mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 14:17:59 +01:00
963 lines
22 KiB
Text
963 lines
22 KiB
Text
Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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SpawnCount = 1.8000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
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"$LOCAL$/CParticleFieldDeclaration_7BA8472B",
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"$LOCAL$/CParticleFieldDeclaration_49559E58",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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"$LOCAL$/Layer_3",
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"$LOCAL$/Layer_4",
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"$LOCAL$/Layer_5",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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BranchLength = rand(0.3,0.6);
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Life = BranchLength;
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Vrand=vrand();
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
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{
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EditorInfosPosition = int2(-590, 86);
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CustomName = "Physics";
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IntegrationDtTreshold = 2.0000001e-003;
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
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"$LOCAL$/CParticleAttributeDeclaration_413490CC",
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"$LOCAL$/CParticleAttributeDeclaration_FE4FC301",
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};
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
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{
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Expression = "function void Eval()
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{
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Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
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{
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AttributeName = "RGB";
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AttributeType = float3;
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DefaultValueF4 = float4(1.0000000e-001, 4.4999999e-001, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
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{
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CustomName = "Localspace";
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ChildList =
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{
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"$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
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"$LOCAL$/Script_1",
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};
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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CustomName = "Spawner";
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SpawnInterval = 4.0000001e-001;
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FirstSpawnDelay = 0.0000000e+000;
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Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
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}
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CParticleState $LOCAL$/CParticleState_A25D7514
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_07A88CC8",
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"$LOCAL$/Script_2",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
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{
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Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
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"$LOCAL$/CParticleFieldDeclaration_5456B137",
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"$LOCAL$/CParticleFieldDeclaration_62EDB30F",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_E43E0316",
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"$LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1",
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"$LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
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States =
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{
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"$LOCAL$/CParticleState_A25D7514",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
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{
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Expression = "function void Eval()
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{
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Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 1.5;
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Size = 0.15;
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Velocity=parent.Vrand*20+vrand()*8;
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ParentVelocity = Velocity;
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TextureID = rand(0,16);
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_72728FCA
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{
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CustomName = "Ribbon";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/FX/Lightning_05.dds";
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AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
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SoftnessDistance = 2.5000000e-001;
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
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{
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CustomName = "Physics";
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Drag = 6.0000000e+001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7BA8472B
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{
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FieldName = "Vrand";
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FieldType = float3;
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
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{
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Expression = "function void Eval()
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{
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Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
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Color = Color * GlowTurb.sample(LifeRatio).x;
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Position += float3(ParentVelocity * 0.02 * dt);
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49559E58
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{
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FieldName = "BranchLength";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5456B137
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{
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FieldName = "ParentVelocity";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_413490CC
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{
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AttributeName = "Power";
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DefaultValueF4 = float4(2.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
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{
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EditorInfosPosition = int2(-508, -63);
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CustomName = "Billboard";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/Fx/Glow_03.dds";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E43E0316
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{
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SamplerName = "Alpha";
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Times =
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{
