diff --git a/build.gradle b/build.gradle index 1f1cf51d..a7c01a8a 100644 --- a/build.gradle +++ b/build.gradle @@ -26,7 +26,7 @@ apply plugin: 'org.spongepowered.mixin' apply plugin: 'mnm.gradle.ap-ide' group = 'com.brohoof.minelp' -version = '1.10.2.1' +version = '1.10.2.2' description = 'Mine Little Pony' minecraft { diff --git a/build.number b/build.number index 462ca8bb..d0f8a6b4 100644 --- a/build.number +++ b/build.number @@ -1,3 +1,3 @@ #Build Number for ANT. Do not edit! -#Tue Jul 19 19:10:31 EDT 2016 -build.number=243 +#Mon Aug 22 11:16:46 EDT 2016 +build.number=246 diff --git a/src/hdskins/java/com/voxelmodpack/hdskins/HDSkinManager.java b/src/hdskins/java/com/voxelmodpack/hdskins/HDSkinManager.java index 1ce5a1f2..0f7a2e6a 100644 --- a/src/hdskins/java/com/voxelmodpack/hdskins/HDSkinManager.java +++ b/src/hdskins/java/com/voxelmodpack/hdskins/HDSkinManager.java @@ -14,6 +14,7 @@ import org.apache.commons.io.FileUtils; import com.google.common.base.Charsets; import com.google.common.base.Optional; +import com.google.common.base.Strings; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Iterables; import com.google.common.collect.Lists; @@ -62,17 +63,20 @@ public final class HDSkinManager { // try to recreate a broken gameprofile // happens when server sends a random profile with skin and displayname Property prop = Iterables.getFirst(profile1.getProperties().get("textures"), null); - if (prop != null) { + if (prop != null && Strings.isNullOrEmpty(prop.getValue())) { JsonObject obj = new Gson().fromJson(new String(Base64.decodeBase64(prop.getValue())), JsonObject.class); - String name = null; - // this should be optional - if (obj.has("profileName")) { - name = obj.get("profileName").getAsString(); - } - // this is required - if (obj.has("profileId")) { - UUID uuid = UUIDTypeAdapter.fromString(obj.get("profileId").getAsString()); - profile1 = new GameProfile(uuid, name); + // why are plugins sending a json null? + if (obj != null) { + String name = null; + // this should be optional + if (obj.has("profileName")) { + name = obj.get("profileName").getAsString(); + } + // this is required + if (obj.has("profileId")) { + UUID uuid = UUIDTypeAdapter.fromString(obj.get("profileId").getAsString()); + profile1 = new GameProfile(uuid, name); + } } } final GameProfile profile = profile1; diff --git a/src/main/java/com/brohoof/minelittlepony/model/ModelPlane.java b/src/main/java/com/brohoof/minelittlepony/model/ModelPlane.java new file mode 100644 index 00000000..d8cfc386 --- /dev/null +++ b/src/main/java/com/brohoof/minelittlepony/model/ModelPlane.java @@ -0,0 +1,118 @@ +package com.brohoof.minelittlepony.model; + +import com.brohoof.minelittlepony.renderer.PlaneRenderer; + +import net.minecraft.client.model.ModelBox; +import net.minecraft.client.model.PositionTextureVertex; +import net.minecraft.client.model.TexturedQuad; +import net.minecraft.client.renderer.VertexBuffer; + +public class ModelPlane extends ModelBox { + + private TexturedQuad[] quadList; + private final Face face; + + public ModelPlane(PlaneRenderer renderer, int textureX, int textureY, + float x, float y, float z, int w, int h, int d, + float scale, Face face) { + super(renderer, textureX, textureY, x, y, z, w, h, d, scale, false); + this.face = face; + + this.quadList = new TexturedQuad[6]; + float x2 = x + w; + float y2 = y + h; + float z2 = z + d; + x -= scale; + y -= scale; + z -= scale; + x2 += scale; + y2 += scale; + z2 += scale; + + if (renderer.mirror) { + float v = x2; + x2 = x; + x = v; + } + + if (renderer.mirrory) { + float v = y2; + y2 = y; + y = v; + } + + if (renderer.mirrorz) { + float v = z2; + z2 = z; + z = v; + + } + + // w:west e:east d:down u:up s:south n:north + PositionTextureVertex wds = new PositionTextureVertex(x, y, z, 0.0F, 0.0F); + PositionTextureVertex eds = new PositionTextureVertex(x2, y, z, 0.0F, 8.0F); + PositionTextureVertex eus = new PositionTextureVertex(x2, y2, z, 8.0F, 8.0F); + PositionTextureVertex wus = new PositionTextureVertex(x, y2, z, 8.0F, 0.0F); + PositionTextureVertex wdn = new PositionTextureVertex(x, y, z2, 0.0F, 0.0F); + PositionTextureVertex edn = new PositionTextureVertex(x2, y, z2, 0.0F, 8.0F); + PositionTextureVertex eun = new PositionTextureVertex(x2, y2, z2, 8.0F, 8.0F); + PositionTextureVertex wun = new PositionTextureVertex(x, y2, z2, 8.0F, 0.0F); + + // east + this.quadList[0] = new TexturedQuad( + new PositionTextureVertex[] { edn, eds, eus, eun }, + textureX, textureY, + textureX + d, textureY + h, + renderer.textureWidth, renderer.textureHeight); + // west + this.quadList[1] = new TexturedQuad( + new PositionTextureVertex[] { wds, wdn, wun, wus }, + textureX, textureY, + textureX + d, textureY + h, + renderer.textureWidth, renderer.textureHeight); + // down + this.quadList[3] = new TexturedQuad( + new PositionTextureVertex[] { edn, wdn, wds, eds }, + textureX, textureY, + textureX + w, textureY + d, + renderer.textureWidth, renderer.textureHeight); + // up + this.quadList[2] = new TexturedQuad( + new PositionTextureVertex[] { eus, wus, wun, eun }, + textureX, textureY, + textureX + w, textureY + d, + renderer.textureWidth, renderer.textureHeight); + // south + this.quadList[4] = new TexturedQuad( + new PositionTextureVertex[] { eds, wds, wus, eus }, + textureX, textureY, + textureX + w, textureY + h, + renderer.textureWidth, renderer.textureHeight); + // north + this.quadList[5] = new TexturedQuad( + new PositionTextureVertex[] { wdn, edn, eun, wun }, + textureX, textureY, + textureX + w, textureY + h, + renderer.textureWidth, renderer.textureHeight); + + if (renderer.mirror || renderer.mirrory || renderer.mirrorz) { + for (TexturedQuad texturedquad : this.quadList) { + texturedquad.flipFace(); + } + } + } + + @Override + public void render(VertexBuffer renderer, float scale) { + this.quadList[this.face.ordinal()].draw(renderer, scale); + } + + public static enum Face { + EAST, + WEST, + DOWN, + UP, + SOUTH, + NORTH; + } +} diff --git a/src/main/java/com/brohoof/minelittlepony/model/part/PonySnout.java b/src/main/java/com/brohoof/minelittlepony/model/part/PonySnout.java index 5558954d..12fa55c0 100644 --- a/src/main/java/com/brohoof/minelittlepony/model/part/PonySnout.java +++ b/src/main/java/com/brohoof/minelittlepony/model/part/PonySnout.java @@ -48,13 +48,13 @@ public class PonySnout extends AbstractHeadPart implements PonyModelConstants { muzzle[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); muzzle[5].addBottomPlane(-2.0F + HEAD_CENTRE_X, 4.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 0, 1, stretch); muzzle[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[6].addSidePlane(-2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 2, 1, stretch); + muzzle[6].addWestPlane(-2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 2, 1, stretch); muzzle[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[7].addSidePlane(2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 2, 1, stretch); + muzzle[7].addEastPlane(2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 2, 1, stretch); muzzle[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[8].addSidePlane(-1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 1, 1, stretch); + muzzle[8].addWestPlane(-1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 1, 1, stretch); muzzle[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[9].addSidePlane(1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 1, 1, stretch); + muzzle[9].addEastPlane(1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 1, 1, stretch); muzzle[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); muzzle = MUZZLES.get(PonyGender.STALLION); @@ -70,9 +70,9 @@ public class PonySnout extends AbstractHeadPart implements PonyModelConstants { muzzle[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); muzzle[2].addBottomPlane(-2.0F + HEAD_CENTRE_X, 4.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 0, 1, stretch); muzzle[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[3].addSidePlane(-2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 3, 1, stretch); + muzzle[3].addWestPlane(-2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 3, 1, stretch); muzzle[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - muzzle[4].addSidePlane(2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 3, 1, stretch); + muzzle[4].addEastPlane(2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 0, 3, 1, stretch); muzzle[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); } diff --git a/src/main/java/com/brohoof/minelittlepony/model/pony/ModelPlayerPony.java b/src/main/java/com/brohoof/minelittlepony/model/pony/ModelPlayerPony.java index 21c2804a..e7d7f62e 100644 --- a/src/main/java/com/brohoof/minelittlepony/model/pony/ModelPlayerPony.java +++ b/src/main/java/com/brohoof/minelittlepony/model/pony/ModelPlayerPony.java @@ -668,16 +668,14 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst if (this.textureHeight == 64) { this.bipedBodyWear = new ModelRenderer(this, 16, 32); } - - this.Bodypiece[0] = new PlaneRenderer(this, 24, 0); - this.Bodypiece[1] = new