FiE-Game/assets/streaming/PackFx/Particles/SkillTree/SkillTreeActivateEffect.pkfx
2018-11-20 20:05:15 +02:00

1444 lines
34 KiB
Text

Version = 1.9.4.30080;
CParticleEffect $LOCAL$/Resource
{
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
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"$LOCAL$/Distortion",
"$LOCAL$/Orbit",
"$LOCAL$/Lightning",
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}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B30B2123
{
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CParticleAttributeList $LOCAL$/_GlobalAttributes
{
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SamplerList =
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}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_02243087
{
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1DF47118
{
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{
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_821F762C
{
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_949EFA5F
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_882CE90E
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B9A815E9
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_88BB8542
{
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56740C2D
{
AttributeName = "ShakeAmplitude";
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CParticleDescriptor $LOCAL$/CParticleDescriptor_1E33C9A8
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{
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Life = 0.2;
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//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3140DAA
{
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{
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8197877B
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{
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5977B0FF
{
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Life = 0.7;
Size = 5;
//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_3A4409B3
{
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}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6468C0F2
{
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34D411B7
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Life = 1.5;
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Color=1;
}
";
}
CParticleState $LOCAL$/CParticleState_12E9A746
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CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_31801481
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CParticleDescriptor $LOCAL$/CParticleDescriptor_C3012729
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8E32D0A0
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56136BE3
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B74DB6E2
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_909FE236
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Life = rand(0.5, 1.5);
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}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_382AB25D
{
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Quality = CorrectDeformation;
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TextureUField = "LifeRatio";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_402CE1E4
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC166106
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_062A7141
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7.0222743e-002,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
9.8318589e-001,
4.9955750e-001,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-6.9138300e-001,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B188991A
{
SamplerName = "Glow";
Times =
{
0.0000000e+000,
5.7290055e-002,
1.3172999e-001,
7.1332288e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
2.1233578e+000,
1.6552079e+000,
1.1014417e+000,
-1.2139082e-002,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.6811266e+000,
-8.2865608e-001,
2.4560774e-002,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BF240E5
{
SamplerName = "SizeSampler";
Times =
{
0.0000000e+000,
1.6869873e-001,
1.0000000e+000,
};
FloatValues =
{
5.7522357e-003,
9.8893809e-001,
4.8672259e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.1051891e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C194CF0C
{
Expression = "function void Eval()
{
Life = TrailLife;
RandomedRGB = parent.RandomedRGB;
//TextureID = rand(0,4)
//Brightness = IntensityFromParent.sample(spawner.LifeRatio);
}
";
}
CParticleState $LOCAL$/CParticleState_E780D4BF
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Script_184CA2EE",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_184CA2EE
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E8636549";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E8636549
{
Expression = "function void Eval()
{
Color = float4(RGB.x + RandomedRGB.x, RGB.y + RandomedRGB.y, RGB.z + RandomedRGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
