mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 06:17:58 +01:00
748 lines
18 KiB
Text
748 lines
18 KiB
Text
Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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|
{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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"$LOCAL$/Layer_2",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_BBAF8D7F",
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"$LOCAL$/CParticleAttributeDeclaration_B6116AAE",
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"$LOCAL$/CParticleAttributeDeclaration_89977E97",
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_BBAF8D7F
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{
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AttributeName = "Throttle";
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DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B6116AAE
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{
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AttributeName = "ShakeAmplitude";
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DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_DA926919
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{
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EditorInfosPosition = int2(-389, 723);
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_21CB4150";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_E5575253",
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"$LOCAL$/CParticleFieldDeclaration_C8036612",
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"$LOCAL$/CParticleFieldDeclaration_CC06153D",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2F088E44";
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States =
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{
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"$LOCAL$/CParticleState_19EB6857",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_21CB4150
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{
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EditorInfosPosition = int2(-570, 657);
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Additive_Soft;
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Diffuse = "Textures/BlastPack_Extended.dds";
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AtlasDefinition = "Textures/BlastPack_Extended.pkat";
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SoftAnimationBlending = true;
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AxisScale = 1.0000000e+000;
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NormalsBendingFactor = 6.2500000e-001;
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NormalsWrapFactor = 2.0000000e-001;
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LightExponent = 2.2000000e+000;
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LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
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AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E5575253
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{
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EditorInfosPosition = int2(-561, 708);
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C8036612
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{
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EditorInfosPosition = int2(-563, 749);
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FieldName = "ColorCoeff";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC06153D
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{
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EditorInfosPosition = int2(-564, 791);
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FieldName = "SizeCoeff";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2F088E44
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{
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EditorInfosPosition = int2(-568, 830);
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Expression = "function void Eval()
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{
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float couillunessFactor = pow(rand(0, 1), 8);
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Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
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Size = rand(0.2,0.5);
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Rotation = rand(-2,2);
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ScalarRotationSpeed = 0;//rand(-1,1);
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ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
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SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
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Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
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}";
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}
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CParticleState $LOCAL$/CParticleState_19EB6857
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{
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EditorInfosPosition = int2(-570, 876);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_2DB27266",
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"$LOCAL$/CParticleEvolver_Field_DCE52E21",
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"$LOCAL$/CParticleEvolver_Field_9CCA151B",
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"$LOCAL$/CParticleEvolver_Rotation_38CC37C5",
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"$LOCAL$/CParticleEvolver_Script_DB489F6C",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_2DB27266
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{
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EditorInfosPosition = int2(-773, 805);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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Drag = 1.0000000e-001;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCE52E21
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{
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EditorInfosPosition = int2(-767, 850);
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CustomName = "Field";
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Name = "Size";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_56EB66F8";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56EB66F8
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{
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EditorInfosPosition = int2(-862, 847);
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Times =
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{
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0.0000000e+000,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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1.4257950e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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2.6747651e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_9CCA151B
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{
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EditorInfosPosition = int2(-771, 909);
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_2B607C7A";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2B607C7A
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{
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EditorInfosPosition = int2(-867, 908);
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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5.4149234e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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2.5888059e+000,
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7.0672668e+001,
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6.6430779e+001,
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6.4613003e-001,
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2.0553560e+000,
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5.9162189e+001,
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5.5671070e+001,
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6.2580532e-001,
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1.3330801e+000,
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3.0305719e+000,
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4.2372961e+000,
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6.6386288e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-1.7045374e+000,
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-1.3779118e-004,
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-1.1735915e+000,
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-2.7489886e+000,
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-1.7140994e+000,
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-6.2124688e-002,
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-9.9373609e-001,
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-2.3277011e+000,
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-1.4514103e+000,
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-5.2603956e-002,
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-4.2000425e-001,
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-1.0303099e+000,
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-3.1989605e+000,
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1.2556669e-004,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_38CC37C5
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{
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EditorInfosPosition = int2(-773, 966);
