From 7a1b77ccdff596eea98e396a3f9b2e9cc12f3207 Mon Sep 17 00:00:00 2001 From: Sollace Date: Fri, 12 Oct 2018 13:39:36 +0200 Subject: [PATCH] Added a ctrl+toggle for the jumping and sneaking actions on the skins gui --- .../voxelmodpack/hdskins/gui/GuiSkins.java | 68 ++++++++++++++++--- .../com/voxelmodpack/hdskins/util/Edge.java | 32 +++++++++ 2 files changed, 92 insertions(+), 8 deletions(-) create mode 100644 src/hdskins/java/com/voxelmodpack/hdskins/util/Edge.java diff --git a/src/hdskins/java/com/voxelmodpack/hdskins/gui/GuiSkins.java b/src/hdskins/java/com/voxelmodpack/hdskins/gui/GuiSkins.java index fba4c62a..f5413f3f 100644 --- a/src/hdskins/java/com/voxelmodpack/hdskins/gui/GuiSkins.java +++ b/src/hdskins/java/com/voxelmodpack/hdskins/gui/GuiSkins.java @@ -13,6 +13,7 @@ import com.voxelmodpack.hdskins.SkinUploader.ISkinUploadHandler; import com.voxelmodpack.hdskins.server.SkinServer; import com.voxelmodpack.hdskins.upload.GLWindow; import com.voxelmodpack.hdskins.util.CallableFutures; +import com.voxelmodpack.hdskins.util.Edge; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; @@ -59,11 +60,33 @@ public class GuiSkins extends GameGui implements ISkinUploadHandler { private int lastMouseX = 0; + private boolean jumpState = false; + private boolean sneakState = false; + protected final SkinUploader uploader; protected final SkinChooser chooser; protected final CubeMap panorama; + private final Edge ctrlKey = new Edge(this::ctrlToggled) { + @Override + protected boolean nextState() { + return Keyboard.isKeyDown(Keyboard.KEY_FUNCTION) || Keyboard.isKeyDown(Keyboard.KEY_LCONTROL); + } + }; + private final Edge jumpKey = new Edge(this::jumpToggled) { + @Override + protected boolean nextState() { + return Keyboard.isKeyDown(Keyboard.KEY_SPACE); + } + }; + private final Edge sneakKey = new Edge(this::sneakToggled) { + @Override + protected boolean nextState() { + return Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT); + } + }; + public GuiSkins(List servers) { mc = Minecraft.getMinecraft(); GameProfile profile = mc.getSession().getProfile(); @@ -254,16 +277,45 @@ public class GuiSkins extends GameGui implements ISkinUploadHandler { } } + private void jumpToggled(boolean jumping) { + if (jumping && ctrlKey.getState()) { + jumpState = !jumpState; + } + + jumping |= jumpState; + + localPlayer.setJumping(jumping); + remotePlayer.setJumping(jumping); + } + + private void sneakToggled(boolean sneaking) { + if (sneaking && ctrlKey.getState()) { + sneakState = !sneakState; + } + + sneaking |= sneakState; + + localPlayer.setSneaking(sneaking); + remotePlayer.setSneaking(sneaking); + } + + private void ctrlToggled(boolean ctrl) { + if (ctrl) { + if (sneakKey.getState()) { + sneakState = !sneakState; + } + + if (jumpKey.getState()) { + jumpState = !jumpState; + } + } + } + @Override protected void drawContents(int mouseX, int mouseY, float partialTick) { - boolean sneak = Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT); - - localPlayer.setSneaking(sneak); - remotePlayer.setSneaking(sneak); - - boolean jump = Keyboard.isKeyDown(Keyboard.KEY_SPACE); - localPlayer.setJumping(jump); - remotePlayer.setJumping(jump); + ctrlKey.update(); + jumpKey.update(); + sneakKey.update(); float deltaTime = panorama.getDelta(partialTick); panorama.render(partialTick, zLevel); diff --git a/src/hdskins/java/com/voxelmodpack/hdskins/util/Edge.java b/src/hdskins/java/com/voxelmodpack/hdskins/util/Edge.java new file mode 100644 index 00000000..0d3a6767 --- /dev/null +++ b/src/hdskins/java/com/voxelmodpack/hdskins/util/Edge.java @@ -0,0 +1,32 @@ +package com.voxelmodpack.hdskins.util; + +public abstract class Edge { + + private boolean previousState; + + private Callback callback; + + public Edge(Callback callback) { + this.callback = callback; + } + + public void update() { + boolean state = nextState(); + + if (state != previousState) { + previousState = state; + callback.call(state); + } + } + + public boolean getState() { + return previousState; + } + + protected abstract boolean nextState(); + + @FunctionalInterface + public interface Callback { + void call(boolean state); + } +} \ No newline at end of file