mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 14:17:59 +01:00
379 lines
9.4 KiB
Text
379 lines
9.4 KiB
Text
Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 5.0000000e+000;
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SpawnCount = 2.5000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_F278CDC9",
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"$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
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"$LOCAL$/CParticleFieldDeclaration_C0D25583",
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"$LOCAL$/CParticleFieldDeclaration_CE35A2ED",
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"$LOCAL$/CParticleFieldDeclaration_6FF355B4",
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"$LOCAL$/CParticleFieldDeclaration_C3E4D23E",
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"$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
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"$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
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"$LOCAL$/CParticleFieldDeclaration_5D848897",
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"$LOCAL$/CParticleFieldDeclaration_AEAB7A25",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_9F4012DD",
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"$LOCAL$/CParticleSamplerShape_DCDA413F",
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"$LOCAL$/CParticleSamplerCurve_E9FDE14C",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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Life = 0.75;
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AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
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OrbitalCenter = TargetSphere.position();
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PosEnd = OrbitalCenter + (normalize(TargetSphere.samplePosition()) * 5);
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Direction = (Position - PosEnd);
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Distance = length(PosEnd - Position);
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Position = OrbitalCenter + rotate(PosEnd, AngleAxis, Angle);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/Script_1",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_E53C1102",
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"$LOCAL$/CParticleAttributeDeclaration_1292CA10",
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"$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
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"$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
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"$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
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{
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SamplerName = "SpawnSphere";
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Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
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{
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ShapeType = SPHERE;
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Radius = 5.0000000e+000;
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
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{
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Expression = "function void Eval()
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{
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Angle += AngleSpeed * dt;
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Position = lerp(Position,OrbitalCenter + rotate(PosEnd, AngleAxis, Angle) * (1 - LifeRatio),0.3);
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SpawnRate = SpawnRateSampler.sample(LifeRatio);
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}
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";
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
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{
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SamplerName = "TargetSphere";
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Shape = "$LOCAL$/CShapeDescriptor_A534496E";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
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{
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ShapeType = SPHERE;
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Radius = 5.0000000e+000;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
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{
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FieldName = "PosStart";
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FieldType = float3;
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TransformFilter = full;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
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{
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FieldName = "PosEnd";
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FieldType = float3;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D25583
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{
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FieldName = "Direction";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
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{
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AttributeName = "ConcentRateForce";
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE35A2ED
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{
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FieldName = "NormalDirection";
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FieldType = float3;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
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{
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FieldName = "Distance";
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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CustomName = "Spawner";
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SpawnMetric = Custom;
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CustomSpawnMetricField = "SpawnRate";
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Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
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}
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CParticleState $LOCAL$/CParticleState_C4F10C87
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/Script_2",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
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{
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_A0B4016A";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A597BE49",
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"$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
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"$LOCAL$/CParticleSamplerCurve_E19575BF",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
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States =
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{
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"$LOCAL$/CParticleState_C4F10C87",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
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{
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Expression = "function void Eval()
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{
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Life = 0.5;
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Size = 0.10;
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_A0B4016A
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{
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EditorInfosIsBlockMinimized = 0;
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CustomName = "Ribbon";
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Diffuse = "Textures/FX/TrailWater_01.dds";
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AtlasDefinition = "Textures/FX/AtlasC4.pkat";
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TextureUField = "LifeRatio";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3E4D23E
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{
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FieldName = "NowDirection";
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FieldType = float3;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
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{
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FieldName = "AngleAxis";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
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{
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AttributeName = "AngleSpeed";
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DefaultValueF4 = float4(4.1584153e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
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{
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FieldName = "Angle";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
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{
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SamplerName = "SizeCurve";
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Times =
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{
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0.0000000e+000,
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8.2827091e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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1.0000000e+000,
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3.0405372e-003,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
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{
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Expression = "function void Eval()
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{
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Size = SizeCurve.sample(LifeRatio) * SizeMagni;
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Color = TintColor * PowCurve.sample(LifeRatio) * TintPow;
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
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{
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AttributeName = "TintPow";
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DefaultValueF4 = float4(7.8378401e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(5.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
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{
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SamplerName = "PowCurve";
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Times =
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{
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0.0000000e+000,
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2.8291702e-002,
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1.9063681e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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5.7045574e+000,
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3.4877751e+000,
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-1.4527068e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
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{
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AttributeName = "TintColor";
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AttributeType = float3;
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DefaultValueF4 = float4(1.1138610e-001, 9.6216220e-001, 3.3243239e-001, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
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{
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FieldName = "Color";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
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{
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AttributeName = "SizeMagni";
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DefaultValueF4 = float4(1.4054060e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
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{
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FieldName = "TextureID";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5D848897
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{
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FieldName = "OrbitalCenter";
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FieldType = float3;
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TransformFilter = full;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AEAB7A25
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{
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FieldName = "SpawnRate";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E9FDE14C
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{
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SamplerName = "SpawnRateSampler";
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Times =
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{
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0.0000000e+000,
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2.8090549e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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2.6880021e-003,
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1.6365580e-001,
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1.9539990e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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8.8721223e-002,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
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{
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CustomName = "Localspace";
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}
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