PlaneRenderer(this, 24, 0); - this.Bodypiece[0] = new PlaneRenderer(this, 24, 0); + this.Bodypiece[0].mirrorz = true; this.Bodypiece[1] = new PlaneRenderer(this, 24, 0); this.Bodypiece[2] = new PlaneRenderer(this, 32, 20); - this.Bodypiece[2].mirrorxy = true; + this.Bodypiece[2].mirrorz = true; this.Bodypiece[3] = new PlaneRenderer(this, 56, 0); this.Bodypiece[4] = new PlaneRenderer(this, 4, 0); + this.Bodypiece[4].mirrorz = true; this.Bodypiece[5] = new PlaneRenderer(this, 4, 0); this.Bodypiece[6] = new PlaneRenderer(this, 36, 16); this.Bodypiece[7] = new PlaneRenderer(this, 36, 16); @@ -763,17 +761,17 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst this.bipedBodyWear.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 4, stretch + 0.25F); this.bipedBodyWear.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[0].addSidePlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 8, 8, stretch); + this.Bodypiece[0].addWestPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 8, 8, stretch); this.Bodypiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[1].addSidePlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 8, 8, stretch); + this.Bodypiece[1].addEastPlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 8, 8, stretch); this.Bodypiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[2].addTopPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 0, 12, stretch); this.Bodypiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[3].addBottomPlane(-4.0F + BODY_CENTRE_X, 4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 0, 8, stretch); this.Bodypiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[4].addSidePlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 0, 8, 4, stretch); + this.Bodypiece[4].addWestPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 0, 8, 4, stretch); this.Bodypiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[5].addSidePlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 0, 8, 4, stretch); + this.Bodypiece[5].addEastPlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 0, 8, 4, stretch); this.Bodypiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[6].addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 8, 4, 0, stretch); this.Bodypiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); @@ -785,9 +783,9 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst this.Bodypiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[10].addBottomPlane(-1.0F + BODY_CENTRE_X, 4.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 2, 0, 6, stretch); this.Bodypiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[11].addSidePlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 0, 2, 6, stretch); + this.Bodypiece[11].addWestPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 0, 2, 6, stretch); this.Bodypiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.Bodypiece[12].addSidePlane(1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 0, 2, 6, stretch); + this.Bodypiece[12].addEastPlane(1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 0, 2, 6, stretch); this.Bodypiece[12].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.Bodypiece[13].addBackPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 2, 2, 0, stretch); this.Bodypiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); @@ -796,9 +794,9 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst this.BodypieceNeck[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.BodypieceNeck[1].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -4.8F + BODY_CENTRE_Z, 4, 4, 0, stretch); this.BodypieceNeck[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.BodypieceNeck[2].addSidePlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 0, 4, 4, stretch); + this.BodypieceNeck[2].addWestPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 0, 4, 4, stretch); this.BodypieceNeck[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.BodypieceNeck[3].addSidePlane(2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 0, 4, 4, stretch); + this.BodypieceNeck[3].addEastPlane(2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 0, 4, 4, stretch); this.BodypieceNeck[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.BodypieceNeck[0].rotateAngleX = NECK_ROT_X; this.BodypieceNeck[1].rotateAngleX = NECK_ROT_X; @@ -857,41 +855,41 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst protected void initTailPositions(float yOffset, float stretch) { this.Tail[0].addTopPlane(-2.0F, 1.0F, 2.0F, 4, 0, 4, stretch); this.Tail[0].