Commit graph

559 commits

Author SHA1 Message Date
Sollace
d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
Sollace
b879c979ce Typo 2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2 Multiply, not divide (0.2 / 5 == 0.04) 2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31 Apply the same amount of waggle to saddlebags as is applied to the body 2018-06-03 19:34:32 +02:00
Sollace
f584f40826 Fixed transforms on villagers' bits 2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395 Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render 2018-06-03 17:47:21 +02:00
Sollace
979782c8f8 guess ponies still have to block with a bow, even if their arms bust through the front... 2018-06-03 17:30:53 +02:00
Sollace
32df82ba77 Skeletons should now hold their items correctly 2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9 Fixed more wonkyness and inconsistency between players and mobs 2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c Fix leg wonkyness in general 2018-06-03 16:38:03 +02:00
Sollace
51dc230d1a Fix alignment of held shields and blocking 2018-06-03 13:23:27 +02:00
Sollace
28274b76fd Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client 2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d Translate everypony down so they don't float 2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301 Center and align players and mobs to the same position whilst riding 2018-06-02 23:27:59 +02:00
Sollace
04d2dac5e8 Add the missing wing for priest villagers. Fixes #62 2018-06-02 20:22:56 +02:00
Sollace
86fe40f48f Unmirror wings. Fixes #63 2018-06-02 20:15:42 +02:00
Sollace
8d992a5361 Fixed the tops and bottoms of saddlebags being flipped 2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d Fixed swinging animation not playing for horny ponies 2018-06-02 20:05:22 +02:00
Sollace
12600fff3d Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future) 2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37 Fixed snouts not following the snuzzles config option 2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9 Fixed mixin error 2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba Fix merge conflicts 2018-06-02 18:05:33 +02:00
Sollace
9899a01aae Correct translation strings for zombie pigmen. You should've named your config variable correctly. 2018-06-02 17:54:46 +02:00
Sollace
bc65369964 Reorganise how settings work, and renderers change immediately when you toggle an option 2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc Docs! 2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e Fixed buttons triggering their actions twice on the Liteloader pane 2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0 Rewrite the settings gui and add it to the liteloader panel 2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
Sollace
28fce6ef5d Cut all of the extra code from armour 2018-06-02 13:35:28 +02:00
Sollace
36d6f421a9 Fix character encoding (dammit PinkishPie, ANSI is not okay) 2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
362f17ea49 Added unicorn models to all the stuffs 2018-05-27 12:36:52 +02:00
Sollace
76044f17e6 Fix some errors with the seapony texture 2018-05-27 12:36:52 +02:00
Sollace
93ec981628 Guardians are now seaponies! 2018-05-27 12:36:47 +02:00
Sollace
cc6dfaf772 Texture for the seapony 2018-05-27 12:35:39 +02:00
Sollace
8e1fb834f7 (From the capes branch) Let's be a bit more sensible about flying 2018-05-27 12:35:38 +02:00
Sollace
72b3bce950 Added Modelseapony (I will make sure this works later) 2018-05-27 12:35:38 +02:00
Sollace
5686608969 Decompose ModelAlicorn into its constituents 2018-05-27 12:35:37 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
7af76994ec Fix texture alignment on saddlebags 2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526 Rewrite strafing (again) (#55) 2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22 Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9 Fix some errors in the ForgeProxy docs 2018-05-06 13:39:26 +02:00
Sollace
22fe541760 Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it. 2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f I really hate these stupid package-info files... 2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature) 2018-05-01 21:30:10 +02:00
Sollace
a639afea59 Moved render logic out of the entity mixin even though it's actually entity logic. 2018-05-01 21:29:16 +02:00
Sollace
7e183e3247 Bleh 2018-05-01 19:43:39 +02:00
Sollace
2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
Sollace
