Sollace
6cc976f1f8
Handle file drop events directly into the client
2018-06-07 19:56:34 +02:00
Sollace
f39d55826c
Derpiderderderp
2018-06-06 21:49:12 +02:00
Sollace
b5d8492b31
Cache bust misbehaving servers
2018-06-06 21:05:38 +02:00
Sollace
eba8589963
Add protocol to the minelp server urls
2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6
HDSkins has player data loaded when fetching a pony.
2018-06-06 20:02:26 +02:00
Sollace
44e38c0329
Fixed GLContext is not defined.
2018-06-06 19:51:56 +02:00
Sollace
0710d51b23
Properly delete both mojang's and _our_ skin cache
2018-06-06 19:28:53 +02:00
Sollace
3ea22fd67c
Implement saddlebags as a separate component with more interesting animations
2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e
Resolve naming clash between IModelPart and ModelRenderer
2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba
Better barrel roles! This should be less likely to break on diagonals.
2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05
Pegasus wings flap slower when underwater
2018-06-03 22:23:32 +02:00
Sollace
b879c979ce
Typo
2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2
Multiply, not divide (0.2 / 5 == 0.04)
2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31
Apply the same amount of waggle to saddlebags as is applied to the body
2018-06-03 19:34:32 +02:00
Sollace
f584f40826
Fixed transforms on villagers' bits
2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395
Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render
2018-06-03 17:47:21 +02:00
Sollace
979782c8f8
guess ponies still have to block with a bow, even if their arms bust through the front...
2018-06-03 17:30:53 +02:00
Sollace
32df82ba77
Skeletons should now hold their items correctly
2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9
Fixed more wonkyness and inconsistency between players and mobs
2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c
Fix leg wonkyness in general
2018-06-03 16:38:03 +02:00
Sollace
086ff5a677
Fixed UI thread not being updated with new file drops
2018-06-03 14:28:59 +02:00
Sollace
51dc230d1a
Fix alignment of held shields and blocking
2018-06-03 13:23:27 +02:00
Sollace
28274b76fd
Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client
2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d
Translate everypony down so they don't float
2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301
Center and align players and mobs to the same position whilst riding
2018-06-02 23:27:59 +02:00
Sollace
04d2dac5e8
Add the missing wing for priest villagers. Fixes #62
2018-06-02 20:22:56 +02:00
Sollace
86fe40f48f
Unmirror wings. Fixes #63
2018-06-02 20:15:42 +02:00
Sollace
8d992a5361
Fixed the tops and bottoms of saddlebags being flipped
2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d
Fixed swinging animation not playing for horny ponies
2018-06-02 20:05:22 +02:00
Sollace
12600fff3d
Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future)
2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37
Fixed snouts not following the snuzzles config option
2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9
Fixed mixin error
2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba
Fix merge conflicts
2018-06-02 18:05:33 +02:00
Sollace
9899a01aae
Correct translation strings for zombie pigmen. You should've named your config variable correctly.
2018-06-02 17:54:46 +02:00
Sollace
bc65369964
Reorganise how settings work, and renderers change immediately when you toggle an option
2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc
Docs!
2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e
Fixed buttons triggering their actions twice on the Liteloader pane
2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0
Rewrite the settings gui and add it to the liteloader panel
2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
...
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
...
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
PolyacovYury
8a8feb5b2d
Fixed typo in Content-Type request
2018-06-02 16:01:08 +03:00
Sollace
28fce6ef5d
Cut all of the extra code from armour
2018-06-02 13:35:28 +02:00
Sollace
36d6f421a9
Fix character encoding (dammit PinkishPie, ANSI is not okay)
2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d
Added "ponify guardians" to the cluster
2018-05-27 12:36:53 +02:00
Sollace
362f17ea49
Added unicorn models to all the stuffs
2018-05-27 12:36:52 +02:00
Sollace
76044f17e6
Fix some errors with the seapony texture
2018-05-27 12:36:52 +02:00
Sollace
93ec981628
Guardians are now seaponies!