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CustomName = "Rotation";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_DB489F6C
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{
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EditorInfosPosition = int2(-767, 1024);
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB3EBC9F
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{
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EditorInfosPosition = int2(-879, 1022);
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Expression = "function void Eval()
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{
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float atlasIdFirst = 0;
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float atlasIdLast = 31;
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float cursor01 = (LifeRatio)%1;
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TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
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Color *= ColorCoeff * 2;
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Size *= SizeCoeff * 0.5;
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}";
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(170, 355);
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Descriptor = "$LOCAL$/CParticleDescriptor_0CE1E254";
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DurationInSeconds = 2.0000000e-001;
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SpawnCountMode = TotalParticleCount;
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SpawnCount = 6.4000000e+001;
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SpawnCountRelativeRandomDeviation = 9.6650624e-001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_0CE1E254
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{
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EditorInfosPosition = int2(25, 339);
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_3A2645A7",
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"$LOCAL$/CParticleSamplerShape_3A0ADCF1",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_7C93296B";
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States =
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{
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"$LOCAL$/CParticleState_3BA9FF0A",
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A2645A7
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{
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EditorInfosPosition = int2(-151, 367);
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SamplerName = "PositionSampler";
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Shape = "$LOCAL$/CShapeDescriptor_9FFCF1F6";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_9FFCF1F6
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{
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EditorInfosPosition = int2(-247, 365);
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Position = float3(0.0000000e+000, -7.6473951e-003, 0.0000000e+000);
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ShapeType = SPHERE;
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Radius = 2.0000000e+000;
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InnerRadius = 2.0000000e+000;
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Height = 1.0000000e+000;
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CutPlane = 5.0000000e-001;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3A0ADCF1
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{
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EditorInfosPosition = int2(-149, 416);
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SamplerName = "VelocitySampler";
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Shape = "$LOCAL$/CShapeDescriptor_A3A85608";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_A3A85608
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{
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EditorInfosPosition = int2(-241, 420);
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ShapeType = SPHERE;
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Radius = 2.0000000e+000;
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InnerRadius = 2.0000000e+000;
|
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Height = 1.0000000e+000;
|
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CutPlane = 5.0000000e-001;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_7C93296B
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{
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EditorInfosPosition = int2(-153, 300);
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Expression = "function void Eval()
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{
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Life = rand(0.1,0.1);
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Position = PositionSampler.samplePosition() * spawner.LifeRatio;
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Velocity = VelocitySampler.samplePosition() * spawner.LifeRatio;
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float3 v = Velocity * (Throttle * rand(0.9,1.1));
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float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
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float2 sc(sin(a), cos(a));
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Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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}";
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}
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CParticleState $LOCAL$/CParticleState_3BA9FF0A
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{
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EditorInfosPosition = int2(-79, 590);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_A38BA595",
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"$LOCAL$/CParticleEvolver_Spawner_C7B2B97C",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A38BA595
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{
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EditorInfosPosition = int2(-249, 591);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, -4.0000000e+000, 0.0000000e+000);
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Drag = 1.0000000e+001;
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WorldInteractionMode = OneWay;
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BouncesBeforeDeath = 10;
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BounceRestitution = 3.0000001e-001;
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}
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CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_C7B2B97C
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{
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EditorInfosPosition = int2(-283, 669);
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CustomName = "Spawner";
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SpawnMetric = Time;
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SpawnInterval = 9.9999998e-003;
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Descriptor = "$LOCAL$/CParticleDescriptor_1F56D7EF";
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_1F56D7EF
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{
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EditorInfosPosition = int2(-389, 723);
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_4B7C4DDE";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_2C55F2F9",
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"$LOCAL$/CParticleFieldDeclaration_2E0EA0B0",
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"$LOCAL$/CParticleFieldDeclaration_D3047533",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0833D272";
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States =
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{
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"$LOCAL$/CParticleState_7F6EC91D",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_4B7C4DDE
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{
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EditorInfosPosition = int2(-570, 657);
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Additive_Soft;
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Diffuse = "Textures/BlastPack_Extended.dds";
|
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AtlasDefinition = "Textures/BlastPack_Extended.pkat";
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SoftAnimationBlending = true;
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|
AxisScale = 1.0000000e+000;
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|
NormalsBendingFactor = 6.2500000e-001;
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NormalsWrapFactor = 2.0000000e-001;
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LightExponent = 2.2000000e+000;
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|
LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
|
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AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
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}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C55F2F9
|
|
{
|
|
EditorInfosPosition = int2(-561, 708);
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FieldName = "Color";
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FieldType = float4;
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}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2E0EA0B0
|
|
{
|
|
EditorInfosPosition = int2(-563, 749);