9f429415b5 Eclipse pls, I told you to use spaces 2018-05-01 19:37:45 +02:00
Sollace
1f68025252 Cleaned up MixinRenderManager and made KillJoy happy
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
Sollace
4513f1c443 Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw 2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6 Arrows seem to work fine, so let's re-enable them 2018-04-30 17:24:07 +02:00
Sollace
e4281116cd Remove these todos because I think they've been done now 2018-04-30 17:12:08 +02:00
Sollace
6981cde884 Debug code pls 2018-04-30 12:53:08 +02:00
Sollace
d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
Sollace
d1724fa307 Rendering is super annoying, I agree >.> 2018-04-30 11:49:29 +02:00
Sollace
ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
Sollace
51e5c9ddc5 Fixed unicorns not swinging their arms when their hands are empty 2018-04-30 10:31:14 +02:00
Sollace
3a8ac047b1 Moved it up one more. That looks better. 2018-04-30 09:00:15 +02:00
Sollace
4e4b83fb30 Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot 2018-04-30 08:51:36 +02:00
Sollace
e2c94901c4 Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math. 2018-04-30 08:31:57 +02:00
Sollace
b69c365a5d Let's cut this down a bit 2018-04-29 23:40:09 +02:00
Sollace
35e9ef750b Fixed leg outset being encorrect for normal width legs 2018-04-29 23:06:34 +02:00
Sollace
0f7605edc3 Can't always rely on Minecraft.getConnection. Mojang pls 2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2 Ponies no longer float above beds when they're sleeping 2018-04-29 20:18:57 +02:00
Sollace
06c608acba Fixed Vex overlays not being aligned to its body 2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58 Shhh you saw nothing (items glow again) 2018-04-29 16:41:40 +02:00
Sollace
fd68e60923 Refactoring for refactoring's sake. I wasn't happy with how things were split up 2018-04-29 14:22:26 +02:00
Sollace
07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
Sollace
dfb338e39d Fixed snouts 2018-04-29 14:20:13 +02:00
Sollace
44ab173613 No longer used 2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5 Fixed horn glow rendering looking derped 2018-04-28 21:23:26 +02:00
Sollace
7237480d04 When you're sick and tired of staring at this unreadable code 2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe Unused import 2018-04-28 20:39:21 +02:00
Sollace
45ad30503c Okay, things are clear now. CRYSTAL CLEAR 2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
Sollace
e5a453abd0 Reformatting missed some tabs 2018-04-28 12:44:10 +02:00
Sollace
25a42908e9 Apparantly this is correct? 2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8 Copy the texture width/height with children 2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b Killjoy reminded me you can use interfaces for this 2018-04-28 12:28:45 +02:00
Sollace
2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
Sollace
52ed49defd Mobs now flap their wings when falling/flying 2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a Fix mirroring issues on villager's saddlebags, add depth to the bag's strap 2018-04-27 21:49:27 +02:00
Sollace
2e090498db Rewrite breezies (and ensure it has a head) 2018-04-27 21:48:55 +02:00
Sollace
2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
Sollace
b410b988a2 Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods). 2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6 Now that I know where this delegates, let's be consistent. 2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager 2018-04-27 19:08:23 +02:00
Sollace
235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00
Sollace
13ba3379c9 Use generics 2018-04-27 17:50:13 +02:00
Sollace
0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79 No changes, just whitespace 2018-04-27 09:48:55 +02:00
Sollace
7d8e971f03 Rename BasePonyRenderer -> AbstractPonyRenderer 2018-04-27 09:47:23 +02:00
Sollace
17624c484a Clean up elytra code 2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7 Tidy up snuzzles 2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3 More formatting 2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42 Tidy up ponytails 2018-04-26 23:53:22 +02:00
Sollace
2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
Sollace
785784b694 Move HornGlow to the correct package 2018-04-26 23:46:53 +02:00
Sollace
441fc61508 Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
16eed1e568 More codestyle 2018-04-26 22:30:17 +02:00
Sollace
ca2e5ddf46 Fixed some armour issues 2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b Added some more swing to tails 2018-04-26 18:19:25 +02:00