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[1].addSidePlane(-2.0F, 1.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[1].addWestPlane(-2.0F, 1.0F, 2.0F, 0, 4, 4, stretch); this.Tail[1].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[2].addBackPlane(-2.0F, 1.0F, 2.0F, 4, 4, 0, stretch); this.Tail[2].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[3].addSidePlane(2.0F, 1.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[3].addEastPlane(2.0F, 1.0F, 2.0F, 0, 4, 4, stretch); this.Tail[3].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[4].addBackPlane(-2.0F, 1.0F, 6.0F, 4, 4, 0, stretch); this.Tail[4].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[5].addTopPlane(-2.0F, 5.0F, 2.0F, 4, 0, 4, stretch); this.Tail[5].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[6].addSidePlane(-2.0F, 5.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[6].addWestPlane(-2.0F, 5.0F, 2.0F, 0, 4, 4, stretch); this.Tail[6].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[7].addBackPlane(-2.0F, 5.0F, 2.0F, 4, 4, 0, stretch); this.Tail[7].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[8].addSidePlane(2.0F, 5.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[8].addEastPlane(2.0F, 5.0F, 2.0F, 0, 4, 4, stretch); this.Tail[8].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[9].addBackPlane(-2.0F, 5.0F, 6.0F, 4, 4, 0, stretch); this.Tail[9].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[10].addTopPlane(-2.0F, 9.0F, 2.0F, 4, 0, 4, stretch); this.Tail[10].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[11].addSidePlane(-2.0F, 9.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[11].addWestPlane(-2.0F, 9.0F, 2.0F, 0, 4, 4, stretch); this.Tail[11].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[12].addBackPlane(-2.0F, 9.0F, 2.0F, 4, 4, 0, stretch); this.Tail[12].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[13].addSidePlane(2.0F, 9.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[13].addEastPlane(2.0F, 9.0F, 2.0F, 0, 4, 4, stretch); this.Tail[13].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[14].addBackPlane(-2.0F, 9.0F, 6.0F, 4, 4, 0, stretch); this.Tail[14].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[15].addTopPlane(-2.0F, 13.0F, 2.0F, 4, 0, 4, stretch); this.Tail[15].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[16].addSidePlane(-2.0F, 13.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[16].addWestPlane(-2.0F, 13.0F, 2.0F, 0, 4, 4, stretch); this.Tail[16].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[17].addBackPlane(-2.0F, 13.0F, 2.0F, 4, 4, 0, stretch); this.Tail[17].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); - this.Tail[18].addSidePlane(2.0F, 13.0F, 2.0F, 0, 4, 4, stretch); + this.Tail[18].addEastPlane(2.0F, 13.0F, 2.0F, 0, 4, 4, stretch); this.Tail[18].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); this.Tail[19].addBackPlane(-2.0F, 13.0F, 6.0F, 4, 4, 0, stretch); this.Tail[19].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z); diff --git a/src/main/java/com/brohoof/minelittlepony/model/pony/ModelVillagerPony.java b/src/main/java/com/brohoof/minelittlepony/model/pony/ModelVillagerPony.java index 9249c3a5..aae834a0 100644 --- a/src/main/java/com/brohoof/minelittlepony/model/pony/ModelVillagerPony.java +++ b/src/main/java/com/brohoof/minelittlepony/model/pony/ModelVillagerPony.java @@ -77,13 +77,13 @@ public class ModelVillagerPony extends ModelPlayerPony { @Override protected void initPositions(float yOffset, float stretch) { super.initPositions(yOffset, stretch); - this.VillagerBagPiece[0].addSidePlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); + this.VillagerBagPiece[0].addWestPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); this.VillagerBagPiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.VillagerBagPiece[1].addSidePlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); + this.VillagerBagPiece[1].addWestPlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); this.VillagerBagPiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.VillagerBagPiece[2].addSidePlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); + this.VillagerBagPiece[2].addWestPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); this.VillagerBagPiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); - this.VillagerBagPiece[3].addSidePlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); + this.VillagerBagPiece[3].addWestPlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 0, 6, 8, stretch); this.VillagerBagPiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); this.VillagerBagPiece[4].