From 7ad3ab236a26945f1d5227eede10fae9426423d4 Mon Sep 17 00:00:00 2001 From: Sollace Date: Fri, 9 Feb 2024 19:24:49 +0000 Subject: [PATCH] Increase time required before a pony will lie down --- src/main/java/com/minelittlepony/api/model/ModelAttributes.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/minelittlepony/api/model/ModelAttributes.java b/src/main/java/com/minelittlepony/api/model/ModelAttributes.java index 6fa8304d..6d3dd29d 100644 --- a/src/main/java/com/minelittlepony/api/model/ModelAttributes.java +++ b/src/main/java/com/minelittlepony/api/model/ModelAttributes.java @@ -154,7 +154,7 @@ public class ModelAttributes { isLyingDown = isSleeping; if (entity instanceof PlayerEntity) { boolean moving = entity.getVelocity().multiply(1, 0, 1).length() == 0 && entity.isSneaking(); - isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 10) >= 9; + isLyingDown |= getMainInterpolator().interpolate("lyingDown", moving ? 10 : 0, 200) >= 9; } isCrouching = !isLyingDown && !isSitting && mode == Mode.THIRD_PERSON && PonyPosture.isCrouching(pony, entity);