17 +02:00 |
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Sollace
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cba057b10c
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Fixed crash due to a closed image
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2019-06-11 00:44:10 +02:00 |
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Sollace
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fa3f26172e
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Fixed a mixin apply error when starting the game.
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2019-06-11 00:44:10 +02:00 |
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Sollace
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916b3b11e0
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Added a debug option to override the player's size
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2019-06-05 15:42:20 +02:00 |
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Sollace
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f3f980d6c3
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Added fillycam
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2019-06-05 14:54:38 +02:00 |
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Sollace
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8157655434
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I can't build against the new version of kirin so I assume it will come down eventually...
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2019-06-04 19:02:56 +02:00 |
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Sollace
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e26eb09616
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Moved the KeyBindings boilerplate to Kirin
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2019-06-04 17:06:14 +02:00 |
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Sollace
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cc1bbbbd7b
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Update Kirin and HDSkins
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2019-06-02 19:20:00 +02:00 |
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Sollace
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91f445e1fa
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Add TODOs with things to be done
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2019-06-02 17:23:06 +02:00 |
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Sollace
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994892046c
|
Ponified the Wandering Trader
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2019-06-02 17:22:52 +02:00 |
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Sollace
|
fd6c11b16b
|
Handle spear and crossbow arm positions
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2019-06-02 16:36:21 +02:00 |
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Sollace
|
ad1d9d18ad
|
Fixed crash when rendering skulls in the inventory
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2019-06-02 16:01:24 +02:00 |
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Sollace
|
fcc682af2b
|
Ponified the Drowned
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2019-06-02 15:53:30 +02:00 |
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Sollace
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4eb1dd019c
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Fixed hidden options turning off when you resize the screen and don't have the required key combination active
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2019-06-02 15:18:17 +02:00 |
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Sollace
|
0b7953393e
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Removed some debug rendering
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2019-06-02 15:04:36 +02:00 |
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Sollace
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d590c8d9d6
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Removed MixinMinecraftClient
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2019-06-02 14:52:06 +02:00 |
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Sollace
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3ee6109cac
|
Fixed FPS magic rendering
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2019-06-02 14:20:42 +02:00 |
|
Matthew Messinger
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f06e575381
|
Add refmap to built jar
|
2019-06-01 19:08:36 -04:00 |
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Matthew Messinger
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cea3e11f05
|
1.14.2 and build tweaks
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2019-06-01 15:40:06 -04:00 |
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Sollace
|
7fbcc56d5e
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Fixed MixinFirstPersonRenderer
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2019-06-01 21:29:53 +02:00 |
|
Sollace
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05a882c515
|
Update kirin and hdskins
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2019-06-01 20:48:09 +02:00 |
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Sollace
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1734505ac4
|
I now know what these parameters are!
