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Correct pony scaling
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1 changed files with 4 additions and 4 deletions
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@ -4,10 +4,10 @@ import com.minelittlepony.MineLittlePony;
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import com.minelittlepony.transform.PonyTransformation;
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import com.minelittlepony.transform.PonyTransformation;
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public enum PonySize implements ITriggerPixelMapped<PonySize> {
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public enum PonySize implements ITriggerPixelMapped<PonySize> {
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NORMAL(0, 0.4f, 1f, PonyTransformation.NORMAL),
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TALL(0x534b76, 0.45f, 1.1F, PonyTransformation.TALL),
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LARGE(0xce3254, 0.5f, 0.8f, PonyTransformation.LARGE),
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LARGE(0xce3254, 0.5f, 1, PonyTransformation.LARGE),
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FOAL(0xffbe53, 0.25f, 0.8f, PonyTransformation.FOAL),
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NORMAL(0, 0.4f, 0.8F, PonyTransformation.NORMAL),
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TALL(0x534b76, 0.45f, 1f, PonyTransformation.TALL);
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FOAL(0xffbe53, 0.25f, 0.8F, PonyTransformation.FOAL);
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private int triggerValue;
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private int triggerValue;
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