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 0, 3, stretch); this.VillagerBagPiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z); diff --git a/src/main/java/com/brohoof/minelittlepony/renderer/PlaneRenderer.java b/src/main/java/com/brohoof/minelittlepony/renderer/PlaneRenderer.java index 91810573..84825cdf 100644 --- a/src/main/java/com/brohoof/minelittlepony/renderer/PlaneRenderer.java +++ b/src/main/java/com/brohoof/minelittlepony/renderer/PlaneRenderer.java @@ -1,399 +1,55 @@ package com.brohoof.minelittlepony.renderer; -import static net.minecraft.client.renderer.GlStateManager.*; - -import org.lwjgl.opengl.GL11; +import com.brohoof.minelittlepony.model.ModelPlane; +import com.brohoof.minelittlepony.model.ModelPlane.Face; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; -import net.minecraft.client.model.PositionTextureVertex; -import net.minecraft.client.model.TexturedQuad; -import net.minecraft.client.renderer.GLAllocation; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.client.renderer.VertexBuffer; public class PlaneRenderer extends ModelRenderer { - public float textureWidth; - public float textureHeight; - private PositionTextureVertex[] corners; - private TexturedQuad[] faces; + + public boolean mirrory; + public boolean mirrorz; + private int textureOffsetX; private int textureOffsetY; - public float rotationPointX; - public float rotationPointY; - public float rotationPointZ; - public float rotateAngleX; - public float rotateAngleY; - public float rotateAngleZ; - private boolean compiled = false; - private int displayList = 0; - public boolean mirror = false; - public boolean mirrory = false; - public boolean mirrorxy = false; - public boolean showModel = true; - public boolean isHidden = false; - - public PlaneRenderer(ModelBase modelbase, int offsetX, int offsetY) { - super(modelbase, offsetX, offsetY); - this.textureOffsetX = offsetX; - this.textureOffsetY = offsetY; - this.textureWidth = modelbase.textureWidth; - this.textureHeight = modelbase.textureHeight; - } - - public void addBackPlane(float f, float f1, float f2, int i, int j, int k) { - this.addBackPlane(f, f1, f2, i, j, k, 0.0F); - } - - public void addSidePlane(float f, float f1, float f2, int i, int j, int k) { - this.addSidePlane(f, f1, f2, i, j, k, 0.0F); - } - - public void addTopPlane(float f, float f1, float f2, int i, int j, int k) { - this.addTopPlane(f, f1, f2, i, j, k, 0.0F); - } - - public void addBottomPlane(float f, float f1, float f2, int i, int j, int k) { - this.addBottomPlane(f, f1, f2, i, j, k, 0.0F); - } - - public void addBackPlane(float f, float f1, float f2, int i, int j, int k, float f3) { - this.corners = new PositionTextureVertex[8]; - this.faces = new TexturedQuad[1]; - float f4 = f + i; - float f5 = f1 + j; - float f6 = f2 + k; - f -= f3; - f1 -= f3; - f2 -= f3; - f4 += f3; - f5 += f3; - f6 += f3; - if (this.mirror) { - float positiontexturevertex = f4; - f4 = f; - f = positiontexturevertex; - } - - PositionTextureVertex positiontexturevertex = new PositionTextureVertex(f, f1, f2, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(f4, f1, f2, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(f4, f5, f2, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(f, f5, f2, 8.0F, 0.0F); - PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(f, f1, f6, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(f4, f1, f6, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(f4, f5, f6, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(f, f5, f6, 8.0F, 0.0F); - this.corners[0] = positiontexturevertex; - this.corners[1] = positiontexturevertex1; - this.corners[2] = positiontexturevertex2; - this.corners[3] = positiontexturevertex3; - this.corners[4] = positiontexturevertex4; - this.corners[5] = positiontexturevertex5; - this.corners[6] = positiontexturevertex6; - this.corners[7] = positiontexturevertex7; - this.faces[0] = new TexturedQuad( - new PositionTextureVertex[] { - positiontexturevertex1, - positiontexturevertex, - positiontexturevertex3, - positiontexturevertex2 }, - this.textureOffsetX, this.textureOffsetY, - this.textureOffsetX + i, this.textureOffsetY + j, - this.textureWidth, this.textureHeight); - if (this.mirror) { - this.faces[0].flipFace(); - } - - } - - public void addSidePlane(float f, float f1, float f2, int i, int j, int k, float f3) { - this.corners = new PositionTextureVertex[8]; - this.faces = new TexturedQuad[1]; - float f4 = f + i; - float f5 = f1 + j; - float f6 = f2 + k; - f -= f3; - f1 -= f3; - f2 -= f3; - f4 += f < 0 ? -f3 : f3; - f5 += f1 < 0 ? -f3 : f3; - f6 += f2 < 0 ? -f3 : f3; - if (this.mirror) { - float positiontexturevertex = f4; - f4 = f; - f = positiontexturevertex; - } - - PositionTextureVertex positiontexturevertex = new PositionTextureVertex(f, f1, f2, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(f4, f1, f2, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(f4, f5, f2, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(f, f5, f2, 8.0F, 0.0F); - PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(f, f1, f6, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(f4, f1, f6, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(f4, f5, f6, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(f, f5, f6, 8.0F, 0.0F); - this.corners[0] = positiontexturevertex; - this.corners[1] = positiontexturevertex1; - this.corners[2] = positiontexturevertex2; - this.corners[3] = positiontexturevertex3; - this.corners[4] = positiontexturevertex4; - this.corners[5] = positiontexturevertex5; - this.corners[6] = positiontexturevertex6; - this.corners[7] = positiontexturevertex7; - this.faces[0] = new TexturedQuad( - new PositionTextureVertex[] { - positiontexturevertex5, - positiontexturevertex1, - positiontexturevertex2, - positiontexturevertex6 }, - this.textureOffsetX, this.textureOffsetY, - this.textureOffsetX + k, this.textureOffsetY + j, - this.textureWidth, this.textureHeight); - if (this.mirror) { - this.faces[0].flipFace(); - } - - } - - public void addTopPlane(float f, float f1, float f2, int i, int j, int k, float f3) { - this.corners = new PositionTextureVertex[8]; - this.faces = new TexturedQuad[1]; - float f4 = f + i; - float f5 = f1 + j; - float f6 = f2 + k; - f -= f3; - f1 -= f3; - f2 -= f3; - f4 += f3; - f5 += f3; - f6 += f3; - float vertex; - if (this.mirror) { - vertex = f4; - f4 = f; - f = vertex; - } - - if (this.mirrory) { - vertex = f6; - f6 = f2; - f2 = vertex; - } - - if (this.mirrorxy) { - vertex = f6; - f6 = f2; - f2 = vertex; - vertex = f4; - f4 = f; - f = vertex; - } - - PositionTextureVertex positiontexturevertex = new PositionTextureVertex(f, f1, f2, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(f4, f1, f2, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(f4, f5, f2, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(f, f5, f2, 8.0F, 0.0F); - PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(f, f1, f6, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(f4, f1, f6, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(f4, f5, f6, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(f, f5, f6, 8.0F, 0.0F); - this.corners[0] = positiontexturevertex; - this.corners[1] = positiontexturevertex1; - this.corners[2] = positiontexturevertex2; - this.corners[3] = positiontexturevertex3; - this.corners[4] = positiontexturevertex4; - this.corners[5] = positiontexturevertex5; - this.corners[6] = positiontexturevertex6; - this.corners[7] = positiontexturevertex7; - this.faces[0] = new TexturedQuad( - new PositionTextureVertex[] { - positiontexturevertex5, - positiontexturevertex4, - positiontexturevertex, - positiontexturevertex1 }, - this.textureOffsetX, this.textureOffsetY, - this.textureOffsetX + i, this.textureOffsetY + k, - this.textureWidth, this.textureHeight); - if (this.mirror || this.mirrory) { - this.faces[0].flipFace(); - } - - } - - public void addBottomPlane(float f, float f1, float f2, int i, int j, int k, float f3) { - this.corners = new PositionTextureVertex[8]; - this.faces = new TexturedQuad[1]; - float f4 = f + i; - float f5 = f1 + j; - float f6 = f2 + k; - f -= f3; - f1 -= f3; - f2 -= f3; - f4 += f3; - f5 += f3; - f6 += f3; - float vertex; - if (this.mirror) { - vertex = f4; - f4 = f; - f = vertex; - } - - if (this.mirrory) { - vertex = f6; - f6 = f2; - f2 = vertex; - } - - if (this.mirrorxy) { - vertex = f6; - f6 = f2; - f2 = vertex; - vertex = f4; - f4 = f; - f = vertex; - } - - PositionTextureVertex positiontexturevertex = new PositionTextureVertex(f, f1, f2, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(f4, f1, f2, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(f4, f5, f2, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(f, f5, f2, 8.0F, 0.0F); - PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(f, f1, f6, 0.0F, 0.0F); - PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(f4, f1, f6, 0.0F, 8.0F); - PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(f4, f5, f6, 8.0F, 8.0F); - PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(f, f5, f6, 