|
2019-06-01 20:37:02 +02:00 |
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Sollace
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89d1ec3357
|
Update HDSkins and Kirin version
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2019-06-01 16:59:05 +02:00 |
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Sollace
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461e0863b1
|
Use a scrolling container for the settings menu. (Fixes overflowing issues)
|
2019-06-01 15:53:55 +02:00 |
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Sollace
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c10eba6a6f
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Use a proper category name for your key binding
|
2019-05-30 22:08:25 +02:00 |
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Sollace
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329e02ec56
|
Ignore case for keys and fix types when deserializing
|
2019-05-30 22:03:37 +02:00 |
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Sollace
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f29b4af99d
|
Fixed inverted styling on the seapony toggle button
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2019-05-30 21:40:47 +02:00 |
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Sollace
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e3c0ebe694
|
Fixed missing tail piece on seaponies
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2019-05-30 21:39:15 +02:00 |
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Sollace
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d57876ddba
|
Fixed seapony models breaking when the player crouches
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2019-05-30 21:26:50 +02:00 |
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Sollace
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fed90010e0
|
You can now access the MineLP settings from the main menu (F3)
|
2019-05-30 21:25:20 +02:00 |
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Sollace
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0d5656685c
|
Rewrote configurations to get rid of reflection
|
2019-05-30 21:24:57 +02:00 |
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Sollace
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2fd94f9434
|
Fixed saving/loading of options
|
2019-05-30 18:06:51 +02:00 |
|
Sollace
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a2b7836a2e
|
Fixed game getting stuck when opening the minelp settings menu
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2019-05-30 18:03:57 +02:00 |
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Sollace
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037f2199c2
|
Fixed the keybinding and skull rendering
|
2019-05-30 14:09:24 +02:00 |
|
Sollace
|
d829042dd1
|
Rewrote villager textures handling
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2019-05-30 13:59:38 +02:00 |
|
Sollace
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12f86c5d50
|
Fixed nameplates appearing above entities
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2019-05-29 23:24:50 +02:00 |
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Sollace
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6e3ae73d89
|
Update swimming mechanics to be in line with 1.13
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2019-05-29 20:46:10 +02:00 |
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Sollace
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f7a92ea3e9
|
Fixed crash when viewing a villager or witch that does not have a custom name
|
2019-05-29 20:45:46 +02:00 |
|
Sollace
|
e6da9aceca
|
Fixed horns becoming detached (double whooops)
|
2019-05-29 13:09:55 +02:00 |
|
Sollace
|
455c316c3a
|
Fixed helmets rendering at the wrong scale (whooops)
|
2019-05-29 13:07:27 +02:00 |
|
Sollace
|
9e40c6313d
|
Fixed performance issues on the skins gui
|
2019-05-29 13:05:10 +02:00 |
|
Sollace
|
f8ab94f519
|
Fixed wings rotating encorrectly
|
2019-05-29 12:56:21 +02:00 |
|
Sollace
|
6f8c1ebbd2
|
Fixed overlay models causing parts of the body to not render
|
2019-05-29 12:49:17 +02:00 |
|
Sollace
|
b39f8f9a32
|
Fixed trigger pixels being interpreted encorrectly
|
2019-05-29 12:27:57 +02:00 |
|
Sollace
|
7dda33dddc
|
Fixed NPC NPE
|
2019-05-29 12:23:33 +02:00 |
|
Sollace
|
517dc368a3
|
Pony models should now work a little btter in the skins gui. Also name changes, because sanity.
RenderPonyModel -> RenderDummyPony
EntityPonyModel -> DummyPony
|
2019-05-28 19:02:07 +02:00 |
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Sollace
|
b80f2da500
|
Fixed more mixins
|
2019-05-28 16:59:57 +02:00 |
|
Sollace
|
6d203d07b1
|
Update for HDSkins (should fix crash when opening the skins gui)
|
2019-05-28 14:47:21 +02:00 |
|
Sollace
|
f59520aca8
|
Fixed some mixins crash
|
2019-05-28 14:46:58 +02:00 |
|
Sollace
|
0ac4d4cba6
|
Sort out loading errors
|
2019-05-28 12:41:06 +02:00 |
|
Sollace
|
078fae82f3
|
Recombine sourcesets. Eh.
