Fixed snouts not rendering

This commit is contained in:
Sollace 2018-06-29 19:14:11 +02:00
parent 849301ae9c
commit 58b24d07b7

View file

@ -528,8 +528,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
} }
protected void initHead(float yOffset, float stretch) { protected void initHead(float yOffset, float stretch) {
snout = new PonySnout(this);
snout.init(yOffset, stretch);
bipedHead = new PonyRenderer(this, 0, 0) bipedHead = new PonyRenderer(this, 0, 0)
.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z) .offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
@ -542,6 +541,9 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z) .offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2) .around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2)
.box(-4, -4, -4, 8, 8, 8, stretch + 0.5F); .box(-4, -4, -4, 8, 8, 8, stretch + 0.5F);
snout = new PonySnout(this);
snout.init(yOffset, stretch);
} }
protected void initTail(float yOffset, float stretch) { protected void initTail(float yOffset, float stretch) {