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19 lines
445 B
C#
19 lines
445 B
C#
using UnityEngine;
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namespace Fie.UI
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{
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public class FieSkillTreeReminingSkillPointsUI : MonoBehaviour
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{
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[SerializeField]
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private FieUIConstant2DText _reminingPointsText;
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public void InithWithSkillPoint(int skillPoint)
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{
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_reminingPointsText.replaceMethod = delegate(ref string targetString)
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{
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targetString = targetString.Replace("___Value1___", skillPoint.ToString());
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};
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_reminingPointsText.InitializeText();
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}
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}
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}
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