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15 lines
304 B
C#
15 lines
304 B
C#
using HutongGames.PlayMaker;
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using UnityEngine.SceneManagement;
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namespace Fie.PlayMaker
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{
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[ActionCategory("Friendship is Epic")]
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public class FieResultActionForPlaymaker : FsmStateAction
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{
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public override void OnEnter()
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{
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SceneManager.LoadScene(0, LoadSceneMode.Single);
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Finish();
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}
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}
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}
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