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Fixed steve model not sneaking correctly
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parent
60fbd430b3
commit
57688aab0d
1 changed files with 2 additions and 1 deletions
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@ -102,6 +102,7 @@ public class RenderPlayerModel<M extends EntityPlayerModel> extends RenderLiving
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player.bipedRightLegwear.isHidden = !parts.contains(EnumPlayerModelParts.RIGHT_PANTS_LEG);
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player.bipedRightLegwear.isHidden = !parts.contains(EnumPlayerModelParts.RIGHT_PANTS_LEG);
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player.bipedLeftArmwear.isHidden = !parts.contains(EnumPlayerModelParts.LEFT_SLEEVE);
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player.bipedLeftArmwear.isHidden = !parts.contains(EnumPlayerModelParts.LEFT_SLEEVE);
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player.bipedRightArmwear.isHidden = !parts.contains(EnumPlayerModelParts.RIGHT_SLEEVE);
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player.bipedRightArmwear.isHidden = !parts.contains(EnumPlayerModelParts.RIGHT_SLEEVE);
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player.isSneak = entity.isSneaking();
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player.leftArmPose = ArmPose.EMPTY;
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player.leftArmPose = ArmPose.EMPTY;
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player.rightArmPose = ArmPose.EMPTY;
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player.rightArmPose = ArmPose.EMPTY;
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@ -110,7 +111,7 @@ public class RenderPlayerModel<M extends EntityPlayerModel> extends RenderLiving
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double offset = entity.getYOffset() + entity.posY + 0.01;
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double offset = entity.getYOffset() + entity.posY + 0.01;
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if (entity.isSneaking()) {
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if (player.isSneak) {
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y -= 0.125D;
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y -= 0.125D;
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}
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}
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