Commit graph

500 commits

Author SHA1 Message Date
Sollace
d5efe0d3f6 (reported by Poly) Fix head position and vertical alignment issues when sneaking 2018-08-13 08:14:38 +02:00
Sollace
fe06800823 Fixed lighting and rendering shenanigans 2018-08-13 08:14:37 +02:00
Sollace
78a756f9c3 Move the GuiItemStackButton to live with the rest of the gui classes and improved error message handling 2018-08-13 08:14:36 +02:00
Sollace
29c72f654c Split the elytra button into its own toggle 2018-08-13 08:14:36 +02:00
Sollace
25230a384c Fix layering of tooltips and make buttons more hmmmhmmmhmmm 2018-08-13 08:14:35 +02:00
Sollace
063d9bfbd0 Arrange buttons 2018-08-13 08:14:35 +02:00
Sollace
73f0eddf01 Rewrite SkinsGui using the new-age gui classes 2018-08-13 08:14:34 +02:00
Sollace
01bdac7ed8 Split duplicated code out to LocalTexture 2018-08-13 08:14:33 +02:00
­Sollace
b485f07d17
Merge pull request #87 from TheWeatherPony/master
Friendlier Modifiers for external mod access
2018-08-10 22:36:06 +02:00
Sollace
ba429c300b Fix compilation errors 2018-08-10 20:40:01 +02:00
Sollace
33296e336c Center the preview models so rotating isn't as janked 2018-08-10 20:19:08 +02:00
Sollace
40866cc22b Fixed remote preview player not being scaled correctly 2018-08-10 20:18:28 +02:00
Sollace
377cda5481 Remove the c/p to prevent future errors 2018-08-10 20:00:53 +02:00
Sollace
8b5d2b33cb Fixed Elytras not appearing in the correct place on skin previews. 2018-08-10 19:59:10 +02:00
TheWeatherPony
3268e768c1 Friendlier Access Modifiers
Added support for potential external usage without going through Pony.class and potential swapping of models without swapping renders. Usages/Implementations not included.
2018-08-09 23:32:09 -07:00
Matthew Messinger
1369665fd6 Elytra flying is different from regular flying 2018-07-29 23:49:45 -04:00
Matthew Messinger
21ea56d134 Add valhalla skin server as a default one. 2018-07-28 15:35:41 -04:00
Sollace
b86403ae65 Use the model's head position rather than the entities for determining if it's submerged 2018-07-27 00:17:23 +02:00
Sollace
028b86d749 Fix derped swimming animation 2018-07-27 00:10:35 +02:00
Sollace
7f12104ec5 Clean up some dank around the IRenderPony(s) 2018-07-27 00:10:18 +02:00
Sollace
302a8a22ad Fixed mobs not heeding the scale of their skins 2018-07-26 18:45:22 +02:00
Sollace
14f98369e8 Foals were _slightly_ too small 2018-07-26 17:53:26 +02:00
Sollace
10f44f9326 Fixed shadows rendering on sleeping players 2018-07-22 17:26:15 +02:00
Sollace
137371f394 Fixed derpy foal scaling 2018-07-22 17:24:11 +02:00
Sollace
76a3f30f32 Correct pony scaling 2018-07-22 16:31:38 +02:00
Matthew Messinger
8e663c81d3
Merge pull request #74 from MineLittlePony/valhalla
Valhalla Implementation
2018-07-14 10:54:30 -04:00
Matthew Messinger
540ed43178 Make SkinServer json serializable and add a button go skins menu to show current gateway server. 2018-07-13 23:05:21 -04:00
Sollace
25e68bb2c4 These ended up not being needed 2018-07-13 20:03:01 +02:00
Sollace
0798fa88d3 Combine PonyArmour and IEquestrianArmor 2018-07-13 20:01:35 +02:00
Sollace
6839105881 Move everything to main so gradles doesn't choke 2018-07-12 13:17:31 +02:00
Sollace
fe6c51c75a Add IEquestrianArmor 2018-07-12 13:17:30 +02:00
Sollace
f8084c2975 Add armour apis 2018-07-12 13:17:30 +02:00
Sollace
ff690af493 Default to normal for unknown pony sizes 2018-07-11 20:51:04 +02:00
Sollace
bb16e157df Fixed elytra floating off of foal's backs 2018-07-08 12:21:57 +02:00
Sollace
13b1f3385f Correct typo (again) and scale down panorama images 2018-07-08 11:56:18 +02:00
Sollace
4ee7d2d88e Only blank skins and skins that support seapony mode should render as a seapony in seapony skin mode 2018-07-07 14:29:09 +02:00
Matthew Messinger
a92a121a5b Revert "Fix spelling mistake and apply custom panoramas to the title screen"
This reverts commit a5b0e187a0.