|
2019-05-28 12:18:30 +02:00 |
|
Sollace
|
f1b1e412dc
|
Settings, imports, and naming changes
|
2019-05-28 10:26:26 +02:00 |
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Sollace
|
cae1f490fb
|
Move sensibleConfig back into MineLP. This was a mistake. The static makes it less useful to other projects
|
2019-05-28 09:12:08 +02:00 |
|
Sollace
|
d73736edce
|
Refactoring phase 1
|
2019-05-28 01:50:45 +02:00 |
|
Sollace
|
c1c9951412
|
Initial port to 1.14/Fabric
|
2019-05-27 17:59:15 +02:00 |
|
Sollace
|
1e9a663aa2
|
Minor reorganisation
|
2019-04-14 22:06:25 +02:00 |
|
Sollace
|
b78558c72f
|
Update to 1.13: The first of the saga
|
2019-03-24 19:55:15 +02:00 |
|
Sollace
|
80f76ffc67
|
Set everything up with gradle
|
2019-03-24 11:31:59 +02:00 |
|
Sollace
|
fa2c8b075b
|
Move all the resources to the client sourceset
|
2019-03-23 21:58:32 +02:00 |
|
Sollace
|
0cba35ec89
|
Sort the classes into common/client sourcesets (minimal changes)
|
2019-03-23 19:48:20 +02:00 |
|
Sollace
|
a2855237f2
|
- Fixed Elytra not following the same rules for crouching as the pony body
- Various changes away from using AbstractPonyModel directly
|
2019-03-22 22:13:12 +02:00 |
|
Fauli1221
|
4f7668efd8
|
Add files via upload
|
2019-02-26 18:09:21 +01:00 |
|
Sollace
|
8afe1ab07c
|
Rewrote the villager texture cache. It won't attempt to verify textures every time one is retrieved now. That should improve performance.
|
2019-02-05 10:48:27 +02:00 |
|
Sollace
|
0ac62558f4
|
Cleanup/document/etc
|
2019-02-05 10:47:51 +02:00 |
|
Sollace
|
55dea27d2f
|
Fixed NPE when rendering heads
|
2019-01-08 22:34:15 +02:00 |
|
Sollace
|
d144cea927
|
I should not have commited that :oops:
|
2019-01-06 18:09:47 +02:00 |
|
Sollace
|
90cd8c4cea
|
Fixed interpolators not being unique per entity/player
|
2019-01-06 18:07:42 +02:00 |
|
Sollace
|
96825570a6
|
Normalise GL.pop/pushAttribute method usage. Docs say we shouldn't use the GlStateManager methods. I'm include to agree. I don't think they're meant for general popping/pushing of all attributes.
|
2018-12-10 22:33:06 +02:00 |
|
Sollace
|
65cf88e50a
|
Added a particle effect when switching from pony to seapony and back
|
2018-12-10 00:05:33 +02:00 |
|
Sollace
|
3adfef141c
|
Occassionally cull the ponies cache of unused values to prevent a gradual increase in memory usage
|
2018-12-09 23:29:14 +02:00 |
|
Sollace
|
ab881956a7
|
Move PonyManager into the same package as Pony and IPony so we can protect stuff
|
2018-12-09 23:18:17 +02:00 |
|
Sollace
|
db65d36af1
|
Ponies no longer have to be fully submerged to become seaponies
|
2018-12-09 23:15:44 +02:00 |
|
Sollace
|
21fab5e5fe
|
Fixed seaponies
|
2018-12-09 23:02:04 +02:00 |
|
Sollace
|
5f01814441
|
Added a very festive surprise
|
2018-12-09 18:27:40 +02:00 |
|
Sollace
|
dd46e8266a
|
Don't assume the length of the pool
|
2018-12-08 18:10:53 +02:00 |
|
Sollace
|
62ebc1f351
|
Removed commented debug code
|
2018-12-08 18:10:40 +02:00 |
|
PolyacovYury
|
de5c2f92d3
|
Restored old behaviour of pegasus left/legacy wing texture
|
2018-11-06 18:02:13 +03:00 |
|
PolyacovYury
|
3777f4f7c9
|
As far as I understand, .tex() and .flip() can change places
|
2018-11-06 17:11:02 +03:00 |
|
PolyacovYury
|
bf8f3ef02a
|
Batpony ear tufts: z-fighting on inner sides of ears fixed
|
2018-11-06 02:16:31 +03:00 |
|
PolyacovYury
|
d98d2c26bb
|
Batpony wings: mirroring fix, proper z-fighting fix, position adjustment
|
2018-11-06 02:16:31 +03:00 |
|