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0.0000000e+000,
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1.9577943e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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9.8620117e-001,
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-1.2389421e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
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{
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Expression = "function void Eval()
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{
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}
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";
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}
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1
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{
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SamplerName = "Glow";
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Times =
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{
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0.0000000e+000,
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1.8617511e-002,
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3.7235029e-002,
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9.6040294e-002,
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1.6187957e-001,
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4.2304891e-001,
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4.9290201e-001,
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6.5048277e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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2.9479560e-001,
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9.4297880e-001,
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1.0245690e+000,
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1.0359550e+000,
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1.3865941e+000,
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4.0372081e+000,
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1.1462400e+000,
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9.9858201e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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5.2994978e-001,
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5.2994978e-001,
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7.0677501e-001,
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2.2324190e+000,
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-1.2589170e+000,
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-1.4095018e+000,
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1.9320533e+000,
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7.6640139e+000,
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3.7825663e+000,
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1.0116960e+000,
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-2.2850899e-001,
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-5.1549101e-001,
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-3.3260620e-001,
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-7.3772722e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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Times1 =
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{
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0.0000000e+000,
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1.8617511e-002,
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3.7235029e-002,
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5.7597589e-002,
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7.4761227e-002,
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2.6808780e-001,
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5.0780308e-001,
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7.5035948e-001,
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1.0000000e+000,
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};
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FloatValues1 =
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{
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0.0000000e+000,
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3.2795650e-001,
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1.0501560e+000,
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2.1253221e+000,
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3.1906829e+000,
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4.8741561e-001,
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1.2509789e+000,
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9.0204418e-001,
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1.0271250e+000,
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};
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FloatTangents1 =
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{
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0.0000000e+000,
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0.0000000e+000,
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5.8984131e-001,
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5.8984131e-001,
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7.8848600e-001,
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8.6239153e-001,
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1.0754330e+000,
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9.0648472e-001,
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2.5512040e-002,
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2.8736070e-001,
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-1.2872400e+000,
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-1.5961140e+000,
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6.7877718e-003,
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6.8682232e-003,
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-3.0582249e-001,
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-3.1475419e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08
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{
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SamplerName = "GlowTurb";
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Wavelength = 2.0000000e-001;
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Strength = 2.1213202e-001;
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Lacunarity = 4.3478259e-001;
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Gain = 7.3429948e-001;
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TimeScale = 6.0000000e+000;
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FlowFactor = -3.7681162e-001;
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DivergenceFactor = -7.0531404e-001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
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{
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FieldName = "TextureID";
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}
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CParticleRenderer_List $LOCAL$/CParticleRenderer_List_34193718
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{
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CustomName = "List";
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Renderers =
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{
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"$LOCAL$/CParticleRenderer_Ribbon_72728FCA",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_42CC4806
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{
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_8192E441",
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"$LOCAL$/CParticleFieldDeclaration_9D524798",
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"$LOCAL$/CParticleFieldDeclaration_05F4323B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5338501A";
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States =
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{
