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Fix sneaking legs
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parent
40d8ba6704
commit
56bd748a16
2 changed files with 3 additions and 4 deletions
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@ -19,7 +19,7 @@ public interface PonyModelConstants {
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float FIRSTP_ARM_CENTRE_Y = 4.0F;
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float FIRSTP_ARM_CENTRE_Z = 0.0F;
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float FRONT_LEG_RP_Y_NOTSNEAK = 8.0F;
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float FRONT_LEG_RP_Y_SNEAK = 6.0F;
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float FRONT_LEG_RP_Y_SNEAK = 8.0F;
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float HEAD_CENTRE_X = 0.0F;
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float HEAD_CENTRE_Y = -1.0F;
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float HEAD_CENTRE_Z = -2.0F;
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@ -46,7 +46,7 @@ public interface PonyModelConstants {
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float RIGHT_WING_RP_Z_SNEAK = 2.0F;
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float ROTATE_270 = 4.712F;
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float ROTATE_90 = 1.571F;
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float SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.8F;
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float SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F;
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float TAIL_RP_X = 0.0F;
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float TAIL_RP_Y = 0.0F;
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float TAIL_RP_Z = 0.0F;
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@ -458,8 +458,6 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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this.bipedLeftArm.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
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this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_SNEAK;
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this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_SNEAK;
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this.bipedRightArm.rotationPointY = 1;
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this.bipedLeftArm.rotationPointY = 1;
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}
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@ -611,6 +609,7 @@ public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConst
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}
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protected void renderLegs() {
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if (!this.isSneak)
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this.bipedBody.postRender(this.scale);
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this.bipedLeftArm.render(this.scale);
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