Fix z-fighting on pony heads

This commit is contained in:
Sollace 2018-09-09 19:43:54 +02:00
parent a919c76638
commit c120207b2f

View file

@ -28,8 +28,8 @@ public class ModelPonyHead extends ModelHumanoidHead implements ICapitated {
snout.init(0, 0); snout.init(0, 0);
ears = new PonyRenderer(this, 0, 0).offset(0, -3, 2).around(0, 0, -2) ears = new PonyRenderer(this, 0, 0).offset(0, -3, 2).around(0, 0, -2)
.tex(12, 16).box(-4, -6, 1, 2, 2, 2, 0) .tex(12, 16).box(-3.999F, -6, 1, 2, 2, 2, 0)
.flip().box( 2, -6, 1, 2, 2, 2, 0); .flip().box( 1.999F, -6, 1, 2, 2, 2, 0);
skeletonHead.addChild(ears); skeletonHead.addChild(ears);
} }