2018-07-05 22:49:28 -04:00
Sollace
a5b0e187a0 Fix spelling mistake and apply custom panoramas to the title screen 2018-07-03 19:07:36 +02:00
Sollace
6cc8e95991 Added seapony support to the skins gui, and some mlp-themed panoramas 2018-07-01 17:33:30 +02:00
PolyacovYury
8852f80171 Updated and fixed ru_ru.lang files (#73) 2018-06-30 11:54:39 +02:00
Sollace
1e52830c91 Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses. 2018-06-29 23:33:05 +02:00
Sollace
8a31d6c48f Fixed preview pony not having a tail 2018-06-29 19:39:12 +02:00
Sollace
2acb8e6555 Preserve tool orientation so it doesn't look like you're mining with the blunt edge 2018-06-29 19:25:08 +02:00
Sollace
58b24d07b7 Fixed snouts not rendering 2018-06-29 19:14:11 +02:00
Sollace
849301ae9c Handle HDSkins' skin type 2018-06-29 19:01:04 +02:00
Sollace
f520998365 SHOOO BE DOO! https://www.youtube.com/watch?v=iakTl9SZTTY 2018-06-29 18:36:03 +02:00
Sollace
04b852ce7e Fixed seapony's arms not being positioned correctly 2018-06-26 21:57:34 +02:00
Sollace
f9dba78570 Remove unused constants 2018-06-22 17:58:18 +02:00
Sollace
16634d9957 Clean up these old human fields 2018-06-22 01:46:10 +02:00
Sollace
8e173fc859 Change packages and use enums 2018-06-22 01:23:52 +02:00
Sollace
658a48fe83 Move all the transformations out into their own classes 2018-06-22 01:23:02 +02:00
Sollace
cea593e68e Fixed unicorn arms rotating into the ground when sneaking 2018-06-22 01:21:20 +02:00
Sollace
e657865305 Move normal transforms into its own method 2018-06-21 23:53:32 +02:00
Sollace
aed1dbd8d3 Clean up and get rid of this weird split between textures and positions 2018-06-21 23:49:11 +02:00
Sollace
b14a6cb233 Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds. 2018-06-21 19:28:22 +02:00
Sollace
7ddb747b28 Add a translation string for the new pony heads option 2018-06-20 23:58:51 +02:00
Sollace
d08c43ffba Fixed skulls not always rendering with magic effects 2018-06-20 23:54:41 +02:00
Sollace
232089bfad Sort out problems when the pony skulls are off 2018-06-20 23:41:08 +02:00
Sollace
00d4009a76 Fix rebase conflict 2018-06-20 23:28:29 +02:00
Sollace
2c121d2960 Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off 2018-06-20 23:27:17 +02:00
Sollace
31ce31a109 Hey, they work! :D (v1) 2018-06-20 23:27:15 +02:00
Sollace
4b6c49f6fa Pony skulls, pony skulls, what 'chu gonna do when they come for you! 2018-06-20 23:27:13 +02:00
Sollace
224fe4b7ab Add pony features to skulls (WIP) 2018-06-20 23:27:12 +02:00
Sollace
a637a213c4 Correct neck placement whilst sneaking 2018-06-20 23:24:14 +02:00
Sollace
caee032cb2 Reimplement the in-game options menu (oops) 2018-06-20 23:24:14 +02:00
Sollace
1642614eb4 I completely forgot that this was why I added an interpolator in the first place 2018-06-11 20:11:21 +02:00
Sollace
a9abab820e Don't try to strafe at angles of NaN 2018-06-11 20:10:21 +02:00
Sollace
2a32b74b5b Implement proper tweening for certain animations 2018-06-11 19:59:51 +02:00
PolyacovYury
845f3536ad Merging together @PolyacovYury and @Sollace's visions on saddlebags. (#69) 2018-06-11 17:51:38 +02:00
Sollace
8be2f2fa39 Fix texture alignment issues with wings and make pegasus available during render 2018-06-10 23:04:58 +02:00
Sollace
803e79343d Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning 2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf Fixed the double gui bug 2018-06-10 18:54:50 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
0b4086db05 Keep the player model where it is, translate the shadow instead 2018-06-10 09:05:44 +02:00
PolyacovYury
2dff61c925 Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement) 2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a Removed sleepy solly code. 2018-06-08 23:30:18 +02:00
Sollace
46199208ce Fix strafing getting stuck at invalid angles 2018-06-08 21:21:08 +02:00
Sollace
3800bc2424 Fix placement and improve animations 2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f Whitespace 2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37 Fix trigger pixel for saddlebags 2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5 Off by one 2018-06-08 01:06:37 +02:00
Sollace
42081b38d4 Implemented pony wearables as saddlebags and (soon) 2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59 Get a trigger value on each individual component of a pixel rather than the whole colour 2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4 Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH 2018-06-07 23:19:54 +02:00
Sollace
9611198a86 Merge branch 'skins_fix' 2018-06-07 20:31:51 +02:00
Sollace
eba8589963 Add protocol to the minelp server urls 2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6 HDSkins has player data loaded when fetching a pony. 2018-06-06 20:02:26 +02:00
Sollace
3ea22fd67c Implement saddlebags as a separate component with more interesting animations 2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e Resolve naming clash between IModelPart and ModelRenderer 2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba Better barrel roles! This should be less likely to break on diagonals. 2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
