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Fix z-fighting on pony heads
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1 changed files with 2 additions and 2 deletions
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@ -28,8 +28,8 @@ public class ModelPonyHead extends ModelHumanoidHead implements ICapitated {
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snout.init(0, 0);
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snout.init(0, 0);
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ears = new PonyRenderer(this, 0, 0).offset(0, -3, 2).around(0, 0, -2)
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ears = new PonyRenderer(this, 0, 0).offset(0, -3, 2).around(0, 0, -2)
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.tex(12, 16).box(-4, -6, 1, 2, 2, 2, 0)
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.tex(12, 16).box(-3.999F, -6, 1, 2, 2, 2, 0)
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.flip().box( 2, -6, 1, 2, 2, 2, 0);
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.flip().box( 1.999F, -6, 1, 2, 2, 2, 0);
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skeletonHead.addChild(ears);
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skeletonHead.addChild(ears);
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}
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}
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