FiE-Game/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblowMidAir.pkfx
2018-11-20 20:05:15 +02:00

562 lines
14 KiB
Text

Version = 1.9.4.30080;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
DurationInSeconds = 5.0000000e+000;
SpawnCount = 2.4000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
Renderer = "$LOCAL$/CParticleRenderer_List_3552F0DC";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_F278CDC9",
"$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
"$LOCAL$/CParticleFieldDeclaration_C0D25583",
"$LOCAL$/CParticleFieldDeclaration_CE35A2ED",
"$LOCAL$/CParticleFieldDeclaration_6FF355B4",
"$LOCAL$/CParticleFieldDeclaration_C3E4D23E",
"$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
"$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
"$LOCAL$/CParticleFieldDeclaration_C0FEBD9D",
"$LOCAL$/CParticleFieldDeclaration_763ECBA7",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_9F4012DD",
"$LOCAL$/CParticleSamplerShape_DCDA413F",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/Layer_1",
"$LOCAL$/Layer_2",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 0.5;
Position = SpawnSphere.samplePosition();
PosStart = Position;
PosEnd = TargetSphere.samplePosition();
AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
Direction = (Position - PosEnd);
Distance = length(PosEnd - Position);
TextureID = rand(0,3);
SegmentID = rand(0,6);
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_1",
"$LOCAL$/Script_1",
"$LOCAL$/Evolver_1",
"$LOCAL$/Trail_1",
};
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_E53C1102",
"$LOCAL$/CParticleAttributeDeclaration_1292CA10",
"$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
"$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
"$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
"$LOCAL$/CParticleAttributeDeclaration_796373DD",
};
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
{
SamplerName = "SpawnSphere";
Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
{
ShapeType = SPHERE;
Radius = 2.5000000e-001;
InnerRadius = 2.5000000e-001;
}
CParticleEvolver_Script $LOCAL$/Script_1
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
{
Expression = "function void Eval()
{
Angle += AngleSpeed * dt;
Position = PosStart + rotate(PosEnd, AngleAxis, Angle * LifeRatio);
}
";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
{
SamplerName = "TargetSphere";
Shape = "$LOCAL$/CShapeDescriptor_A534496E";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
{
ShapeType = SPHERE;
Radius = 7.5000000e-001;
InnerRadius = 7.5000000e-001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
{
FieldName = "PosEnd";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
{
AttributeName = "ConcentRateForce";
HasMin = true;
HasMax = true;
MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleEvolver_Spawner $LOCAL$/Trail_1
{
CustomName = "Spawner";
Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
}
CParticleState $LOCAL$/CParticleState_C4F10C87
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/Script_2",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
{
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_List_DFCC1FE9";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_A597BE49",
"$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
"$LOCAL$/CParticleSamplerCurve_E19575BF",
"$LOCAL$/CParticleSamplerCurve_AB870B0D",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
States =
{
"$LOCAL$/CParticleState_C4F10C87",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
{
Expression = "function void Eval()
{
Life = 0.2;
TextureID = parent.SegmentID;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
{
FieldName = "AngleAxis";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
{
AttributeName = "AngleSpeed";
DefaultValueF4 = float4(1.2549504e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(3.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
{
FieldName = "Angle";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
{
SamplerName = "SizeCurve";
Times =
{
0.0000000e+000,
5.0369281e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
9.9011409e-001,
3.0405372e-003,
};
FloatTangents =
{
0.0000000e+000,
2.9249582e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/Script_2
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
{
Expression = "function void Eval()
{
Size = LifeRatio * SizeMagni;
Color = float4(TintColor.x * TintPow,TintColor.y * TintPow,TintColor.z * TintPow, AlphaRatio.sample(LifeRatio)) * PowCurve.sample(LifeRatio);
}
";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
{
AttributeName = "TintPow";
DefaultValueF4 = float4(6.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
{
SamplerName = "PowCurve";
Times =
{
0.0000000e+000,
1.6869873e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0006757e+000,
-1.4527068e-002,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
{
AttributeName = "TintColor";
AttributeType = float4;
DefaultValueF4 = float4(1.9306929e-001, 4.8019800e-001, 6.9554460e-001, 1.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
{
FieldName = "Color";