Sollace
b879c979ce Typo 2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2 Multiply, not divide (0.2 / 5 == 0.04) 2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31 Apply the same amount of waggle to saddlebags as is applied to the body 2018-06-03 19:34:32 +02:00
Sollace
f584f40826 Fixed transforms on villagers' bits 2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395 Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render 2018-06-03 17:47:21 +02:00
Sollace
979782c8f8 guess ponies still have to block with a bow, even if their arms bust through the front... 2018-06-03 17:30:53 +02:00
Sollace
32df82ba77 Skeletons should now hold their items correctly 2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9 Fixed more wonkyness and inconsistency between players and mobs 2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c Fix leg wonkyness in general 2018-06-03 16:38:03 +02:00
Sollace
51dc230d1a Fix alignment of held shields and blocking 2018-06-03 13:23:27 +02:00
Sollace
28274b76fd Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client 2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d Translate everypony down so they don't float 2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301 Center and align players and mobs to the same position whilst riding 2018-06-02 23:27:59 +02:00
Sollace
04d2dac5e8 Add the missing wing for priest villagers. Fixes #62 2018-06-02 20:22:56 +02:00
Sollace
86fe40f48f Unmirror wings. Fixes #63 2018-06-02 20:15:42 +02:00
Sollace
8d992a5361 Fixed the tops and bottoms of saddlebags being flipped 2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d Fixed swinging animation not playing for horny ponies 2018-06-02 20:05:22 +02:00
Sollace
12600fff3d Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future) 2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37 Fixed snouts not following the snuzzles config option 2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9 Fixed mixin error 2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba Fix merge conflicts 2018-06-02 18:05:33 +02:00
Sollace
9899a01aae Correct translation strings for zombie pigmen. You should've named your config variable correctly. 2018-06-02 17:54:46 +02:00
Sollace
bc65369964 Reorganise how settings work, and renderers change immediately when you toggle an option 2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc Docs! 2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e Fixed buttons triggering their actions twice on the Liteloader pane 2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0 Rewrite the settings gui and add it to the liteloader panel 2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
Sollace
28fce6ef5d Cut all of the extra code from armour 2018-06-02 13:35:28 +02:00
Sollace
36d6f421a9 Fix character encoding (dammit PinkishPie, ANSI is not okay) 2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
362f17ea49 Added unicorn models to all the stuffs 2018-05-27 12:36:52 +02:00
Sollace
76044f17e6 Fix some errors with the seapony texture 2018-05-27 12:36:52 +02:00
Sollace
93ec981628 Guardians are now seaponies! 2018-05-27 12:36:47 +02:00
Sollace
cc6dfaf772 Texture for the seapony 2018-05-27 12:35:39 +02:00
Sollace
8e1fb834f7 (From the capes branch) Let's be a bit more sensible about flying 2018-05-27 12:35:38 +02:00
Sollace
72b3bce950 Added Modelseapony (I will make sure this works later) 2018-05-27 12:35:38 +02:00
Sollace
5686608969 Decompose ModelAlicorn into its constituents 2018-05-27 12:35:37 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
7af76994ec Fix texture alignment on saddlebags 2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526 Rewrite strafing (again) (#55) 2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22 Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9 Fix some errors in the ForgeProxy docs 2018-05-06 13:39:26 +02:00
Sollace
22fe541760 Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it. 2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f I really hate these stupid package-info files... 2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature) 2018-05-01 21:30:10 +02:00
Sollace
a639afea59 Moved render logic out of the entity mixin even though it's actually entity logic. 2018-05-01 21:29:16 +02:00
Sollace
7e183e3247 Bleh 2018-05-01 19:43:39 +02:00
Sollace
2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
Sollace
9f429415b5 Eclipse pls, I told you to use spaces 2018-05-01 19:37:45 +02:00
Sollace
1f68025252 Cleaned up MixinRenderManager and made KillJoy happy
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
Sollace
4513f1c443 Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw 2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6 Arrows seem to work fine, so let's re-enable them 2018-04-30 17:24:07 +02:00
Sollace
e4281116cd Remove these todos because I think they've been done now 2018-04-30 17:12:08 +02:00
Sollace
6981cde884 Debug code pls 2018-04-30 12:53:08 +02:00