mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 06:17:58 +01:00
905 lines
20 KiB
Text
905 lines
20 KiB
Text
Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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"$LOCAL$/CParticleFieldDeclaration_357B0F71",
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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{
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D09072B1
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{
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FieldName = "RandPos";
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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{
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Life = 1.0;
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VALL=vrand();
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TextID=ninja;
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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"$LOCAL$/CParticleEvolver_Localspace_1F6B3A88",
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"$LOCAL$/aze",
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
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{
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EditorInfosPosition = int2(-590, 86);
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CustomName = "Physics";
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5FC3B145
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC
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{
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Expression = "function void Eval()
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{
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float Move = RandPos*(1-LifeRatio*0.5);
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Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*2*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
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Flux=Scale;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D6E78A1F
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{
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FieldName = "Time";
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}
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CParticleEvolver_Spawner $LOCAL$/aze
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{
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CustomName = "Spawner";
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LocalSpaceSpawn = true;
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UpAxisField = "Position";
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CustomSpawnIntervalScaleField = "Flux";
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Descriptor = "$LOCAL$/CParticleDescriptor_CF42AB20";
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}
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CParticleState $LOCAL$/CParticleState_2DA4F7A9
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Localspace_8AE5A7EB",
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CParticleDescriptor $LOCAL$/CParticleDescriptor_CF42AB20
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{
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_B41DBF53";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_3F8EEF55",
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"$LOCAL$/CParticleFieldDeclaration_4AE3D712",
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"$LOCAL$/CParticleFieldDeclaration_48B81503",
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"$LOCAL$/CParticleFieldDeclaration_21DBF407",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_71463744",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863";
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States =
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{
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"$LOCAL$/CParticleState_2DA4F7A9",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863
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{
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Expression = "function void Eval()
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{
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Life = 1.0;
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Size = 0.15*Scale;
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Velocity=parent.VALL*0.5*Scale;
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TextureID=parent.TextID*4;
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Time=spawner.LifeRatio;
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}
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F8EEF55
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{
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FieldName = "Size";
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4514F6CD
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{
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CustomName = "Physics";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B56DC0B6
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{
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FieldName = "Inverse";
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_B41DBF53
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{
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CustomName = "Ribbon";
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BillboardingMaterial = AlphaBlend_Additive_Soft;
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Quality = CorrectDeformation;
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Diffuse = "Textures/Fx/Branch_01.dds";
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AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
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TextureUField = "LifeRatio";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4AE3D712
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{
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FieldName = "Color";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC46DA3D
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{
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FieldName = "VALL";
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FieldType = float3;
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_71463744
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{
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SamplerName = "Sampler_0";
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Times =
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{
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FloatValues =
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{
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FloatTangents =
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{
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
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{
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Infinite = true;
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SpawnCount = 2.5000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_D9B5C557
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_FC3E6321";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_2DD9A86C",
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"$LOCAL$/CParticleFieldDeclaration_6EC6394E",
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"$LOCAL$/CParticleFieldDeclaration_CA6FC949",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_62ED9366";
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States =
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{
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"$LOCAL$/CParticleState_80F23FF8",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_62ED9366
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{
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Expression = "function void Eval()
