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https://github.com/FriendshipIsEpic/FiE-Game.git
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22 lines
326 B
C#
22 lines
326 B
C#
using UnityEngine;
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namespace Fie.LevelObject
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{
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public class FieLevelObjectInfiniGrass : MonoBehaviour
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{
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private void Awake()
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{
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switch (QualitySettings.GetQualityLevel())
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{
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case 1:
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case 2:
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case 3:
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case 4:
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break;
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default:
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UnityEngine.Object.Destroy(base.gameObject);
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break;
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}
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}
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}
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}
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