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"$LOCAL$/CParticleState_CDF0C3E5",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8192E441
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{
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FieldName = "VRAND";
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FieldType = float3;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9D524798
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{
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FieldName = "LENGTH";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_05F4323B
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{
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FieldName = "SCALE";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5338501A
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{
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Expression = "function void Eval()
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{
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Life = 1;
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VRAND=vrand()*rand(0.5,1);
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LENGTH=select(rand(0.2,0.4),rand(0.2,0.4),ninja<0.05);
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SCALE=rand(0.25,0.3);
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}
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";
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}
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|
CParticleState $LOCAL$/CParticleState_CDF0C3E5
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|
{
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|
StateName = "State_0";
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|
Evolvers =
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|
{
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|
"$LOCAL$/CParticleEvolver_Localspace_EB640E0C",
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"$LOCAL$/RIbbonSpawner",
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|
};
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|
}
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|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_EB640E0C
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|
{
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|
CustomName = "Localspace";
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|
ChildList =
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|
{
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|
"$LOCAL$/CParticleEvolver_Physics_94D17FBF",
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};
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}
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|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_94D17FBF
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|
{
|
|
CustomName = "Physics";
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|
}
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|
CParticleEvolver_Spawner $LOCAL$/RIbbonSpawner
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|
{
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|
CustomName = "Spawner";
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|
SpawnInterval = 3.0000001e-001;
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|
FirstSpawnDelay = 0.0000000e+000;
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Descriptor = "$LOCAL$/CParticleDescriptor_CBF2F849";
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}
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|
CParticleDescriptor $LOCAL$/CParticleDescriptor_CBF2F849
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|
{
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|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_8CD26840";
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|
CustomFields =
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|
{
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|
"$LOCAL$/CParticleFieldDeclaration_95F90C03",
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|
"$LOCAL$/CParticleFieldDeclaration_7DF5C982",
|
|
"$LOCAL$/CParticleFieldDeclaration_F29D856D",
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|
};
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|
Samplers =
|
|
{
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|
"$LOCAL$/CParticleSamplerCurve_372FAA34",
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|
"$LOCAL$/CParticleSamplerCurve_9D569D9D",
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|
};
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|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07";
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|
States =
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|
{
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|
"$LOCAL$/CParticleState_0AF8E2D6",
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|
};
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|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_8CD26840
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|
{
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|
CustomName = "Ribbon";
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|
BillboardingMaterial = Additive_Soft;
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|
Quality = CorrectDeformation;
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|
Diffuse = "Textures/Fx/Trail_01.dds";
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|
TextureUField = "LifeRatio";
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|
SoftnessDistance = 2.5000000e-001;
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|
}
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|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_95F90C03
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|
{
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|
FieldName = "Color";
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|
FieldType = float4;
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}
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|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7DF5C982
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|
{
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|
FieldName = "VStart";
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|
FieldType = float3;
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|
}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F29D856D
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|
{
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|
FieldName = "VelocityField";
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|
FieldType = float3;
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|
TransformFilter = rotate;
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|
}
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|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_372FAA34
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|
{
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|
SamplerName = "Curve_0";
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|
Times =
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|
{
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|
0.0000000e+000,
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|
5.0000000e-001,
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|
1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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1.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8E81BB07
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = parent.LENGTH;
|
|
|
|
Size = parent.SCALE;
|
|
VStart=parent.VRAND*30;
|
|
Velocity = VStart;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_0AF8E2D6
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_7D2B2F51",
|
|
"$LOCAL$/Script_3",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7D2B2F51
|
|
{
|
|
CustomName = "Physics";
|
|
Drag = 5.0000000e+001;
|
|
IntegrationStrategy = Stable;
|
|
BounceRestitution = 7.3456788e-001;