Sollace
d233399b68 Fixed skeleton legs not swinging 2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87 Fix errors when rendering armour 2018-04-26 17:20:40 +02:00
Sollace
2ef344d9d3 Debug 2018-04-26 17:20:22 +02:00
Sollace
618a9b78bb Rewrite wings - fix walking/interacting wing animation 2018-04-26 17:20:02 +02:00
Sollace
280013c8a4 Rewrite model code (part 1) 2018-04-26 16:01:31 +02:00
Sollace
75cb0eb6fc Rewrite the plane renderer/horn glow renderer to be more sensible 2018-04-26 16:00:01 +02:00
Sollace
d6c5e2bd0b Reimplement Daring Doo (STEVE) / Night Guard (ALEX) 2018-04-26 15:56:36 +02:00
Sollace
3dbedc3a5b This is why you test things, folks 2018-04-26 15:54:27 +02:00
Sollace
0c6e2a74ff Infinite loops are bad, mmmkay? 2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4 What time is it? Amputation time! 2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
Sollace
f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00
Sollace
403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
Sollace
5da88c8551 Wave 3, simplify trigger pixel handling 2018-04-25 13:00:18 +02:00
Sollace
52e2c84b67 Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models 2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43 Model rewrites wave 1, moved pony tails to their own class 2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5 Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies 2018-04-25 09:45:41 +02:00
Sollace
1718868ca4 Format PonyModelConstants 2018-04-24 21:35:42 +02:00
Sollace
8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
Sollace
e25326eed4 Fixed position/angle of the wings 2018-04-24 21:24:29 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6 Refactor PegasusWings 2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb Giants are now ponies 2018-04-12 16:21:19 +02:00
Sollace
e93c4784ee Build/silence warnings 2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323 Fix freezes for good. This also properly fixes network race issues. 2018-01-03 00:29:32 -05:00
Matthew Messinger
ca9743e377 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2018-01-02 00:19:28 -05:00
Matthew Messinger
18980c2ca2 First touches on multiple skin server support. 2018-01-02 00:18:50 -05:00
The_WeatherPony
fa7e4e6b60 Added Additional Races (#39)
Added Reformed Changeling, Griffin, and Hippogriff pony races for addon mods.
2017-11-27 23:28:48 -05:00
Matthew Messinger
486f787db3 Try not changing the skin server. Might improve skin loading. 2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83 Add @reason tag to getEntityTexture overwrite javadoc 2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609 Version bump 2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809 Fix skin menu not showing ponies 2017-06-16 04:07:07 -04:00
Matthew Messinger
4950ba2161 Add toString method to Pony classes. 2017-06-16 03:58:44 -04:00
Matthew Messinger
29f2f5ee58 Fix class cast exceptions
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
62e77acc38 Make Ponies and metadata immutable 2017-06-16 02:13:24 -04:00
Matthew Messinger
05483e1961 Make LayerEntityOnPonyShoulder include more entities
Includes a method for getting a possible forge layer later.
2017-06-16 02:09:49 -04:00
Matthew Messinger
8b99a03e28 Remove randomness from mobs and fix some super issues
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
52da7f800b Fix vindicator's metadata not updating, causing its held item to be misplaced 2017-06-13 05:09:55 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3 fix nullables and formatting 2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98 Add package-info files for annotations 2017-06-12 23:44:34 -04:00
Matthew Messinger
3d818cd9d2 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2017-03-28 02:08:01 -04:00
Matthew Messinger
ba5642b310 Fix modded armors.
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00
Venaf
59b39f1080 Fix for extended wing position relative to body (#27) 2017-02-14 15:12:05 -05:00
Matthew Messinger
a1cb565275 Add travis config
Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
e016f420a7 Fix block heads for humans and add support for rendering items on the head. 2016-12-29 03:09:21 -05:00
Matthew Messinger
d68b335a62 override transform in humanplayer instead of testing instanceof. 2016-12-29 03:07:43 -05:00
Matthew Messinger
f5c2fe7045 Fix capes showing while elytra is worn 2016-12-29 03:06:25 -05:00
Matthew Messinger
e87c550f2b Use an etag for caching instead of md5.