2018-05-27 12:36:47 +02:00
Sollace
cc6dfaf772
Texture for the seapony
2018-05-27 12:35:39 +02:00
Sollace
8e1fb834f7
(From the capes branch) Let's be a bit more sensible about flying
2018-05-27 12:35:38 +02:00
Sollace
72b3bce950
Added Modelseapony (I will make sure this works later)
2018-05-27 12:35:38 +02:00
Sollace
5686608969
Decompose ModelAlicorn into its constituents
2018-05-27 12:35:37 +02:00
Sollace
3da7853265
Added zebras and finished witches
2018-05-27 12:35:37 +02:00
Sollace
7af76994ec
Fix texture alignment on saddlebags
2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf
First person magic ( #56 )
...
* Unicorns now levitate their items in first person
* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526
Rewrite strafing (again) ( #55 )
2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22
Scaling fix ( #53 )
...
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9
Fix some errors in the ForgeProxy docs
2018-05-06 13:39:26 +02:00
Sollace
22fe541760
Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it.
2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd
Rewrite strafing to not use a mixin
2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f
I really hate these stupid package-info files...
2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc
Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature)
2018-05-01 21:30:10 +02:00
Sollace
a639afea59
Moved render logic out of the entity mixin even though it's actually entity logic.
2018-05-01 21:29:16 +02:00
Sollace
7e183e3247
Bleh
2018-05-01 19:43:39 +02:00
Sollace
2325bf162d
metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony));
2018-05-01 19:37:45 +02:00
Sollace
9f429415b5
Eclipse pls, I told you to use spaces
2018-05-01 19:37:45 +02:00
Sollace
1f68025252
Cleaned up MixinRenderManager and made KillJoy happy
...
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350
One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
2018-05-01 12:38:13 +02:00
Sollace
4513f1c443
Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw
2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6
Arrows seem to work fine, so let's re-enable them
2018-04-30 17:24:07 +02:00
Sollace
e4281116cd
Remove these todos because I think they've been done now
2018-04-30 17:12:08 +02:00
Sollace
6981cde884
Debug code pls
2018-04-30 12:53:08 +02:00
Sollace
d23c3f23fa
This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen
2018-04-30 11:50:03 +02:00
Sollace
d1724fa307
Rendering is super annoying, I agree >.>
2018-04-30 11:49:29 +02:00
Sollace
ab8ab99bd5
Fixed rendering issues where the skin upload renders with the wrong model
2018-04-30 11:48:35 +02:00
Sollace
51e5c9ddc5
Fixed unicorns not swinging their arms when their hands are empty
2018-04-30 10:31:14 +02:00
Sollace
3a8ac047b1
Moved it up one more. That looks better.
2018-04-30 09:00:15 +02:00
Sollace
4e4b83fb30
Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot
2018-04-30 08:51:36 +02:00
Sollace
e2c94901c4
Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math.
2018-04-30 08:31:57 +02:00
Sollace
b69c365a5d
Let's cut this down a bit
2018-04-29 23:40:09 +02:00
Sollace
35e9ef750b
Fixed leg outset being encorrect for normal width legs
2018-04-29 23:06:34 +02:00
Sollace
0f7605edc3
Can't always rely on Minecraft.getConnection. Mojang pls
2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2
Ponies no longer float above beds when they're sleeping
2018-04-29 20:18:57 +02:00
Sollace
06c608acba
Fixed Vex overlays not being aligned to its body
2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88
Fixed various leg alignment issues (may break resourcepacks)
...
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58
Shhh you saw nothing (items glow again)
2018-04-29 16:41:40 +02:00
Sollace
fd68e60923
Refactoring for refactoring's sake. I wasn't happy with how things were split up
2018-04-29 14:22:26 +02:00
Sollace
07f1dfb60b
Fixed smith pony displaying the wrong snout
2018-04-29 14:20:30 +02:00
Sollace
dfb338e39d
Fixed snouts
2018-04-29 14:20:13 +02:00
Sollace
44ab173613
No longer used
2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9
Move some things for consistency
2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01
Added a model for witches (current texture is a placeholder until we can get Zebras)
2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a
Zombie villagers will render with saddlebags and all the other stuff normal villagers do
2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5
Fixed horn glow rendering looking derped
2018-04-28 21:23:26 +02:00
Sollace
7237480d04
When you're sick and tired of staring at this unreadable code
2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe
Unused import
2018-04-28 20:39:21 +02:00
Sollace
45ad30503c
Okay, things are clear now. CRYSTAL CLEAR
2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f
Snippity snippity. That should fix horn glows
2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302
Break ModelPlayerPony into each different race
2018-04-28 16:39:32 +02:00
Sollace
6335e206d9
Sneaky buggers
2018-04-28 12:48:51 +02:00
Sollace
e5a453abd0
Reformatting missed some tabs
2018-04-28 12:44:10 +02:00
Sollace
25a42908e9
Apparantly this is correct?