8.0F, 0.0F); - this.corners[0] = positiontexturevertex; - this.corners[1] = positiontexturevertex1; - this.corners[2] = positiontexturevertex2; - this.corners[3] = positiontexturevertex3; - this.corners[4] = positiontexturevertex4; - this.corners[5] = positiontexturevertex5; - this.corners[6] = positiontexturevertex6; - this.corners[7] = positiontexturevertex7; - this.faces[0] = new TexturedQuad( - new PositionTextureVertex[] { - positiontexturevertex2, - positiontexturevertex3, - positiontexturevertex7, - positiontexturevertex6 }, - this.textureOffsetX, this.textureOffsetY, - this.textureOffsetX + i, this.textureOffsetY + k, - this.textureWidth, this.textureHeight); - if (this.mirror || this.mirrory) { - this.faces[0].flipFace(); - } + public PlaneRenderer(ModelBase model, int x, int y) { + super(model, x, y); } @Override - public void render(float f) { - if (!this.isHidden) { - if (this.showModel) { - if (!this.compiled) { - this.compileDisplayList(f); - } - - if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) { - if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F) { - callList(this.displayList); - } else { - translate(this.rotationPointX * f, this.rotationPointY * f, this.rotationPointZ * f); - callList(this.displayList); - translate(-this.rotationPointX * f, -this.rotationPointY * f, -this.rotationPointZ * f); - } - } else { - pushMatrix(); - translate(this.rotationPointX * f, this.rotationPointY * f, this.rotationPointZ * f); - if (this.rotateAngleZ != 0.0F) { - rotate(this.rotateAngleZ * 57.29578F, 0.0F, 0.0F, 1.0F); - } - - if (this.rotateAngleY != 0.0F) { - rotate(this.rotateAngleY * 57.29578F, 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) { - rotate(this.rotateAngleX * 57.29578F, 1.0F, 0.0F, 0.0F); - } - - callList(this.displayList); - popMatrix(); - } - - } - } + public ModelRenderer setTextureOffset(int x, int y) { + this.textureOffsetX = x; + this.textureOffsetY = y; + return super.setTextureOffset(x, y); } - @Override - public void renderWithRotation(float f) { - if (!this.isHidden) { - if (this.showModel) { - if (!this.compiled) { - this.compileDisplayList(f); - } - - pushMatrix(); - translate(this.rotationPointX * f, this.rotationPointY * f, this.rotationPointZ * f); - if (this.rotateAngleY != 0.0F) { - rotate(this.rotateAngleY * 57.29578F, 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) { - rotate(this.rotateAngleX * 57.29578F, 1.0F, 0.0F, 0.0F); - } - - if (this.rotateAngleZ != 0.0F) { - rotate(this.rotateAngleZ * 57.29578F, 0.0F, 0.0F, 1.0F); - } - - callList(this.displayList); - popMatrix(); - } - } + public void addPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale, Face face) { + this.cubeList.add(new ModelPlane(this, this.textureOffsetX, this.textureOffsetY, offX, offY, offZ, width, height, depth, scale, face)); } - @Override - public void postRender(float scale) { - if (!this.isHidden) { - if (this.showModel) { - if (!this.compiled) { - this.compileDisplayList(scale); - } - - if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) { - if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F) { - translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); - } - } else { - translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); - if (this.rotateAngleZ != 0.0F) { - rotate(this.rotateAngleZ * 57.29578F, 0.0F, 0.0F, 1.0F); - } - - if (this.rotateAngleY != 0.0F) { - rotate(this.rotateAngleY * 57.29578F, 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) { - rotate(this.rotateAngleX * 57.29578F, 1.0F, 0.0F, 0.0F); - } - } - - } - } + public void addTopPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.UP); } - private void compileDisplayList(float f) { - this.displayList = GLAllocation.generateDisplayLists(1); - GL11.glNewList(this.displayList, 4864); - VertexBuffer wr = Tessellator.getInstance().getBuffer(); - - for (TexturedQuad face : this.faces) { - face.draw(wr, f); - } - - GL11.glEndList(); - this.compiled = true; + public void addBottomPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.DOWN); } -} + public void addWestPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.WEST); + } + + public void addEastPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.EAST); + } + + public void addFrontPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.NORTH); + } + + public void addBackPlane(float offX, float offY, float offZ, int width, int height, int depth, float scale) { + this.addPlane(offX, offY, offZ, width, height, depth, scale, Face.SOUTH); + } +} \ No newline at end of file