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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-23 12:58:01 +01:00
Fixed skulls not always rendering with magic effects
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parent
232089bfad
commit
d08c43ffba
5 changed files with 34 additions and 8 deletions
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@ -0,0 +1,25 @@
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package com.minelittlepony.mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.minelittlepony.render.PonySkullRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager.DestFactor;
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import net.minecraft.client.renderer.GlStateManager.SourceFactor;
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@Mixin(GlStateManager.class)
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public abstract class MixinGlStateManager {
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@Inject(method = "enableBlendProfile(Lnet/minecraft/client/renderer/GlStateManager$Profile;)V", at = @At("HEAD"), cancellable = true)
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private static void enableBlendProfile(GlStateManager.Profile profile, CallbackInfo info) {
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if (profile == GlStateManager.Profile.PLAYER_SKIN && PonySkullRenderer.ponyInstance.usesTransparency()) {
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GlStateManager.enableBlend();
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GlStateManager.tryBlendFuncSeparate(SourceFactor.CONSTANT_COLOR, DestFactor.ONE, SourceFactor.ONE, DestFactor.ZERO);
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info.cancel();
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}
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}
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}
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@ -35,6 +35,7 @@ public class LevitatingItemRenderer {
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RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
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RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
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((IRenderItem) renderItem).useTransparency(true);
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((IRenderItem) renderItem).useTransparency(true);
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PonySkullRenderer.ponyInstance.useTransparency(true);
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scale(1.1, 1.1, 1.1);
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scale(1.1, 1.1, 1.1);
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@ -44,6 +45,7 @@ public class LevitatingItemRenderer {
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renderItem.renderItem(drop, entity, transform, hand == EnumHandSide.LEFT);
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renderItem.renderItem(drop, entity, transform, hand == EnumHandSide.LEFT);
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((IRenderItem) renderItem).useTransparency(false);
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((IRenderItem) renderItem).useTransparency(false);
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PonySkullRenderer.ponyInstance.useTransparency(false);
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unsetColor();
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unsetColor();
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enableLighting();
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enableLighting();
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popMatrix();
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popMatrix();
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@ -139,6 +139,10 @@ public class PonySkullRenderer extends TileEntitySkullRenderer implements IRende
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transparency = use;
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transparency = use;
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}
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}
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public boolean usesTransparency() {
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return transparency;
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}
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/**
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/**
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* A skull, just a skull.
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* A skull, just a skull.
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*
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*
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@ -18,8 +18,6 @@ import com.voxelmodpack.hdskins.HDSkinManager;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager.DestFactor;
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import net.minecraft.client.renderer.GlStateManager.SourceFactor;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.resources.DefaultPlayerSkin;
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import net.minecraft.client.resources.DefaultPlayerSkin;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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@ -39,11 +37,7 @@ public class RenderPonyPlayer extends RenderPonyBase {
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@Override
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@Override
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public void preRender(boolean transparency) {
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public void preRender(boolean transparency) {
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if (transparency) {
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GlStateManager.enableBlendProfile(GlStateManager.Profile.PLAYER_SKIN);
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GlStateManager.tryBlendFuncSeparate(SourceFactor.CONSTANT_COLOR, DestFactor.ONE, SourceFactor.ONE, DestFactor.ZERO);
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} else {
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GlStateManager.enableBlendProfile(GlStateManager.Profile.PLAYER_SKIN);
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}
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}
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}
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@Override
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@Override
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@ -9,6 +9,7 @@
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"MixinNetworkPlayerInfo",
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"MixinNetworkPlayerInfo",
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"MixinRenderItem",
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"MixinRenderItem",
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"MixinItemRenderer",
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"MixinItemRenderer",
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"MixinRenderManager"
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"MixinRenderManager",
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"MixinGlStateManager"
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]
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]
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}
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}
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