mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-29 08:37:58 +01:00
44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
using ExitGames.Client.Photon;
|
|
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
|
|
[RequireComponent(typeof(PhotonView))]
|
|
public class OnAwakeUsePhotonView : Photon.MonoBehaviour {
|
|
|
|
// tries to send an RPC as soon as this script awakes (e.g. immediately when instantiated)
|
|
void Awake()
|
|
{
|
|
if (!this.photonView.isMine)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Debug.Log("OnAwakeSendRPC.Awake() of " + this + " photonView: " + this.photonView + " this.photonView.instantiationData: " + this.photonView.instantiationData);
|
|
this.photonView.RPC("OnAwakeRPC", PhotonTargets.All);
|
|
}
|
|
|
|
// tries to send an RPC as soon as this script starts (e.g. immediately when instantiated)
|
|
void Start()
|
|
{
|
|
if (!this.photonView.isMine)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Debug.Log("OnAwakeSendRPC.Start() of " + this + " photonView: " + this.photonView);
|
|
this.photonView.RPC("OnAwakeRPC", PhotonTargets.All, (byte)1);
|
|
}
|
|
|
|
[PunRPC]
|
|
public void OnAwakeRPC()
|
|
{
|
|
Debug.Log("RPC: 'OnAwakeRPC' PhotonView: " + this.photonView);
|
|
}
|
|
|
|
[PunRPC]
|
|
public void OnAwakeRPC(byte myParameter)
|
|
{
|
|
Debug.Log("RPC: 'OnAwakeRPC' Parameter: " + myParameter + " PhotonView: " + this.photonView);
|
|
}
|
|
}
|