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
d5e766aaef Mobs can now wear elytras. 2016-12-26 21:15:25 -05:00
Matthew Messinger
6c0542ff89 Fix rendering issues with elytra flight 2016-12-26 20:58:21 -05:00
Matthew Messinger
80516f9068 Fix head being wrong while riding after sneaking 2016-12-26 17:38:32 -05:00
Matthew Messinger
15eccc5b99 Search the resource packs for a human texture with higher priority. 2016-12-21 04:46:16 -05:00
Matthew Messinger
886b12f157 Fix armors for non-pony textures. 2016-12-21 03:22:15 -05:00
Matthew Messinger
8971183121 Add support for uploading elytras. 2016-12-21 01:20:02 -05:00
Matthew Messinger
77b79e432c Forgot to add mixin to config. 2016-12-20 05:29:37 -05:00
Matthew Messinger
e87717387e Fix log message in PonyManager 2016-12-20 05:29:12 -05:00
Matthew Messinger
3b5b4bf011 Rename PonyArmors to be more obvious that it wraps ForgeHooks. 2016-12-20 05:28:56 -05:00
Matthew Messinger
f626345e8c Fix #16 by using a mixin on the item renderer instead of trying to recreate it myself. 2016-12-20 05:19:57 -05:00
Matthew Messinger
0cfe8fdee7 sync the armor better.
This also fixes pegasus wings while riding.
2016-12-04 02:19:37 -05:00
Matthew Messinger
0c0a42be11 Fix horns 2016-12-02 11:00:47 -05:00
Matthew Messinger
e411f6680d Make changing mob ponifications not need a restart. 2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7 Add the vex textures and add the illagers to the options. 2016-12-01 02:21:35 -05:00
Matthew Messinger
e9f04db833 Remove IPonyPart in favor of just a ModelBase. 2016-11-25 00:55:24 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11 Add the vindicator and evoker ponies 2016-11-24 02:03:40 -05:00
Matthew Messinger
8dfac7be08 Fix itemstack null checks 2016-11-22 16:20:23 -05:00
Matthew Messinger
9c7b6cd621 Simplify models a bit (TODO) 2016-11-22 16:19:18 -05:00
Matthew Messinger
945996cfa4 Update mappings 2016-11-22 16:13:24 -05:00
Matthew Messinger
bd597bbf1b Fix localizations. 2016-11-17 03:41:56 -05:00
Matthew Messinger
9fd9a1b7ec Add breezies as the vex. 2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Matthew Messinger
2245e42ad0 Initial update to 1.11. Features next. 2016-11-16 23:45:21 -05:00
Matthew Messinger
43d1edd030 Fix typo in stray resourcelocation path. (testures)
Also add metadata to setModelAttributes
2016-11-11 22:42:46 -05:00
Matthew Messinger
de518e7830 Fix dark spot on wings 2016-11-11 22:41:52 -05:00
Matthew Messinger
ab982a4125 Fix zombie_villager textures 2016-10-27 19:42:35 -04:00
Matthew Messinger
65e91b6650 Revert "Add forge dependency info" 2016-10-08 22:50:07 -04:00
Matthew Messinger
abd254170c Add forge dependency info. 2016-10-08 21:34:00 -04:00
Matthew Messinger
130c927780 Convert entity resource textures. 2016-09-07 23:53:23 -04:00
Matthew Messinger
72a6387397 Move skins to a separate resource pack. Server admins can use them if they want. 2016-09-07 23:51:59 -04:00
Matthew Messinger
4f74761163 Move custom skins into correct folder. (Maybe separate into resource pack) 2016-08-27 23:14:34 -04:00
Matthew Messinger
c219c66aef Fix issues with the skin menu.
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
79ab9d51ee development on renderers and ponies 2016-08-22 17:33:50 -04:00
Matthew Messinger
6b3cd62549 Fix pony models when using forge.
Closes #15

Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
ffb39c2269 Add stray overlay texture and fix a small bug with planerenderer 2016-07-13 22:57:11 -04:00
Matthew Messinger
453b5e2156 Fix #10 sleeping ponies.
I swear I didn't creep on anypony to debug this.
