Remove unused constants

This commit is contained in:
Sollace 2018-06-22 17:58:18 +02:00
parent 16634d9957
commit f9dba78570
3 changed files with 7 additions and 14 deletions

View file

@ -583,7 +583,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
float rarmY = getArmRotationY(); float rarmY = getArmRotationY();
float armX = THIRDP_ARM_CENTRE_X; float armX = THIRDP_ARM_CENTRE_X;
float armY = THIRDP_ARM_CENTRE_Y - 6; float armY = THIRDP_ARM_CENTRE_Y;
float armZ = BODY_CENTRE_Z / 2 - 1 - armDepth; float armZ = BODY_CENTRE_Z / 2 - 1 - armDepth;
bipedLeftArm .addBox(armX, armY, armZ, armWidth, 12, armDepth, stretch); bipedLeftArm .addBox(armX, armY, armZ, armWidth, 12, armDepth, stretch);

View file

@ -25,12 +25,6 @@ public final class PonyModelConstants {
BODY_RP_Z_SNEAK = -4, BODY_RP_Z_SNEAK = -4,
BODY_RP_Z_RIDING = 4, BODY_RP_Z_RIDING = 4,
EXT_WING_ROTATE_ANGLE_X = 2.5F,
FIRSTP_ARM_CENTRE_X = -1,
FIRSTP_ARM_CENTRE_Y = 4,
FIRSTP_ARM_CENTRE_Z = 0,
FRONT_LEG_RP_Y_NOTSNEAK = 8, FRONT_LEG_RP_Y_NOTSNEAK = 8,
FRONT_LEG_RP_Y_SNEAK = 8, FRONT_LEG_RP_Y_SNEAK = 8,
@ -64,9 +58,11 @@ public final class PonyModelConstants {
TAIL_RP_Z_NOTSNEAK = 14, TAIL_RP_Z_NOTSNEAK = 14,
TAIL_RP_Z_SNEAK = 15, TAIL_RP_Z_SNEAK = 15,
FIRSTP_ARM_CENTRE_X = -3,
THIRDP_ARM_CENTRE_X = 0, THIRDP_ARM_CENTRE_X = 0,
THIRDP_ARM_CENTRE_Y = 10, THIRDP_ARM_CENTRE_Y = 4,
THIRDP_ARM_CENTRE_Z = 0, THIRDP_ARM_CENTRE_Z = -1,
WING_FOLDED_RP_Y = 13, WING_FOLDED_RP_Y = 13,
WING_FOLDED_RP_Z = -3, WING_FOLDED_RP_Z = -3,

View file

@ -152,10 +152,7 @@ public class ModelUnicorn extends ModelEarthPony implements IModelUnicorn {
unicornArmLeft = new PonyRenderer(this, 40, 32).size(64, 64); unicornArmLeft = new PonyRenderer(this, 40, 32).size(64, 64);
unicornArmRight = new PonyRenderer(this, 40, 32).size(64, 64); unicornArmRight = new PonyRenderer(this, 40, 32).size(64, 64);
float armY = THIRDP_ARM_CENTRE_Y - 6; unicornArmLeft .box(FIRSTP_ARM_CENTRE_X, THIRDP_ARM_CENTRE_Y, THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + .25F).around(5, yOffset + 2, 0);
float armZ = THIRDP_ARM_CENTRE_Z - 2; unicornArmRight.box(FIRSTP_ARM_CENTRE_X, THIRDP_ARM_CENTRE_Y, THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + .25F).around(-5, yOffset + 2, 0);
unicornArmLeft .box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(5, yOffset + 2, 0);
unicornArmRight.box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(-5, yOffset + 2, 0);
} }
} }