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14 lines
230 B
C#
14 lines
230 B
C#
using System;
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namespace Fie.Object
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{
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[Serializable]
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public class FieStatusEffectsBuffAndDebuffToDeffenceEntity : FieStatusEffectEntityBase
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{
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public int skillID = -1;
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public float magni;
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public bool isEnableStack;
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}
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}
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