mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 14:17:59 +01:00
376 lines
8.4 KiB
Text
376 lines
8.4 KiB
Text
Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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SpawnCount = 2.4000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_8ED4ECCD",
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"$LOCAL$/CParticleFieldDeclaration_7BA8472B",
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"$LOCAL$/CParticleFieldDeclaration_49559E58",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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BranchLength = rand(0.3,0.6);
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Life = BranchLength;
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Vrand=vrand();
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
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{
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EditorInfosPosition = int2(-590, 86);
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CustomName = "Physics";
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IntegrationDtTreshold = 2.0000001e-003;
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
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"$LOCAL$/CParticleAttributeDeclaration_413490CC",
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};
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EF9BBE63
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{
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Expression = "function void Eval()
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{
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Color=(RGB*sin(LifeRatio*3)).xyz1*0.5;
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
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{
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AttributeName = "RGB";
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AttributeType = float3;
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DefaultValueF4 = float4(1.0000000e-001, 4.4999999e-001, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8ED4ECCD
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
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{
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CustomName = "Localspace";
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ChildList =
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{
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"$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
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"$LOCAL$/Script_1",
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};
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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CustomName = "Spawner";
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SpawnInterval = 2.0000000e-001;
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FirstSpawnDelay = 0.0000000e+000;
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Descriptor = "$LOCAL$/CParticleDescriptor_EC6BEF67";
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}
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CParticleState $LOCAL$/CParticleState_A25D7514
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_07A88CC8",
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"$LOCAL$/Script_2",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_EC6BEF67
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{
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Renderer = "$LOCAL$/CParticleRenderer_List_34193718";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A2FF29AF",
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"$LOCAL$/CParticleFieldDeclaration_5456B137",
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"$LOCAL$/CParticleFieldDeclaration_62EDB30F",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_E43E0316",
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"$LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1",
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"$LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6";
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States =
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{
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"$LOCAL$/CParticleState_A25D7514",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_163AFEB6
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{
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Expression = "function void Eval()
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{
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Life = (parent.BranchLength-spawner.LifeRatio*parent.BranchLength) * 1.5;
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Size = 0.15;
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Velocity=parent.Vrand*40+vrand()*8;
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ParentVelocity = Velocity;
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TextureID = rand(0,16);
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_72728FCA
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{
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CustomName = "Ribbon";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/FX/Lightning_05.dds";
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AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
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SoftnessDistance = 2.5000000e-001;
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_07A88CC8
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{
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CustomName = "Physics";
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Drag = 6.0000000e+001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7BA8472B
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{
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FieldName = "Vrand";
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FieldType = float3;
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00FC543C";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00FC543C
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{
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Expression = "function void Eval()
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{
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Color = float4(RGB.x, RGB.y, RGB.z, Alpha.sample(LifeRatio)) * pow(Glow.sample(LifeRatio),Power);
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Color = Color * GlowTurb.sample(LifeRatio).x;
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Position += float3(ParentVelocity * 0.02 * dt);
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A2FF29AF
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_49559E58
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{
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FieldName = "BranchLength";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5456B137
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{
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FieldName = "ParentVelocity";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_413490CC
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{
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AttributeName = "Power";
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DefaultValueF4 = float4(2.5000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
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{
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EditorInfosPosition = int2(-508, -63);
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CustomName = "Billboard";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/Fx/Glow_03.dds";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E43E0316
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{
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SamplerName = "Alpha";
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Times =
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{
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0.0000000e+000,
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1.9577943e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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9.8620117e-001,
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-1.2389421e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
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{
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Expression = "function void Eval()
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{
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}
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";
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}
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_80B4C0F1
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{
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SamplerName = "Glow";
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Times =
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{
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0.0000000e+000,
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1.8617511e-002,
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3.7235029e-002,
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9.6040294e-002,
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1.6187957e-001,
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4.2304891e-001,
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4.9290201e-001,
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6.5048277e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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2.9479560e-001,
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9.4297880e-001,
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1.0245690e+000,
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1.0359550e+000,
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1.3865941e+000,
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4.0372081e+000,
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1.1462400e+000,
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9.9858201e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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5.2994978e-001,
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5.2994978e-001,
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7.0677501e-001,
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2.2324190e+000,
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-1.2589170e+000,
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-1.4095018e+000,
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1.9320533e+000,
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7.6640139e+000,
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3.7825663e+000,
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1.0116960e+000,
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-2.2850899e-001,
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-5.1549101e-001,
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-3.3260620e-001,
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-7.3772722e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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Times1 =
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{
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0.0000000e+000,
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1.8617511e-002,
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3.7235029e-002,
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5.7597589e-002,
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7.4761227e-002,
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2.6808780e-001,
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5.0780308e-001,
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7.5035948e-001,
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1.0000000e+000,
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};
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FloatValues1 =
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{
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0.0000000e+000,
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3.2795650e-001,
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1.0501560e+000,
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2.1253221e+000,
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3.1906829e+000,
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4.8741561e-001,
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1.2509789e+000,
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9.0204418e-001,
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1.0271250e+000,
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};
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FloatTangents1 =
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{
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0.0000000e+000,
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0.0000000e+000,
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5.8984131e-001,
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5.8984131e-001,
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7.8848600e-001,
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8.6239153e-001,
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1.0754330e+000,
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9.0648472e-001,
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2.5512040e-002,
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2.8736070e-001,
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-1.2872400e+000,
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-1.5961140e+000,
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6.7877718e-003,
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6.8682232e-003,
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-3.0582249e-001,
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-3.1475419e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_4CE60A08
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{
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SamplerName = "GlowTurb";
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Wavelength = 2.0000000e-001;
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Strength = 2.1213202e-001;
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Lacunarity = 4.3478259e-001;
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Gain = 7.3429948e-001;
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TimeScale = 6.0000000e+000;
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FlowFactor = -3.7681162e-001;
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DivergenceFactor = -7.0531404e-001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_62EDB30F
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{
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FieldName = "TextureID";
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}
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CParticleRenderer_List $LOCAL$/CParticleRenderer_List_34193718
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{
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CustomName = "List";
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Renderers =
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{
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"$LOCAL$/CParticleRenderer_Ribbon_72728FCA",
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};
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}
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