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{
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Life = 1.0;
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Size = Scale*0.25;
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Position=Scale*vrand().x0z;
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TextureID=rand(0,4);
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RAND=ninja;
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Rotation=rand(-pi,pi);
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VXZ=rand(-0.1,0.1);
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}
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";
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_FC3E6321
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend;
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AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
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}
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CParticleState $LOCAL$/CParticleState_80F23FF8
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Localspace_D3971F8A",
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"$LOCAL$/CParticleEvolver_Rotation_FFD78B29",
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"$LOCAL$/CParticleEvolver_Script_F33F4D7A",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E7D621B
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{
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CustomName = "Physics";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F33F4D7A
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5
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{
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Expression = "function void Eval()
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{
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Velocity=Scale*float3(VXZ,2*LifeRatio,VXZ);
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Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
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RotationSpeed=cross(Velocity*50,float3(0,-1,0));
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2DD9A86C
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F
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{
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SamplerName = "Sampler_0";
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Times =
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{
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FloatValues =
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{
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};
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FloatTangents =
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{
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0.0000000e+000,
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-1.0049376e+000,
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0.0000000e+000,
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};
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Times1 =
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{
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0.0000000e+000,
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2.9999998e-001,
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6.9999999e-001,
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FloatValues1 =
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0.0000000e+000,
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FloatTangents1 =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6EC6394E
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{
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FieldName = "RAND";
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_FFD78B29
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{
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CustomName = "Rotation";
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RotationMode = Axial;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_1614CC73
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_74135AB2";
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CustomFields =
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{
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Samplers =
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{
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"$LOCAL$/CParticleSamplerDoubleCurve_FC2A7877",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506";
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States =
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{
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"$LOCAL$/CParticleState_9FD15541",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_74135AB2
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend;
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Diffuse = "Textures/Fx/Smoke_03.dds";
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AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
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BillboardMode = PlanarAlignedQuad;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4CC4D65D
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19FFD5E4
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{
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}
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FC2A7877
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{
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Times =
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{
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FloatValues =
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FloatTangents =
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Times1 =
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FloatValues1 =
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506
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{
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Expression = "function void Eval()
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{
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Life = 1;
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Size = Scale;
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Position=Scale*vrand().x0z;
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TextureID=rand(0,4);
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RAND=ninja;
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Rotation=rand(-pi,pi);
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Axis=float3(0,0,1);
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Axis2=float3(0,1,0);
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ScalarRotationSpeed=rand(-0.5,0.5);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_9FD15541
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Localspace_9BF71015",
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"$LOCAL$/CParticleEvolver_Rotation_771FDB3B",
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"$LOCAL$/CParticleEvolver_Script_5588AD1A",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9D490C98
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{
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CustomName = "Physics";
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_771FDB3B
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{
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CustomName = "Rotation";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5588AD1A
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{
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CustomName = "Script";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5
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{
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Expression = "function void Eval()
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{
