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21 lines
361 B
C#
21 lines
361 B
C#
using System;
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using UnityEngine;
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namespace Fie.Voice
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{
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[Serializable]
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public class FiePhonemeAnimationData
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{
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[SerializeField]
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public Phoneme phoneme;
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[SerializeField]
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public string animationName;
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public FiePhonemeAnimationData(Phoneme phoneme, string animationName)
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{
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this.phoneme = phoneme;
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this.animationName = animationName;
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}
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}
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}
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