2016-07-09 23:57:05 -04:00
Matthew Messinger
289f00bd6f Add a few more checks for flying skills (no more flying mud ponies) 2016-07-08 02:27:45 -04:00
Matthew Messinger
fded14ad6d fix #9 blocking with magic 2016-07-08 01:59:34 -04:00
Matthew Messinger
45ddc6baca update to 1.10.2
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
6645410497 Update to 1.10 2016-06-19 15:46:37 -04:00
Matthew Messinger
81d6616e19 Fix the motion angles for other players. 2016-06-14 21:56:54 -04:00
Matthew Messinger
8d296149af Add some angle flight. Fully enabled while flying. Only when falling otherwise. 2016-06-14 21:37:41 -04:00
Matthew Messinger
f8bdd14322 Fix bow and arrows in offhand. 2016-06-12 14:19:17 -04:00
Ha3
69f369a957 Fix awkward walking animation when dual-wielding
This commit fixes the awkward situation where running while dual-wielding
causes the pony to appear to be sliding on their front hooves.

When the player is holding two items (non-blocking) while not flying, the
forehooves animation is now blended with the player speed. As the player
reaches walking speed, the "decreased" arm movement (less pendulum
rotation) is cancelled, causing the animation to appear as if the pony is not
holding any items.

When the player is not moving, or is flying, the original animation is preserved
(arms are leaning forward), even if the player is holding two items.
2016-06-10 01:03:44 +02:00
Matthew Messinger
56bd748a16 Fix sneaking legs 2016-06-08 19:42:43 -04:00
Matthew Messinger
40d8ba6704 Fix arrows with humans. 2016-05-29 23:59:43 -04:00
Matthew Messinger
4fb4a63f65 Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
0ee3250930 Fix skeleton bow aiming (and maybe other mobs) 2016-05-20 16:39:50 -04:00
Matthew Messinger
379388bb3f Prevent wings from being considered for arrows. 2016-05-20 16:39:50 -04:00
Matthew Messinger
8fe82a826f Tweak a few animations 2016-05-20 16:39:49 -04:00
Matthew Messinger
16fd7ef973 Fix crash that somehow happened. 2016-05-20 16:39:48 -04:00
Matthew Messinger
adb2bad0ad Fix some language encoding 2016-05-20 16:39:47 -04:00
Matthew Messinger
5d763da488 Color selection works now 2016-05-20 16:39:46 -04:00
Matthew Messinger
4f73a60676 Fix skeleton bow aiming and arm rendering 2016-05-20 16:39:45 -04:00
Matthew Messinger
566bdce0a9 Make arms stretch out when elytra flying
# Conflicts:
#	src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java

# Conflicts:
#	src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java
2016-05-20 16:39:44 -04:00
Matthew Messinger
f9ebdd8867 Finish up metadata overrides.
+ Bug fixes
2016-05-20 16:38:53 -04:00
Matthew Messinger
d1662e8dc4 Basic support for changing skin meta. WIP 2016-05-20 16:21:14 -04:00
Matthew Messinger
4c2e661d99 Quick update to 1.9.4 2016-05-20 16:21:13 -04:00
Matthew Messinger
d818570012 Changes to the litemod.json 2016-05-20 16:14:11 -04:00
Matthew Messinger
b1ae2daf44 Add some more 1.9 functionality (left arm, shields, elytra) 2016-05-20 16:13:33 -04:00
Matthew Messinger
ce71badc7a Fix held item glow 2016-05-20 16:13:32 -04:00
Matthew Messinger
2d89d407f5 It compiles 2016-05-20 16:13:28 -04:00
Matthew Messinger
bb5c99d5c7 add mixin annotation processor to eclipse 2016-04-13 21:05:51 -04:00
Matthew Messinger
9b437ca587 Fix lots of model animation errors. 2016-04-09 02:24:15 -04:00
Matthew Messinger
53eaa3c40e Fix pig zombies not being earth ponies. 2016-04-08 21:40:08 -04:00
Matthew Messinger
08728bc5c7 Fix arrows 2016-04-08 21:39:52 -04:00
Matthew Messinger
2a99758a57 Fix pony sizes. Oops 2016-04-06 23:49:28 -04:00
Matthew Messinger
6b821a5804 Fix the skin converter for the wings. 2016-04-06 23:16:50 -04:00
Matthew Messinger
64b578bc70 Add missing Override's 2016-04-06 22:13:05 -04:00
Matthew Messinger
1d5e22040b Fix some issues when riding. 2016-04-03 01:05:31 -04:00
Matthew Messinger
8bec6f5b85 Fix left armwear being offset. 2016-04-02 22:57:32 -04:00
Matthew Messinger
f3a1c59a77 Workaround for mixin bug 2016-04-02 22:56:57 -04:00
Matthew Messinger
5f2da86116 update villager textures 2016-04-02 22:54:08 -04:00
Matthew Messinger
e18fd90c22 Fix wing textures 2016-03-16 00:41:42 -04:00
Matthew Messinger
5976606846 Fix descriptions 2016-03-16 00:40:27 -04:00
Matthew Messinger
1d40648e47 Fix some things 2016-03-09 17:07:40 -05:00
Matthew Messinger
10c4514492 Revert "Add some model children. May be buggy"
This reverts commit 57404a01cf.