Color2 = float4(0.1);
Size = TrailSize * SizeSampler.sample(LifeRatio);
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Orbit
{
Delay = 1.0000000e-001;
Descriptor = "$LOCAL$/CParticleDescriptor_C3012729";
DurationInSeconds = 9.9999998e-003;
SpawnCountMode = TotalParticleCount;
SpawnCount = 3.2000000e+001;
FirstSpawnDelay = 5.0000000e-001;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3E13D103
{
AttributeName = "AdditionalRadiusSpeed";
DefaultValueF4 = float4(1.1238530e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E8157282
{
AttributeName = "OrbitalSpeed";
DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(3.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_26F1E26D
{
AttributeName = "RGB";
AttributeType = float3;
DefaultValueF4 = float4(1.0000000e+000, 9.0137613e-001, 8.1880730e-001, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_56BCCB34
{
AttributeName = "Power";
DefaultValueF4 = float4(4.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_DD94F007
{
AttributeName = "TrailSize";
DefaultValueF4 = float4(9.9999998e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E241BBD6
{
AttributeName = "TrailLife";
DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14487C51
{
AttributeName = "RandomRGB";
AttributeType = float3;
DefaultValueF4 = float4(2.5000000e-001, 2.5000000e-001, 2.5000000e-001, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_B2403A9D
{
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_7CF0EF24",
"$LOCAL$/CParticleFieldDeclaration_FB38EAB7",
"$LOCAL$/CParticleFieldDeclaration_7952F446",
"$LOCAL$/CParticleFieldDeclaration_E14CE581",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_4AE7C1D8",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A";
States =
{
"$LOCAL$/CParticleState_56BFE125",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7CF0EF24
{
FieldName = "Timeb";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB38EAB7
{
FieldName = "SizeCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7952F446
{
FieldName = "FluxScale";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E14CE581
{
FieldName = "NextBranchTime";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4AE7C1D8
{
SamplerName = "DropSampler";
Shape = "$LOCAL$/CShapeDescriptor_055E197B";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_055E197B
{
ShapeType = SPHERE;
Radius = 5.0000000e-001;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EEA8A85A
{
Expression = "function void Eval()
{
Life = 0.1;
Velocity = 0.1*float3(rand(-10,10),rand(-10,10),rand(-10,10));
SizeCoeff = Scale*0.5;
FluxScale = pow(Flux,0.5)*2*Scale;
NextBranchTime = SizeCoeff * (0.5 + 0.25 * pow(rand(0, 1), 2));
Position = DropSampler.samplePosition();
}
";
}
CParticleState $LOCAL$/CParticleState_56BFE125
{
StateName = "State_0";
MicroUpdatesMinFPS = 0.0000000e+000;
MaxMicroUpdatesPerFrame = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_2AE6D44C",
"$LOCAL$/CParticleEvolver_Spawner_1A02BA80",
"$LOCAL$/CParticleEvolver_Spawner_CB852091",
"$LOCAL$/CParticleEvolver_Spawner_E99CADD7",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_2AE6D44C
{
EditorInfosIsBlockMinimized = 0;
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_46CCA2FF",
"$LOCAL$/CParticleEvolver_Script_79C16E2E",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_46CCA2FF
{
CustomName = "Physics";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_79C16E2E
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CB867189";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CB867189
{
Expression = "function void Eval()
{
Timeb += dt;
int shouldSpawnBranch = Timeb > 0.01;
float n = 60 * SizeCoeff;
Velocity = select(Velocity,float3(SizeCoeff*rand(-1,1)*100,rand(-n,n),SizeCoeff*rand(-1,1)*100),shouldSpawnBranch);
Timeb = select(Timeb,0,shouldSpawnBranch);
NextBranchTime = select(NextBranchTime, SizeCoeff * (0.05 + 0.25 * pow(rand(0, 1), 2)), shouldSpawnBranch);
}
";
}
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_1A02BA80
{
CustomName = "Spawner";
SpawnInterval = 3.0000000e+000;
FirstSpawnDelay = 0.0000000e+000;
CustomSpawnIntervalScaleField = "SizeCoeff";
Descriptor = "$LOCAL$/CParticleDescriptor_C52AAB43";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_C52AAB43
{
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_F46C39C2",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7939C874";
States =
{
"$LOCAL$/CParticleState_1F6B1647",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F46C39C2
{
FieldName = "Color";
FieldType = float3;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7939C874
{
Expression = "function void Eval()
{
Life = 0.01;
Color = RGB;
}
";
}
CParticleState $LOCAL$/CParticleState_1F6B1647
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_B163BF16",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_B163BF16
{
CustomName = "Physics";
}
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_CB852091
{
CustomName = "Spawner";
SpawnInterval = 5.0000000e-001;
FirstSpawnDelay = 0.0000000e+000;