|
|
FieldName = "ColorCoeff";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3047533
|
|
{
|
|
EditorInfosPosition = int2(-564, 791);
|
|
FieldName = "SizeCoeff";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0833D272
|
|
{
|
|
EditorInfosPosition = int2(-568, 830);
|
|
Expression = "function void Eval()
|
|
{
|
|
float couillunessFactor = pow(rand(0, 1), 8);
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|
Life = 0.2 + (0.2 + couillunessFactor * 2) * spawner.LifeRatio;
|
|
Size = rand(0.2,0.5);
|
|
Rotation = rand(-2,2);
|
|
ScalarRotationSpeed = 0;//rand(-1,1);
|
|
ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
|
|
SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.1;
|
|
Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0) * 0.1;//float3(0,0,-2);
|
|
}";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_7F6EC91D
|
|
{
|
|
EditorInfosPosition = int2(-570, 876);
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_DFE35FA4",
|
|
"$LOCAL$/CParticleEvolver_Field_7D6BE537",
|
|
"$LOCAL$/CParticleEvolver_Field_29C1EC01",
|
|
"$LOCAL$/CParticleEvolver_Rotation_251DCBFB",
|
|
"$LOCAL$/CParticleEvolver_Script_B5310CDA",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_DFE35FA4
|
|
{
|
|
EditorInfosPosition = int2(-773, 805);
|
|
CustomName = "Physics";
|
|
ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
|
|
Drag = 1.0000000e-001;
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7D6BE537
|
|
{
|
|
EditorInfosPosition = int2(-767, 850);
|
|
CustomName = "Field";
|
|
Name = "Size";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_F62C40C6";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F62C40C6
|
|
{
|
|
EditorInfosPosition = int2(-862, 847);
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
1.4257950e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
2.6747651e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_29C1EC01
|
|
{
|
|
EditorInfosPosition = int2(-771, 909);
|
|
CustomName = "Field";
|
|
Name = "Color";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_A6E60A58";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A6E60A58
|
|
{
|
|
EditorInfosPosition = int2(-867, 908);
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
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|
1.2576048e-001,
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|
2.4293332e-001,
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|
5.4598629e-001,
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|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
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6.1077929e-001,
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1.3362490e+001,
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9.1206017e+000,
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6.4613003e-001,
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6.1927736e-001,
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5.6155655e+001,
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5.2226707e+001,
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6.3738000e-001,
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6.3949120e-001,
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1.0730329e+001,
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7.2392082e+000,
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6.2580532e-001,
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6.6701663e-001,
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5.0249910e+000,
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3.8423347e+000,
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6.3187772e-001,
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1.5054297e-001,
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1.2561235e+000,
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2.4628477e+000,
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6.6386288e-001,
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|
};
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|
FloatTangents =
|
|
{
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|
0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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|
0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-3.9587513e-001,
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|
-3.2001706e-005,
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-9.4866836e-001,
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|
9.9840254e-001,
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|
2.4669650e+000,
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|
-3.5136234e-002,
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|
-8.8388807e-001,
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|
9.3022615e-001,
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2.2985077e+000,
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-3.2736957e-002,
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-2.5395206e-001,
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-5.9485042e-001,
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-3.7091193e-001,
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|
-1.3443086e-002,
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|
-6.5681487e-001,
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|
-1.5385060e+000,
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|
-9.5931709e-001,
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|
-3.4768861e-002,
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|
3.6288071e-001,
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|
-4.8660979e+000,
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|
-2.2931740e+000,
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|
2.7715418e-002,
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5.4364371e-001,
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-3.4354804e+000,
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4.1521415e-002,
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|
-1.0202123e+000,
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-3.1676078e+000,
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1.2433602e-004,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
|
|
}
|
|
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_251DCBFB
|
|
{
|
|
EditorInfosPosition = int2(-773, 966);
|
|
CustomName = "Rotation";
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B5310CDA
|
|
{
|
|
EditorInfosPosition = int2(-767, 1024);
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FC85DFA5
|
|
{
|
|
EditorInfosPosition = int2(-879, 1022);
|
|
Expression = "function void Eval()
|
|
{
|
|
float atlasIdFirst = 0;
|
|
float atlasIdLast = 31;
|
|
float cursor01 = (LifeRatio)%1;
|
|
TextureID = cursor01 * (atlasIdLast - atlasIdFirst) + atlasIdFirst;
|
|
|
|
Color *= ColorCoeff * 2;
|
|
Size *= SizeCoeff * 0.5;
|
|
}";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_7CCAB84E
|
|
{
|
|
EditorInfosPosition = int2(-283, 669);
|
|
CustomName = "Spawner";
|
|
SpawnMetric = Time;
|
|
SpawnInterval = 9.9999998e-003;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_DA926919";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_F60975F5
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_BF02A15C";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_85CEED4F",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_636925A6",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_D5A5E559",
|
|
};
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_BF02A15C
|
|
{
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = AlphaBlend_Distortion;
|
|
Diffuse = "Textures/FX/Distortion_01.dds";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_85CEED4F
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0E815EBE
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1;
|
|
Size = (2.1) * SizeSampler.sample(spawner.LifeRatio);
|
|
Color=1;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_D5A5E559
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_B7AA5290",
|
|
"$LOCAL$/Field_1",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_B7AA5290
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/Field_2",
|
|
};
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_F60975F5";
|
|
DurationInSeconds = 1.0000000e+000;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_89977E97
|
|
{
|
|
AttributeName = "Distortion";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_636925A6
|
|
{
|
|
SamplerName = "SizeSampler";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/Field_1
|
|
{
|
|
CustomName = "Field";
|
|
Name = "Size";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_EEFC4261";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EEFC4261
|
|
{
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
4.1160154e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
1.0993826e+000,
|
|
5.4569254e+000,
|
|
6.0253983e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
5.8505158e+000,
|
|
7.3664004e-001,
|
|
1.0530521e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/Field_2
|
|
{
|
|
CustomName = "Field";
|
|
Name = "Color";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_3FC9F038";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3FC9F038
|
|
{
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
3.1714290e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
7.8505111e+000,
|
|
7.8505111e+000,
|
|
7.8505111e+000,
|
|
7.8505111e+000,
|
|
1.7778499e-001,
|
|
1.7778499e-001,
|
|
1.7778499e-001,
|
|
1.7778499e-001,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-6.0681872e+000,
|
|
-6.0681872e+000,
|
|
-6.0681872e+000,
|
|
-6.0681872e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|