2016-03-09 17:05:14 -05:00
Matthew Messinger
57404a01cf Add some model children. May be buggy 2016-03-08 22:00:28 -05:00
Matthew Messinger
c8aa2176a2 Move IRenderPony into its own package. It is a duck after all 2016-03-04 23:55:42 -05:00
Matthew Messinger
63a6ea9dc5 Remove AniParams. 2016-03-04 23:54:50 -05:00
Matthew Messinger
0ce565233c Make PlaneRenderer extend ModelRenderer 2016-03-04 23:53:35 -05:00
Matthew Messinger
53be604f85 Initial update for 1.8.9
- liteloader doesn't work yet so can't test.
2016-03-01 00:33:09 -05:00
Matthew Messinger
4f448be9b6 Fix some rendering and rotations 2016-02-29 23:42:22 -05:00
Matthew Messinger
daa00a044b prep for skin metadata
Other cleanup
2016-02-29 23:41:02 -05:00
Matthew Messinger
1a7860ff69 Fix glitches with humans
Fix settings not loading.
2016-01-28 22:11:11 -05:00
Matthew Messinger
aa9cd16293 Add support for model types. Still needs server support
Add back capes
2016-01-28 22:10:28 -05:00
Matthew Messinger
429266b971 Remove some debug code that caused a memory leak.
Also prevent the leak from happening in the future.
2016-01-27 23:26:12 -05:00
Matthew Messinger
9e86a57360 Some cleanup. 2016-01-26 17:32:53 -05:00
Matthew Messinger
4b61d9c0ad Fix arm waving (again) 2016-01-26 16:43:39 -05:00
Matthew Messinger
1b9989164d Make LiteMod class a wrapper. 2016-01-26 03:20:39 -05:00
Matthew Messinger
d6f346eff9 Add sitting animation. Also fix armor 2016-01-26 03:20:12 -05:00
Matthew Messinger
e5559a5854 Fix held items being off when a filly
Move the forge model compat up
2016-01-26 03:18:44 -05:00
Matthew Messinger
4c6c644f6b Fix some mixins 2016-01-26 03:17:08 -05:00
Matthew Messinger
90352517d4 Remove voxelcommon 2016-01-26 03:16:11 -05:00
Matthew Messinger
45f408cf1b Port hdskins to mixins.
Other changes to HDSkinManager
Allow hd skins to be toggled on demand
Support small arms.
2016-01-19 00:34:07 -05:00
Matthew Messinger
15ce8e7ed0 Port to Mixin 2016-01-15 02:59:50 -05:00
Matthew Messinger
b4148959f7 Fix armors again 2016-01-13 21:00:07 -05:00
Matthew Messinger
8feb98a756 Fix mob armor being messed up 2015-12-28 20:52:58 -05:00
Matthew Messinger
99401877e1 Add separate left wing texture right below current texture 2015-12-28 20:20:07 -05:00
Matthew Messinger
69d1f76ada Rename some things. 2015-12-15 23:29:47 -05:00
Matthew Messinger
8dea16d563 Add some more randomness to mobs, finish villagers.