CustomSpawnIntervalScaleField = "FluxScale";
Descriptor = "$LOCAL$/CParticleDescriptor_E8E81228";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_E8E81228
{
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_1451880B";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_8322722A",
"$LOCAL$/CParticleFieldDeclaration_24058735",
"$LOCAL$/CParticleFieldDeclaration_27FB6B9C",
"$LOCAL$/CParticleFieldDeclaration_77B6648F",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_787686FE",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E9F21299";
States =
{
"$LOCAL$/CParticleState_4AE768D0",
};
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_1451880B
{
CustomName = "Ribbon";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Lightning_05.dds";
AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8322722A
{
FieldName = "Color";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_24058735
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27FB6B9C
{
FieldName = "ColorCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_77B6648F
{
FieldName = "CC";
FieldType = float3;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_787686FE
{
SamplerName = "GlowSampler";
Times =
{
0.0000000e+000,
7.5512230e-002,
1.6900167e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.4312178e+000,
3.8749021e-001,
1.5209466e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E9F21299
{
Expression = "function void Eval()
{
Life = 0.2;
Size = 0.1 * Scale;
ColorCoeff = 100 * pow(1 - spawner.LifeRatio, 2);
TextureID = rand(0,16);
CC = RGB * 10;
}
";
}
CParticleState $LOCAL$/CParticleState_4AE768D0
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_7A8ACFD3",
"$LOCAL$/CParticleEvolver_Physics_02D5F192",
"$LOCAL$/CParticleEvolver_Script_743DC6BD",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_7A8ACFD3
{
CustomName = "Localspace";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_02D5F192
{
CustomName = "Physics";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_743DC6BD
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5E595DC4
{
Expression = "function void Eval()
{
Color=CC * ColorCoeff * pow(GlowSampler.sample(LifeRatio), 2);
}
";
}
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_E99CADD7
{
CustomName = "Spawner";
SpawnInterval = 1.0000000e+000;
FirstSpawnDelay = 0.0000000e+000;
CustomSpawnIntervalScaleField = "SizeCoeff";
Descriptor = "$LOCAL$/CParticleDescriptor_FA7265E6";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_FA7265E6
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_A56267A1";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_49AC5E78",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B";
States =
{
"$LOCAL$/CParticleState_B40D57FA",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_A56267A1
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Glow_12.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49AC5E78
{
FieldName = "Color";
FieldType = float3;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C71AA29B
{
Expression = "function void Eval()
{
Life = 0.1;
Size = 0.5 * Scale;
Color = RGB * 0.04 * pow(1 - spawner.LifeRatio, 2);
}
";
}
CParticleState $LOCAL$/CParticleState_B40D57FA
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_0BC47945",
"$LOCAL$/CParticleEvolver_Physics_851D3EEC",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_0BC47945
{
CustomName = "Localspace";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_851D3EEC
{
CustomName = "Physics";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Lightning
{
Delay = 3.0000001e-001;
Descriptor = "$LOCAL$/CParticleDescriptor_B2403A9D";
DurationInSeconds = 3.0000001e-001;
SpawnCountMode = TotalParticleCount;
SpawnCount = 6.0000000e+000;
SpawnCountRelativeRandomDeviation = 1.3000000e+000;
}
CParticleEvolver_Script $LOCAL$/Script_1
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_14864369";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_14864369
{
Expression = "function void Eval()
{
float rate = Curve_1.sample(LifeRatio);
Color = float4(RGB.x * rate, RGB.y *rate, RGB.z * rate, rate);
}
";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3C9401E0
{
SamplerName = "Curve_1";
Times =
{
0.0000000e+000,
8.5398823e-002,
2.3699199e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0134250e+001,
3.5914707e-001,
1.2560610e-002,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
4.3611922e-003,
7.7416361e-003,
-1.2548015e-001,
-6.3157439e-001,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_06C7D623
{
SamplerName = "Curve_1";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
-3.4219995e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
-5.1962605e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/Script_2
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_87C94E22";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_87C94E22
{
Expression = "function void Eval()
{
float rate = Curve_1.sample(LifeRatio) * 0.2;
Color = float4(RGB.x * rate, RGB.y * rate, RGB.z * rate, rate);
}
";
}