2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8
Copy the texture width/height with children
2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b
Killjoy reminded me you can use interfaces for this
2018-04-28 12:28:45 +02:00
Sollace
2dfe647165
All four legs are now thin, update the ALEX skin to have thin legs
2018-04-27 23:23:47 +02:00
Sollace
52ed49defd
Mobs now flap their wings when falling/flying
2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a
Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
2018-04-27 21:49:27 +02:00
Sollace
2e090498db
Rewrite breezies (and ensure it has a head)
2018-04-27 21:48:55 +02:00
Sollace
2b154d2441
Some more tidying up
2018-04-27 20:37:54 +02:00
Sollace
b410b988a2
Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6
Now that I know where this delegates, let's be consistent.
2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f
Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
2018-04-27 19:08:23 +02:00
Sollace
235494cd6c
Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1
Rename 'translateToHand' to better reflect what it does
2018-04-27 17:55:30 +02:00
Sollace
13ba3379c9
Use generics
2018-04-27 17:50:13 +02:00
Sollace
0e0ee17f46
Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79
No changes, just whitespace
2018-04-27 09:48:55 +02:00
Sollace
7d8e971f03
Rename BasePonyRenderer -> AbstractPonyRenderer
2018-04-27 09:47:23 +02:00
Sollace
17624c484a
Clean up elytra code
2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7
Tidy up snuzzles
2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3
More formatting
2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42
Tidy up ponytails
2018-04-26 23:53:22 +02:00
Sollace
2ad7119723
Yet more codestyle!
2018-04-26 23:53:03 +02:00
Sollace
785784b694
Move HornGlow to the correct package
2018-04-26 23:46:53 +02:00
Sollace
441fc61508
Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
...
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
16eed1e568
More codestyle
2018-04-26 22:30:17 +02:00
Sollace
ca2e5ddf46
Fixed some armour issues
2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b
Added some more swing to tails
2018-04-26 18:19:25 +02:00
Sollace
d233399b68
Fixed skeleton legs not swinging
2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87
Fix errors when rendering armour
2018-04-26 17:20:40 +02:00
Sollace
2ef344d9d3
Debug
2018-04-26 17:20:22 +02:00
Sollace
618a9b78bb
Rewrite wings - fix walking/interacting wing animation
2018-04-26 17:20:02 +02:00
Sollace
280013c8a4
Rewrite model code (part 1)
2018-04-26 16:01:31 +02:00
Sollace
75cb0eb6fc
Rewrite the plane renderer/horn glow renderer to be more sensible
2018-04-26 16:00:01 +02:00
Sollace
d6c5e2bd0b
Reimplement Daring Doo (STEVE) / Night Guard (ALEX)
2018-04-26 15:56:36 +02:00
Sollace
3dbedc3a5b
This is why you test things, folks
2018-04-26 15:54:27 +02:00
Sollace
0c6e2a74ff
Infinite loops are bad, mmmkay?
2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4
What time is it? Amputation time!
2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0
Code stylee, documentation, fixed leg alignment
2018-04-25 21:29:49 +02:00
Sollace
f151b31597
Clean up armor/armour, clean up villager models, more package changes
2018-04-25 16:40:47 +02:00
Sollace
403c195007
Time to tackle packages (phase 1: separate the data from all the other carp)
2018-04-25 13:02:10 +02:00
Sollace
5da88c8551
Wave 3, simplify trigger pixel handling
2018-04-25 13:00:18 +02:00
Sollace
52e2c84b67
Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models
2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43
Model rewrites wave 1, moved pony tails to their own class
2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5
Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies
2018-04-25 09:45:41 +02:00
Sollace
1718868ca4
Format PonyModelConstants
2018-04-24 21:35:42 +02:00
Sollace
8895d52fe1
Fixed various bugs with the new renderer / added a flying-strafing animation
2018-04-24 21:25:30 +02:00
Sollace
e25326eed4
Fixed position/angle of the wings
2018-04-24 21:24:29 +02:00
Sollace
0657a03703
Models now work again
2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6
Refactor PegasusWings
2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2
* Move player rendering to make use of the build in skinMap
...
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00