FiE-Game/assets/streaming/PackFx/Particles/QueenChrysalis/QueenChrysalisConcentration.pkfx
2018-11-20 20:05:15 +02:00

379 lines
9.4 KiB
Text

Version = 1.9.4.30080;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
Infinite = true;
DurationInSeconds = 5.0000000e+000;
SpawnCount = 2.5000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_F278CDC9",
"$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
"$LOCAL$/CParticleFieldDeclaration_C0D25583",
"$LOCAL$/CParticleFieldDeclaration_CE35A2ED",
"$LOCAL$/CParticleFieldDeclaration_6FF355B4",
"$LOCAL$/CParticleFieldDeclaration_C3E4D23E",
"$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
"$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
"$LOCAL$/CParticleFieldDeclaration_5D848897",
"$LOCAL$/CParticleFieldDeclaration_AEAB7A25",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_9F4012DD",
"$LOCAL$/CParticleSamplerShape_DCDA413F",
"$LOCAL$/CParticleSamplerCurve_E9FDE14C",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/Layer_1",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 0.75;
AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
OrbitalCenter = TargetSphere.position();
PosEnd = OrbitalCenter + (normalize(TargetSphere.samplePosition()) * 5);
Direction = (Position - PosEnd);
Distance = length(PosEnd - Position);
Position = OrbitalCenter + rotate(PosEnd, AngleAxis, Angle);
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_1",
"$LOCAL$/Script_1",
"$LOCAL$/Trail_1",
};
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_E53C1102",
"$LOCAL$/CParticleAttributeDeclaration_1292CA10",
"$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
"$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
"$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
};
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
{
SamplerName = "SpawnSphere";
Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
{
ShapeType = SPHERE;
Radius = 5.0000000e+000;
}
CParticleEvolver_Script $LOCAL$/Script_1
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
{
Expression = "function void Eval()
{
Angle += AngleSpeed * dt;
Position = lerp(Position,OrbitalCenter + rotate(PosEnd, AngleAxis, Angle) * (1 - LifeRatio),0.3);
SpawnRate = SpawnRateSampler.sample(LifeRatio);
}
";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
{
SamplerName = "TargetSphere";
Shape = "$LOCAL$/CShapeDescriptor_A534496E";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
{
ShapeType = SPHERE;
Radius = 5.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
{
FieldName = "PosStart";
FieldType = float3;
TransformFilter = full;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
{
FieldName = "PosEnd";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D25583
{
FieldName = "Direction";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
{
AttributeName = "ConcentRateForce";
HasMin = true;
HasMax = true;
MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE35A2ED
{
FieldName = "NormalDirection";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
{
FieldName = "Distance";
}
CParticleEvolver_Spawner $LOCAL$/Trail_1
{
CustomName = "Spawner";
SpawnMetric = Custom;
CustomSpawnMetricField = "SpawnRate";
Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
}
CParticleState $LOCAL$/CParticleState_C4F10C87
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/Script_2",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
{
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_A0B4016A";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_A597BE49",
"$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
"$LOCAL$/CParticleSamplerCurve_E19575BF",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
States =
{
"$LOCAL$/CParticleState_C4F10C87",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
{
Expression = "function void Eval()
{
Life = 0.5;
Size = 0.10;
}
";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_A0B4016A
{
EditorInfosIsBlockMinimized = 0;
CustomName = "Ribbon";
Diffuse = "Textures/FX/TrailWater_01.dds";
AtlasDefinition = "Textures/FX/AtlasC4.pkat";
TextureUField = "LifeRatio";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3E4D23E
{
FieldName = "NowDirection";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
{
FieldName = "AngleAxis";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
{
AttributeName = "AngleSpeed";
DefaultValueF4 = float4(4.1584153e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
{
FieldName = "Angle";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
{
SamplerName = "SizeCurve";
Times =
{
0.0000000e+000,
8.2827091e-002,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0000000e+000,
3.0405372e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/Script_2
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
{
Expression = "function void Eval()
{
Size = SizeCurve.sample(LifeRatio) * SizeMagni;
Color = TintColor * PowCurve.sample(LifeRatio) * TintPow;
}
";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
{
AttributeName = "TintPow";
DefaultValueF4 = float4(7.8378401e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(5.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
{
SamplerName = "PowCurve";
Times =
{
0.0000000e+000,
2.8291702e-002,
1.9063681e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
5.7045574e+000,
3.4877751e+000,
-1.4527068e-002,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
{
AttributeName = "TintColor";
AttributeType = float3;
DefaultValueF4 = float4(1.1138610e-001, 9.6216220e-001, 3.3243239e-001, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
{
FieldName = "Color";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
{
AttributeName = "SizeMagni";
DefaultValueF4 = float4(1.4054060e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5D848897
{
FieldName = "OrbitalCenter";
FieldType = float3;
TransformFilter = full;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AEAB7A25
{
FieldName = "SpawnRate";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E9FDE14C
{
SamplerName = "SpawnRateSampler";
Times =
{
0.0000000e+000,
2.8090549e-001,
1.0000000e+000,
};
FloatValues =
{
2.6880021e-003,
1.6365580e-001,
1.9539990e-001,
};
FloatTangents =
{
0.0000000e+000,
8.8721223e-002,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
{
CustomName = "Localspace";
}