// ----------------------------------------------------------------------------
//
// Loadbalancing Framework for Photon - Copyright (C) 2013 Exit Games GmbH
//
//
// Collection of values related to a user / friend.
//
// developer@photonengine.com
// ----------------------------------------------------------------------------
///
/// Used to store info about a friend's online state and in which room he/she is.
///
public class FriendInfo
{
public string Name { get; internal protected set; }
public bool IsOnline { get; internal protected set; }
public string Room { get; internal protected set; }
public bool IsInRoom { get { return IsOnline && !string.IsNullOrEmpty(this.Room); } }
public override string ToString()
{
return string.Format("{0}\t is: {1}", this.Name, (!this.IsOnline) ? "offline" : this.IsInRoom ? "playing" : "on master");
}
}