FieldType = float4;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
{
AttributeName = "SizeMagni";
DefaultValueF4 = float4(2.0792080e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0FEBD9D
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
{
FieldName = "PosStart";
FieldType = float3;
TransformFilter = full;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3E4D23E
{
FieldName = "NowDirection";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE35A2ED
{
FieldName = "NormalDirection";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
{
FieldName = "Distance";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D25583
{
FieldName = "Direction";
FieldType = float3;
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_FE664B0E
{
CustomName = "Ribbon";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
TextureUField = "LifeRatio";
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DFCC1FE9
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Ribbon_FE664B0E",
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3DC650A2
{
SamplerName = "AlphaRatio";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
5.1054537e-001,
7.2726756e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
-1.2587703e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB870B0D
{
SamplerName = "AlphaRatio";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
5.1054537e-001,
7.2726756e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
-1.2587703e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_3552F0DC
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Null_2762A775",
};
}
CParticleRenderer_Null $LOCAL$/CParticleRenderer_Null_2762A775
{
CustomName = "Null";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_763ECBA7
{
FieldName = "SegmentID";
}
CParticleEvolver_Physics $LOCAL$/Evolver_1
{
CustomName = "Physics";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_B52FC2E6
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_270C88A1";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_66A09378",
"$LOCAL$/CParticleFieldDeclaration_A1587B9B",
"$LOCAL$/CParticleFieldDeclaration_5EC3A4FA",
"$LOCAL$/CParticleFieldDeclaration_FF624A45",
"$LOCAL$/CParticleFieldDeclaration_2C36E3EC",
"$LOCAL$/CParticleFieldDeclaration_86701B1F",
};
Samplers =
{
"$LOCAL$/CParticleSamplerProceduralTurbulence_319038CE",
"$LOCAL$/CParticleSamplerShape_46BE1A67",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9";
States =
{
"$LOCAL$/CParticleState_4C6AA820",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_270C88A1
{
CustomName = "Billboard";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/Fx/DirtPieces_01.dds";
AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
SoftAnimationBlending = true;
SoftnessDistance = 2.5000000e-001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66A09378
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A1587B9B
{
FieldName = "ID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5EC3A4FA
{
FieldName = "Mass";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF624A45
{
FieldName = "BounceRestitution";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C36E3EC
{
FieldName = "Accel";
FieldType = float3;
TransformFilter = full;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86701B1F
{
FieldName = "HighLight";
}
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_319038CE
{
SamplerName = "Turb_0";
Wavelength = 5.0000000e+000;
Strength = 8.8388348e-001;
Gain = 1.0000000e+000;
TimeScale = 1.0000000e+000;
TimeBase = 1.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9
{
Expression = "function void Eval()
{
Life = rand(0.25,0.75);
Size = rand(0.01,0.02);
ID=ninja*4;
Velocity=vrand()*ninja*6;
Mass=rand(1,10);
BounceRestitution=rand(0.1,0.5);
Position=SpawnSphere.samplePosition();
HighLight=select(4,rand(50,100),ninja<0.4);
}
";
}
CParticleState $LOCAL$/CParticleState_4C6AA820
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_43B45963",
"$LOCAL$/CParticleEvolver_Script_83627262",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_43B45963
{
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
Drag = 1.0000000e+000;
WorldInteractionMode = OneWay;
BouncesBeforeDeath = 127;
BounceRestitution = 1.0000000e+000;
BounceOffset = 1.0000000e-003;
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_83627262
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD
{
Expression = "function void Eval()
{
TextureID=min((ID+LifeRatio*2),4);
Color=float4((TintColor*HighLight).xyz1*float4(1-LifeRatio).111w);
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
{
Descriptor = "$LOCAL$/CParticleDescriptor_B52FC2E6";
DurationInSeconds = 5.0000000e+000;
SpawnCount = 6.4000000e+001;
FluxFactorExpression = "Density";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_46BE1A67
{
SamplerName = "SpawnSphere";
Shape = "$LOCAL$/CShapeDescriptor_A79305B6";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_A79305B6
{
ShapeType = SPHERE;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_796373DD
{
AttributeName = "TornadeLife";
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
{
CustomName = "Localspace";
}