FiE-Game/Assets/Scripts/Fie/Enemies/HoovesRaces/ChangelingAlpha/FieEmitObjectChangelingAlphaHitEffect.cs

15 lines
369 B
C#

using Fie.Object;
namespace Fie.Enemies.HoovesRaces.ChangelingAlpha
{
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/ChangelingAlpha/Power/ChangelingAlphaHitEffect")]
public class FieEmitObjectChangelingAlphaHitEffect : FieEmittableObjectBase
{
private const float DURATION = 1f;
public override void awakeEmitObject()
{
destoryEmitObject(1f);
}
}
}