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https://github.com/FriendshipIsEpic/FiE-Game.git
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21 lines
499 B
C#
21 lines
499 B
C#
using System.IO;
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using System.Runtime.Serialization.Formatters.Binary;
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namespace Fie.Utility
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{
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public static class FieDeepClone
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{
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public static T CloneDeep<T>(this T target)
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{
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object obj = null;
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using (MemoryStream memoryStream = new MemoryStream())
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{
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BinaryFormatter binaryFormatter = new BinaryFormatter();
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binaryFormatter.Serialize(memoryStream, target);
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memoryStream.Position = 0L;
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obj = binaryFormatter.Deserialize(memoryStream);
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}
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return (T)obj;
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}
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}
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}
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