Fix skeleton rendering
2015-12-15 22:26:17 -05:00
Matthew Messinger
5a2c7cce85 Fix broken size config 2015-12-15 00:57:51 -05:00
Matthew Messinger
f8cc7d3268 Fix armor 2015-12-15 00:51:31 -05:00
Matthew Messinger
9dd9384d77 Split the mob rendering apart into their own classes.
Add some randomness for mob metadata.
2015-12-15 00:32:57 -05:00
Matthew Messinger
e8021bc2fd Add model parts. Various improvements and removing of dead or obsolete classes/methods 2015-12-14 03:29:10 -05:00
Matthew Messinger
cbe19c4732 don't desaturate the colors. 2015-12-13 03:30:27 -05:00
Matthew Messinger
22d2c18e79 More work on item glow 2015-12-12 04:24:38 -05:00
Matthew Messinger
c8bdab408c Fix meta detection 2015-12-11 23:17:04 -05:00
Matthew Messinger
b04468266c Move into different sourcesets. 2015-12-09 16:05:21 -05:00
Matthew Messinger
674a02f1c9 Update all the skin resources to new format. No more 64x32 mob texures. 2015-12-09 01:01:34 -05:00
Matthew Messinger
6b8976c414 Bind skin when drawing arm in first person 2015-12-08 22:16:22 -05:00
Matthew Messinger
423064c504 Refactor skin meta and general cleanup. 2015-12-08 22:14:42 -05:00
Matthew Messinger
78d0052464 move the common package into forge. It's forge related after all. 2015-12-08 17:28:34 -05:00
Matthew Messinger
e668578771 Reimplement item glow 2015-12-08 16:53:47 -05:00
Matthew Messinger
903cb3a5eb merge common with root 2015-12-08 16:53:08 -05:00
Matthew Messinger
778630c6b5 Improve armor layer. Should support modded armor now.
pony armor textures go in modid:textures/entity/armor/custom_armor_1_pony.png
2015-11-17 00:21:53 -05:00
Matthew Messinger
f0509fbb28 Multi-project 2015-11-17 00:19:58 -05:00
Matthew Messinger
f438369f51 Make settings use Exposable, remove singleton of PonyManager 2015-11-17 00:17:35 -05:00
Matthew Messinger
9e707e4af9 Fix hd skins a bit more 2015-11-17 00:10:21 -05:00
Matthew Messinger
2a37a69f60 Fix neck texture 2015-11-17 00:09:38 -05:00
Matthew Messinger
2f01397d5e Change package 2015-11-17 00:09:04 -05:00
Matthew Messinger
0734ac963d Update to fg2 2015-10-06 18:42:46 -04:00
Matthew Messinger
667ab41d24 Some more cleanup. 2015-09-01 22:18:45 -04:00
Matthew Messinger
3f1e6a84f4 Fix human arm when sneaking 2015-08-17 02:20:31 -04:00
Matthew Messinger
e844b6105c Add translations for pony level 2015-08-17 01:54:56 -04:00
Matthew Messinger
50b0b668c7 Fix arm swinging with human's 2015-08-17 01:51:02 -04:00
Matthew Messinger
5895579412 Fix cape and arm texture. 2015-08-14 23:32:22 -04:00
Matthew Messinger
cfb94ae950 Brush pony 2015-08-14 23:25:40 -04:00
Matthew Messinger
3405dc2843 Fix unicorn nametags being black when an item is held.
Removed some code, reimplement sometime.
2015-08-13 00:49:28 -04:00
Matthew Messinger
48fce4e3b1 Fix guiskins constantly updating 2015-08-12 22:41:51 -04:00
Matthew Messinger
f1048026b3 Add translations, fix some rendering in guiskins and make it modular 2015-08-12 20:03:54 -04:00
Matthew Messinger
a49bae5b3b add some cape support, fully move item rendering into layers 2015-08-12 18:22:21 -04:00