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_42CC4806";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 2.0000000e+001;
|
|
ContinuousSpawner = false;
|
|
FluxFactorExpression = "LOD";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_4E858438
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_3D73DB5B";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_B20E9FBA",
|
|
"$LOCAL$/CParticleFieldDeclaration_9A777C05",
|
|
"$LOCAL$/CParticleFieldDeclaration_343718AC",
|
|
"$LOCAL$/CParticleFieldDeclaration_DF660EDF",
|
|
"$LOCAL$/CParticleFieldDeclaration_C2BF578E",
|
|
"$LOCAL$/CParticleFieldDeclaration_01DBE669",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerProceduralTurbulence_AAF8E0E0",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_838EA123";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_1C627522",
|
|
};
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3D73DB5B
|
|
{
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Diffuse = "Textures/Fx/DirtPieces_01.dds";
|
|
AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
|
|
SoftAnimationBlending = true;
|
|
SoftnessDistance = 2.5000000e-001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B20E9FBA
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9A777C05
|
|
{
|
|
FieldName = "ID";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_343718AC
|
|
{
|
|
FieldName = "Mass";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DF660EDF
|
|
{
|
|
FieldName = "BounceRestitution";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C2BF578E
|
|
{
|
|
FieldName = "Accel";
|
|
FieldType = float3;
|
|
TransformFilter = full;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_01DBE669
|
|
{
|
|
FieldName = "HighLight";
|
|
}
|
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_AAF8E0E0
|
|
{
|
|
SamplerName = "Turb_0";
|
|
Wavelength = 5.0000000e+000;
|
|
Strength = 8.8388348e-001;
|
|
Gain = 1.0000000e+000;
|
|
TimeScale = 1.0000000e+000;
|
|
TimeBase = 1.0000000e+000;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_838EA123
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = rand(0.25,0.75);
|
|
Size = rand(0.01,0.02);
|
|
ID=ninja*4;
|
|
Velocity=vrand()*ninja*2;
|
|
Mass=rand(1,10);
|
|
BounceRestitution=rand(0.1,0.5);
|
|
HighLight=select(4,rand(50,100),ninja<0.4);
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_1C627522
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_3D0BC98D",
|
|
"$LOCAL$/CParticleEvolver_Script_74FB30D4",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_3D0BC98D
|
|
{
|
|
CustomName = "Physics";
|
|
ConstantAcceleration = float3(0.0000000e+000, -1.0000000e+001, 0.0000000e+000);
|
|
Drag = 1.0000000e+000;
|
|
WorldInteractionMode = OneWay;
|
|
BouncesBeforeDeath = 127;
|
|
BounceRestitution = 1.0000000e+000;
|
|
BounceOffset = 1.0000000e-003;
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_74FB30D4
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_48FA7627";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_48FA7627
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
TextureID=min((ID+LifeRatio*2),4);
|
|
Color=float4((RGB*HighLight).xyz1*float4(1-LifeRatio).111w);
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_4E858438";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 2.5600000e+002;
|
|
FluxFactorExpression = "Density";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_9D569D9D
|
|
{
|
|
SamplerName = "GlowCurve";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
9.2066094e-002,
|
|
3.1208074e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
1.2858391e-002,
|
|
2.0154548e+000,
|
|
1.4803622e+000,
|
|
9.8714137e-001,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
2.2504430e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-4.9395043e-001,
|
|
-1.5444336e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/Script_3
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A7C58E24
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Color=(0.1*RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),4);
|
|
}
|
|
";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_8A814AD3
|
|
{
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_0360A9BD",
|
|
"$LOCAL$/CParticleFieldDeclaration_3FF47CC4",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_0C3FCCE6",
|
|
};
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0360A9BD
|
|
{
|
|
FieldName = "LENGTH";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3FF47CC4
|
|
{
|
|
FieldName = "SCALE";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E2B6B8D7
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1;
|
|
LENGTH=0.5;
|
|
SCALE=0.5;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_0C3FCCE6
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_45F85AA1",
|
|
"$LOCAL$/CParticleEvolver_Spawner_4D1B3D9B",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_45F85AA1
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_E12FCD78",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E12FCD78
|
|
{
|
|
CustomName = "Physics";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_4D1B3D9B
|
|
{
|
|
CustomName = "Spawner";
|
|
SpawnInterval = 2.0000000e-001;
|
|
FirstSpawnDelay = 0.0000000e+000;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_9A7C8EFA";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_9A7C8EFA
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_79B87C45";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_F74FFDEC",
|
|
"$LOCAL$/CParticleFieldDeclaration_86923D1F",
|
|
"$LOCAL$/CParticleFieldDeclaration_FF6C02CE",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_D06DEDB1",
|
|
"$LOCAL$/CParticleSamplerCurve_832E4BB9",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_26BB1C62",
|
|
};
|
|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_79B87C45
|
|
{
|
|
CustomName = "Ribbon";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Quality = CorrectDeformation;
|
|
Diffuse = "Textures/FX/RdEvasionTrail.png";
|
|
TextureUField = "LifeRatio";
|
|
SoftnessDistance = 2.5000000e-001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F74FFDEC
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86923D1F
|
|
{
|
|
FieldName = "VStart";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF6C02CE
|
|
{
|
|
FieldName = "VelocityField";
|
|
FieldType = float3;
|
|
TransformFilter = rotate;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DFA7DB63
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = parent.LENGTH;
|
|
Size = parent.SCALE;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_26BB1C62
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_F2B1E1CD",
|
|
"$LOCAL$/CParticleEvolver_Script_25530E14",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2B1E1CD
|
|
{
|
|
CustomName = "Physics";
|
|
Drag = 5.0000000e+001;
|
|
IntegrationStrategy = Stable;
|
|
BounceRestitution = 7.3456788e-001;
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_25530E14
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4E54FC67
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Size = SizeCurve.sample(LifeRatio) * 0.5;
|
|
Color=ColorCurve.sample(LifeRatio);
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_8A814AD3";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
ContinuousSpawner = false;
|
|
FluxFactorExpression = "LOD";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D06DEDB1
|
|
{
|
|
SamplerName = "ColorCurve";
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.8634853e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
6.4638555e-003,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_832E4BB9
|
|
{
|
|
SamplerName = "SizeCurve";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
8.2826979e-002,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
4.7577918e-003,
|
|
6.7707145e-001,
|
|
3.0769232e-001,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
1.6325185e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-3.1088161e-001,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FE4FC301
|
|
{
|
|
AttributeName = "Distortion";
|
|
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|