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Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
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}
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";
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
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{
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_1614CC73";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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SpawnCount = 5.0000000e+001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A76658BF
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{
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EF9E76EE
|
|
{
|
|
FieldName = "Axis2";
|
|
FieldType = float3;
|
|
TransformFilter = rotate;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CA6FC949
|
|
{
|
|
FieldName = "VXZ";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_98B70D40
|
|
{
|
|
FieldName = "TextID";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_48B81503
|
|
{
|
|
FieldName = "TextureID";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_21DBF407
|
|
{
|
|
FieldName = "Time";
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0DD7066D
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Color=Sampler_0.sample(Time)*float4(0,0,0,1);
|
|
|
|
}
|
|
";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_6D3A3769
|
|
{
|
|
EditorInfosPosition = int2(-392, -44);
|
|
Renderer = "$LOCAL$/CParticleRenderer_Light_522651A3";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_CC9D05E0",
|
|
"$LOCAL$/CParticleFieldDeclaration_97432A23",
|
|
"$LOCAL$/CParticleFieldDeclaration_1D7D3222",
|
|
"$LOCAL$/CParticleFieldDeclaration_0BAECA8D",
|
|
"$LOCAL$/CParticleFieldDeclaration_53E9C5D4",
|
|
"$LOCAL$/CParticleFieldDeclaration_1EC9BA76",
|
|
"$LOCAL$/CParticleFieldDeclaration_3483AFA2",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_3350560D",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_95922F27";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_03FA5976",
|
|
};
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC9D05E0
|
|
{
|
|
FieldName = "Time";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_97432A23
|
|
{
|
|
FieldName = "Inverse";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D7D3222
|
|
{
|
|
FieldName = "RandPos";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0BAECA8D
|
|
{
|
|
FieldName = "VALL";
|
|
FieldType = float3;
|
|
TransformFilter = rotate;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_53E9C5D4
|
|
{
|
|
FieldName = "TextID";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_95922F27
|
|
{
|
|
EditorInfosPosition = int2(-508, 22);
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1.5;
|
|
|
|
Time=ninja*100;
|
|
|
|
Inverse=select(-1,1,ninja<0.5);
|
|
|
|
RandPos=rand(0.2,0.5);
|
|
|
|
Position=Scale*float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
|
|
|
|
VALL=vrand();
|
|
|
|
TextID=ninja;
|
|
|
|
Size=Scale;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_03FA5976
|
|
{
|
|
EditorInfosPosition = int2(-508, 65);
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_11F535FC",
|
|
"$LOCAL$/zer",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_87189A71
|
|
{
|
|
EditorInfosPosition = int2(-590, 86);
|
|
CustomName = "Physics";
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_EA422188
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
|
|
float Move = RandPos*(1-LifeRatio*0.5);
|
|
Position=Scale*float3(sin(5*scene.Time+Time)*Move,LifeRatio*10*RandPos+sin(15*scene.Time+Time)*0.05,Inverse*cos(5*scene.Time+Time)*Move);
|
|
Flux=Scale;
|
|
Color=ColorFadeIn*Sampler_0.sample(LifeRatio);
|
|
}
|
|
";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/zer
|
|
{
|
|
CustomName = "Spawner";
|
|
LocalSpaceSpawn = true;
|
|
UpAxisField = "Position";
|
|
CustomSpawnIntervalScaleField = "Flux";
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_9A632B15";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_9A632B15
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_DB75ECFC";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_AD78516F",
|
|
"$LOCAL$/CParticleFieldDeclaration_2696855E",
|
|
"$LOCAL$/CParticleFieldDeclaration_0D58C079",
|
|
"$LOCAL$/CParticleFieldDeclaration_BE3ABC30",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_B7CCF6B3",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_B9865E9D",
|
|
};
|
|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_DB75ECFC
|
|
{
|
|
CustomName = "Ribbon";
|
|
BillboardingMaterial = AlphaBlend_Additive_Soft;
|
|
Quality = CorrectDeformation;
|
|
Diffuse = "Textures/Fx/Branch_01.dds";
|
|
AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
|
|
TextureUField = "LifeRatio";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD78516F
|
|
{
|
|
FieldName = "Size";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2696855E
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D58C079
|
|
{
|
|
FieldName = "TextureID";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE3ABC30
|
|
{
|
|
FieldName = "Time";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B7CCF6B3
|
|
{
|
|
SamplerName = "Sampler_0";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
5.0000000e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
2.5000000e+000,
|
|
-2.5000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1.0;
|
|
Size = 0.1*Scale;
|
|
|
|
Velocity=parent.VALL*0.5*Scale;
|
|
TextureID=parent.TextID*4;
|
|
Time=spawner.LifeRatio;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_B9865E9D
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_8FD4CE6F",
|
|
"$LOCAL$/CParticleEvolver_Script_F198EEB7",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A8DFE324
|
|
{
|
|
CustomName = "Physics";
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F198EEB7
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B3714846";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B3714846
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Color=Sampler_0.sample(LifeRatio)*Sampler_0.sample(Time)*ColorFadeIn*400;
|
|
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
|
|
{
|
|
EditorInfosPosition = int2(-288, -61);
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_6D3A3769";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_44BDAED4
|
|
{
|
|
AttributeName = "ColorFadeIn";
|
|
AttributeType = float4;
|
|
DefaultValueF4 = float4(2.5000000e-001, 5.0000001e-002, 1.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_008FCC27
|
|
{
|
|
AttributeName = "Scale";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1EC9BA76
|
|
{
|
|
FieldName = "Flux";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_357B0F71
|
|
{
|
|
FieldName = "Flux";
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1F6B3A88
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
|
|
"$LOCAL$/CParticleEvolver_Script_5FC3B145",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8AE5A7EB
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_4514F6CD",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_D3971F8A
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_7E7D621B",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9BF71015
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_9D490C98",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_11F535FC
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_87189A71",
|
|
"$LOCAL$/CParticleEvolver_Script_EA422188",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8FD4CE6F
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_A8DFE324",
|
|
};
|
|
}
|
|
CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_522651A3
|
|
{
|
|
CustomName = "Light";
|
|
BillboardingMaterial = Lighting_SplatPass_Spec;
|
|
LightIntensityMultiplier = 1.0000000e+001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3483AFA2
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3350560D
|
|
{
|
|
SamplerName = "Sampler_0";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
5.0000000e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|